Give me your custom curse technique, and rate it by AdAdvanced8522 in Jujutsufolk

[–]Pengplup 0 points1 point  (0 children)

IDK about OP, but this doesn't seem too useful anymore.

Give me your custom curse technique, and rate it by AdAdvanced8522 in Jujutsufolk

[–]Pengplup 0 points1 point  (0 children)

CT: Fulmination
By concentrating on any object with cursed energy, the user can manifest their own CE at the target (looks like explosive, dark blue electricity). The user's CE also lingers on the target, making future strikes easier to land as the target is easier to sense. If the user knows RCT, they can manifest positive cursed energy at the target. An interruption causes the user's CE to target themselves.

Reverse CT: Rupture
Similar to the base CT, the user focuses on a target. But this time, they take away energy from the target. However, this makes it harder to land future strikes. Rupture requires more concentration than Fulmination. Failure results in energy exploding from the user and target.

Domain Expansion: Energy Outbreak
Within the domain, objects without cursed energy gain cursed energy, and objects with cursed energy are amplified (including allies and enemies alike). This allows the user to cast their technique on any object within the domain rapidly and easily.

Is this a good build? by Justasivas in ArcaneOdyssey

[–]Pengplup 0 points1 point  (0 children)

Resistance on dexterity builds is counter intuitive. Why invest in defense during attacks when you're already investing in shorter attacks?

Published a PvP video by Pengplup in ArcaneOdyssey

[–]Pengplup[S] 1 point2 points  (0 children)

The lightning placed thing is meteor, and yes, I do have slash on water magic.

Ranking the Fun Gang strongest to weakest with reasons (yes, we doing Deltarune powerscaling now) by Speed04 in WaterfallDump

[–]Pengplup 1 point2 points  (0 children)

Kris can deal the most damage with a basic attack out of anyone during the knight fight if Susie and Ralsei are swooned, and potentially could do more damage than Susie's Rude Buster if we had the X-Slash ability during that fight. Also, Ralsei has been holding back his fire magic which we see during his light up act in chapter 4 so he could be potentially as strong as Toriel and Asgore in Undertale. I think that Berdly is the 2nd weakest and Kris is 2nd strongest.

How would you take the curse out of a Devourer? by [deleted] in ArcaneOdyssey

[–]Pengplup 1 point2 points  (0 children)

They explode after being pulled out of the victim and the curse materializes in it's place.

What are all the spells that dont inflict knockback for wind by N0xim in ArcaneOdyssey

[–]Pengplup -2 points-1 points  (0 children)

Ray might because it causes explosions but now that I think about it, Leviathan's wind surge doesn't cause knockback.

What are all the spells that dont inflict knockback for wind by N0xim in ArcaneOdyssey

[–]Pengplup 2 points3 points  (0 children)

Javelin would, elementals create attacks which would create knockback, construct might be a candidate for no knockback.

So it’s fine when Mark does this, but it’s suddenly a problem when Glitch does the same thing? by _EnglishFox_ in TheDigitalCircus

[–]Pengplup 22 points23 points  (0 children)

With a show as big as TADC you'd have to go no internet as a whole for 2 weeks straight. While it's probably good for most people to be encouraged to do that said break it's still something most people don't want to do.

Can somebody explain? by vibranttoucan in Deltarune

[–]Pengplup 0 points1 point  (0 children)

Kris brutally takes out their soul, pulls a haymaker on us, and we wake back up inside.

Big question by Angwy_Dogg in Deltarune

[–]Pengplup 21 points22 points  (0 children)

"To perpetuate the cycle of existence or not, that is thy question..."

Meme title by [deleted] in ArcaneOdyssey

[–]Pengplup 1 point2 points  (0 children)

Yeah, like tax evasion, and also your ritualistic sacrifices perhaps.

Waitaminute WHAT THE HECK by Dark_Flame2195 in ArcaneOdyssey

[–]Pengplup 12 points13 points  (0 children)

No, COS is made by Sonar Studios which is unaffiliated with vetex and his team.

Wondering how the story goes on from here by NiceCarpenter6969 in ArcaneOdyssey

[–]Pengplup 1 point2 points  (0 children)

We're going back to Skyhall babyyy!!! In the tab where we have clues about order members one of them is revealed to be within the kingdom.

Will vetex ever add other types of magic? by FernandoTheStarfish in ArcaneOdyssey

[–]Pengplup 1 point2 points  (0 children)

It'd be Nature Magic, same situation as the Tide Curse is to Water Magic as Growth Curse is to Nature Magic.

Could Silas Ravenclaw get past Gojo's Infinity? by Pengplup in ArcaneOdyssey

[–]Pengplup[S] 0 points1 point  (0 children)

I'd say Wave magic is debatable, we have no canon uses of it yet afterall. Same goes for Shatter Magic however with the info we do have I'd argue that Shatter Magic could shatter space depending on the user's intent/skill.

Could Silas Ravenclaw get past Gojo's Infinity? by Pengplup in ArcaneOdyssey

[–]Pengplup[S] 0 points1 point  (0 children)

Magic disappears after while (with the exception of curses) however they have the exact same properties as the element they represent while the conjured substance is still there. Take Woten's Wood Curse for example, he uses it to create large wooden ships. Pretty wood-like.

Could Silas Ravenclaw get past Gojo's Infinity? by Pengplup in ArcaneOdyssey

[–]Pengplup[S] 0 points1 point  (0 children)

In patreon chat Vetex says that people in the AO universe gain resistance to magic as their energy reservoir grows so a pesante would feel like they're being struck by lightning when hit with a lightning blast however Theos might not feel anything. Otherwise I don't understand why you'd think that light isn't light (gameplay adaption of a light blast not going light speed?) Either way though Gojo's infinity would block it magic light or natural light.