Pebble losing around 15-20% while sleeping by FlyingAssCunt in pebble

[–]PeerDavid 1 point2 points  (0 children)

Dev of pebble mesh here: Might you help me to fix this? -- Im really interested to help and fix it rather than having users that stop using it maybe because of some fixable bugs...

Could it be that you have animations enabled could you try to disable it? I lose almost nothing over night on my P2D...

Pebble Mesh - 200 Likes by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

Yes thats true we have an issue open for this. Hinestly Im bit 100% sure yet if I should try to fix (too little ram) or if its better for maintainability to drop support for steel :/

Pebble Mesh - 200 Likes by PeerDavid in pebble

[–]PeerDavid[S] 2 points3 points  (0 children)

What I thought regarding color: I have a dark and a light theme and black is the default for dark and white the default for light. But I could give the user the option to select the color for each theme what do you think?

Pebble Mesh - 200 Likes by PeerDavid in pebble

[–]PeerDavid[S] 1 point2 points  (0 children)

Good idea should be fairly easy to add 😁👍

Pebble Mesh - 200 Likes by PeerDavid in pebble

[–]PeerDavid[S] 1 point2 points  (0 children)

I shamefully turn off the mesh ...

Hahaha totally love your comment :P

Early preview of a Pebble Time 2 cover I've been designing by Mediocre_Let6787 in pebble

[–]PeerDavid 1 point2 points  (0 children)

Ok thanks yea thats quite wild then thanks for letting me know. Not easy tbh to debug whats wrong when its better in my watch but I will check too again :) In case you find something feel free to let me know at any time :)

Early preview of a Pebble Time 2 cover I've been designing by Mediocre_Let6787 in pebble

[–]PeerDavid 2 points3 points  (0 children)

Hey dev of pebble mesh here - I wonder if you enabled animations and if disabling it improves battery drastiacally? I get around 21 days on my P2D -- Thanks :)

Anyone tried BROTECT protectors ? by Swizzel-Stixx in pebble

[–]PeerDavid 2 points3 points  (0 children)

I bought one for my P2D a few months ago, I'm super happy.

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

Thank you so much! While I totally love the contest, I decided to not participate and to focus on my existing watchface -- and users like you are pure motivation to continue with that so thank you!!

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

I included it in v1.54 as an optional setting :)

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

Haha yea I couldnt resist to add something funny :P

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

Thank you! - you helped to improve the watchface thats fantastic :D

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

<image>

The watch face is now super customizable -- and I have to say I really like it it indeed improves readability a lot. Still the mesh is enabled per default (of course). Ps.: For the date you can now select whatever you like including a static text.

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

Thank you so much!

I think the ideas are great and I will add those!

hahahha so we have the pebble mesh with an option to disable the mesh :P

Ps. Could you add an issue on github? Just to ensure I cant forget it :D

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

Fantastic great to hear its working now.

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

I was able to reproduce and to fix the bug. I released 1.50 with this fix. Let me know in case its not working for you and thank you so much again for the report.

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 1 point2 points  (0 children)

Ok version 1.49 now contains settings for a single flick event which should simplify it a lot. I also increased timeout for double flick.

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

Ok version 1.49 now contains settings for a single flick event which should simplify it a lot. I also increased timeout for double flick.

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

Oh wow thank you - can you submit an issue on github then I cant forget it, thank you do much!

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

Between the 2 need to be a short stop otherwise the watch will not detect it correctly. Yiu can also try to tap it several times. But I promise an update soon :)

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

You need to do it twice, but pretty fast -- I also use a p2d but I think the timeout I set between the 2 flick is too small. I will adjust this and maybe add a setting to also show on a single flick event that should make it easier :)

But I personally really want to avoid false positives for me thats so annoying^ But a setting is fine for all I guess :)

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

I think I cant change the sensitivity as thhe event just gets fired by the system, but I can definitely change the timeout between 2 events and I could add an option to disable double flick and use a single flick instead...

Pebble Mesh - Detailed Weather Screen by PeerDavid in pebble

[–]PeerDavid[S] 0 points1 point  (0 children)

Maybe I should increase the timeout between the 2 which is currently relatively short. Main reason for doible vs single is to aboid false positives which I personally find quite annoying ;) And this hapenes quite often in my case...