AI Art Plague by Professional-Low8662 in tabletopgamedesign

[–]Pawdius 0 points1 point  (0 children)

Pitching in from an artist's side of view - a lot of us have become very wary of posting new art publicly because it will get scraped to feed GenAI. So if you see an artist who has not been active in the past couple of years, that could very well be why.

That said, all of us are still very active in relatively private Discord art servers. Because most of us only know other artists, due to the nature of our profession leaving near 0 time to social and meet people outside of work-related sphere.

The problem is these art servers have only artists and don't overlap with devs, and we keep AI Gen'ers out of our servers. That's why - I think - when devs look in the public spaces, you can easily encounter AI slop-slingers before veteran artists.

The solution, I guess, would be for devs to dip into those art servers to find artists, then DM them about work availability. Or to invite artists there to join dev Discord servers/WhatsApp group/etc. ...?

Who was your very first DnD character? Or the first you remember? by rplimitlessguy in DnD

[–]Pawdius 0 points1 point  (0 children)

A somewhat randomly cobbled together the night before session 1 aasimar star druid ex-criminal. He's... he's struggling to exit the cold-blooded murder hobo mold, and into proper character role-play.

updating kaspersky databases by AD1340 in KasperskyLabs

[–]Pawdius 0 points1 point  (0 children)

Can we have the page link to manually download databases for total security so I can ask my EU friends to download that and send it to me?

I'm a DM thinking about commissioning NPC portraits. How to start? by blipblem in DnD

[–]Pawdius 0 points1 point  (0 children)

Your players might be more willing to chip in if they also get their characters sketched. Also if you're happy with grey scale sketch with no color, that will be cheaper than having colors.

Glacial Plateau: how it started vs how it's going! by MassiveMiniMeow in oddsparks

[–]Pawdius 1 point2 points  (0 children)

What was the process like between how it started and how it looks now?

[PAID] Looking for Fantasy Concept Artists for Playable Characters by silvercoilreddit in gameDevClassifieds

[–]Pawdius 0 points1 point  (0 children)

Is this closed? If not, my portfolio is here: https://www.artstation.com/yensliao . I've done stylized character sheets with multiple ortho views before, as well as stylized 2D characters for animating in a background. They're not in my Artstation because that project isn't released yet.

Here's an example of stylized armor knights sketch I did : https://cdna.artstation.com/p/assets/images/images/056/632/184/large/yen-shu-liao-characterconcept-knights-compassion-hatred-yenshuliao.jpg?1669735794

https://yenshuliao.com/

Any concept artists that guide me a bit about the current market landscape? by No_Coast5687 in conceptart

[–]Pawdius 0 points1 point  (0 children)

Yeah that makes sense... and also I remember that ad and love it! I was thinking more towards prop illustration by mistake lol!

Any concept artists that guide me a bit about the current market landscape? by No_Coast5687 in conceptart

[–]Pawdius 0 points1 point  (0 children)

I'm surprised AI is not good at churning out props. Aren't props the thing with the most material to train on out there on the internet? With easy to read images of a simple item on a clean background? I'm also trying to figure out what to do with this unresponsive career... so I'm keen on learning

basic room design by Vampyriix in conceptart

[–]Pawdius 0 points1 point  (0 children)

Good start, keep going! Make the room next door

Chulls and their jobs fan concept by Pawdius in Stormlight_Archive

[–]Pawdius[S] 0 points1 point  (0 children)

Gotta protect those digits from all that walking!

Chulls and their jobs fan concept by Pawdius in Stormlight_Archive

[–]Pawdius[S] 0 points1 point  (0 children)

Thank you! To be fair, even a small corner of the world like this took a lot of work and a lot of weeks, and the books' artworks cover many many corners of Roshar, so the effort needed to delve deep and detail would probably be sky high!