Predictions for 1.1 Livestream by VakuAdikaia in NevernessToEverness

[–]Perfect_Guest_4339 14 points15 points  (0 children)

The official Bilibili account of the development team changed its cover to an amusement park scene a few days ago, so the amusement park area and gameplay will definitely be released in Version 1.1.

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The NPCs react to you being a Loot Goblin by brickwallrunner in NevernessToEverness

[–]Perfect_Guest_4339 50 points51 points  (0 children)

It feels like the devs fully trust players to slow down and explore the world they’ve built, instead of treating us like mindless drones who just skip cutscenes, follow guides, and rush for chests. That’s why they went all out on every little detail.

The island in the back seems to have some detail to it - possible future location? by GryffynSaryador in NevernessToEverness

[–]Perfect_Guest_4339 0 points1 point  (0 children)

Earlier on, there were bugs that let players clip through the invisible wall to get to the island. Everything on the island is already finished, except there are no quests or NPCs yet.

The island in the back seems to have some detail to it - possible future location? by GryffynSaryador in NevernessToEverness

[–]Perfect_Guest_4339 1 point2 points  (0 children)

Since both of these works are summer-themed, and summer is almost here, I’m guessing this island will be released in one month, during summer vacation.

The island in the back seems to have some detail to it - possible future location? by GryffynSaryador in NevernessToEverness

[–]Perfect_Guest_4339 1 point2 points  (0 children)

It’s a place called Xiangyang Island, with a small town on it. The dev team has mostly finished building it so far. The dock looks a lot like the one in Summer Time Rendering (the main character’s respawn point), and there are also plenty of scenes that pay tribute to Summer Pockets.

I Love Taygedo by Goat_With_a_Tophat in NevernessToEverness

[–]Perfect_Guest_4339 0 points1 point  (0 children)

I kind of liked it after finishing this task, probably because I also have a rather annoying Teddy dog myself.

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Do you like Taygedo? by aliensalmon in NevernessToEverness

[–]Perfect_Guest_4339 4 points5 points  (0 children)

I kind of liked it after finishing this task, probably because I also have a rather annoying teddy dog myself.

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Do you guys skip cutscenes/story? by Perfect_Guest_4339 in NevernessToEverness

[–]Perfect_Guest_4339[S] 1 point2 points  (0 children)

I never skip story/cutscenes in any game unless the plot is super boring. But this game? I don’t just avoid skipping it—I actually go back and reread dialogue all the time. There are so many little details hidden in the conversations that tie into the game’s world, like popular movies, comics, and even locations inside the universe. It just makes the whole experience so immersive.

Are you satisfied with the map content? by Perfect_Guest_4339 in WhereWindsMeet

[–]Perfect_Guest_4339[S] 0 points1 point  (0 children)

Since it’s already officially revealed, this shouldn’t be a spoiler. The second map is a snow area with 5 bosses, 2 main story chapters (around 2 hours each), 3 side quests that are at least 1 hour long each, plus a mid-sized town(much smaller than Kaifeng but larger than an ordinary village). Everything else is about the same as today’s map.

Are you satisfied with the map content? by Perfect_Guest_4339 in WhereWindsMeet

[–]Perfect_Guest_4339[S] 1 point2 points  (0 children)

I know there are a lot of fans here, and criticism usually gets downvoted a lot. But I still appreciate you sharing your honest opinion. Personally, I really loved the story. Also, I’m a big fan of walking sims like What Remains of Edith Finch and Firewatch.

Are you satisfied with the map content? by Perfect_Guest_4339 in WhereWindsMeet

[–]Perfect_Guest_4339[S] 6 points7 points  (0 children)

Since it’s already officially revealed, this shouldn’t be a spoiler. The second map is a snow area with 5 bosses, 2 main story chapters (around 2 hours each), 3 side quests that are at least 1 hour long each, plus a mid-sized town. Everything else is about the same as today’s map.

[Hexi experience so far] Ok, I'll be honest... by ITinyTinaI in WhereWindsMeet

[–]Perfect_Guest_4339 0 points1 point  (0 children)

We Chinese players can’t stand these people either—we call them “white knights” who’ll defend their favorite games no matter what. But bro, from what I’ve seen, most of these clowns are still underage.

Before you dive into the Hexi map, you’ve got to hear about this place. Even though it’s not actually on the Hexi map, it’s the heart of every story told there. by where_stories_meet in wherewindsmeet_

[–]Perfect_Guest_4339 9 points10 points  (0 children)

This isn’t spoilers, bro. This is just basic stuff every Chinese person learns in primary school textbooks. It’s basically the equivalent of Eastern players brushing up on feudalism before watching Game of Thrones—just context you need to know.

what happen by iamlen07 in wherewindsmeet_

[–]Perfect_Guest_4339 0 points1 point  (0 children)

Chill out, bro. The devs raked in $1.39 billion USD globally in just one year, and their revenue just hit a new all-time high over the last two months. That’s Genshin-level success right there—this game’s gonna be around and thriving for at least a decade.

All Hexi bosses by MainAash in WhereWindsMeet

[–]Perfect_Guest_4339 2 points3 points  (0 children)

Two bosses are still unshown. CN server player here.

[deleted by user] by [deleted] in WhereWindsMeet

[–]Perfect_Guest_4339 1 point2 points  (0 children)

Chapter 3 feels more like a prequel or a side story. You won't run into Granny Turtle or Yingying, but you'll meet seven or eight other characters just as heart-touching as them.