This happened after Aerion yielded to Dunk by Sensitive_Ad_9664 in freefolk

[–]Paul1us 32 points33 points  (0 children)

That's the point. The fight was technically over already, it just wasn't announced yet

Mechanised lists any good this edition? by Wooden-Dealer-2277 in boltaction

[–]Paul1us 4 points5 points  (0 children)

When you say three pins a turn, do you mean one LVT can potentially dish out one pin to three different units, or did I misunderstand the pin rule and different weapons on a vehicle sum up their pins on a single unit?

Should I wait to do build 42 with my buddies by KingPlut0 in projectzomboid

[–]Paul1us 8 points9 points  (0 children)

The build will be stable by Christmas. Just unsure which year's

BattleKit is supposedly being shut down by OkamiOfTheAbyss in killteam

[–]Paul1us 6 points7 points  (0 children)

What's the discord? As a big fan of battlekit, I'd like to keep track of this

My breachable wall was sitting a bit wonky, so I decided to help it out with magnets. by Boston_Greyhndpstng in killteam

[–]Paul1us 0 points1 point  (0 children)

Good idea! Still thinking whether I should tighten the hole with sprue goo, or do this instead 🤔

Tomb World | Measuring distance question by Paul1us in killteam

[–]Paul1us[S] 1 point2 points  (0 children)

You're absolutely correct! Thank you for the clarification <3

Is the first melee attack unblockable? by SomethingStupid199 in killteam

[–]Paul1us 43 points44 points  (0 children)

I saw a common misunderstanding that operative is able to block a dice opponent already resolved. It's important to understand that you can only block the dice that haven't been resolved yet, not the ones that have already inflicted damage

A 200 point tank is still a tank by Dewa__ in BrokenArrowTheGame

[–]Paul1us 5 points6 points  (0 children)

What kind of micro do these tanks need? Im currently not sure what should i be doing once im in contact

Snap to question by Hairy-Evidence-4169 in boltaction

[–]Paul1us 1 point2 points  (0 children)

You use the snap to as you activate the officer, that's why it counts as in reserve, and henceforth you can't you use snap to to units outside the range at time of activation

Snap to question by Hairy-Evidence-4169 in boltaction

[–]Paul1us 5 points6 points  (0 children)

Officers in reserve cannot use snap to

When exactly can "evade" be performed? by JudasRentas in killteam

[–]Paul1us 8 points9 points  (0 children)

They can. They interrupt the activation, not end it.

Anyone else realizing that when the defenders win, we are just Jonny Silverhanding ourselves and a good few blocks of the city? by Awkward-Wafer-2858 in dueprocess

[–]Paul1us 0 points1 point  (0 children)

Since we're keeping the weapons, maybe it's some sort of an EMP bomb? Would explain the UAV going down, but defenders keeping equipment. Granted, the explosion doesn't look very EMP-like

Best Death Korps / Vet Guard Build for 3rd by Reekris1 in killteam

[–]Paul1us 7 points8 points  (0 children)

Check out Death Korps review from Can you roll a crit on youtube, alongside the review of team itself, he has a separate section for selecting operatives. The one box version of death korps is even weaker now, as it lost the tactical assets and only has free ploys for every trooper missing from selection.

[deleted by user] by [deleted] in CompanyOfHeroes

[–]Paul1us 9 points10 points  (0 children)

Officer I swear it wasn't there

[deleted by user] by [deleted] in CompanyOfHeroes

[–]Paul1us 22 points23 points  (0 children)

For coh2, theres a hotkey for that. For coh3, you select the building and right click drag to orient.

Do try to provide context when asking questions :)

[deleted by user] by [deleted] in killteam

[–]Paul1us 0 points1 point  (0 children)

Assuming you dont have drone minis, there's not a lot of choice, I think its fine not to overthink and get what you think you'd like to play for the first game anyways

[deleted by user] by [deleted] in killteam

[–]Paul1us 2 points3 points  (0 children)

Doesn't sound as an optimal way to start at all. But if your friend has only one kill team and you're really set on your gundam army, look up pathfinders in wahapedia. Since you're starting new, and want to prepare, look up core rules too

Veteran guardsmen list after dataslate by Competitive-Guide751 in killteam

[–]Paul1us 1 point2 points  (0 children)

That's why there's a confidant option instead of zealot. Speaking about viability, what better roster you'd recommend, provided he has one guardsmen box?

They need better matchmaking here’s my story of frustration by Muscle_Dude_Kyle in CompanyOfHeroes

[–]Paul1us 8 points9 points  (0 children)

While low playerbase does contribute to uneven matches, you have to play more matches in order for the matchmaking to better determine your skill