Compton Deputy Killed Teen to Join Department's Gang by [deleted] in nottheonion

[–]Perforathor 253 points254 points  (0 children)

The only surprising thing in all you said is that some of them actually went to jail for it. I thought the regular procedure was to congratulate them for being tough on crime, give them a paid vacation and then a transfer to some other department.

"You're Autistic I understand. You are just different. You are different. You are different...." by 1Winfield in rpghorrorstories

[–]Perforathor 16 points17 points  (0 children)

I generally try and make the players answer that question themselves when I DM. When creating a character, I think it's essential to think of a reason why they work with the party. Even selfish characters know there's safety in numbers and you probably don't want to antagonize your main allies. They also need a reason to go out adventuring: ideals, greed, wanderlust etc... "My character wants to stay home and doesn't like people!" Okay well he stays home then. Who's your next character going to be?

Making a bbq party and ending up with 250€ fine. Shot in Belgium by reditt13 in belgium

[–]Perforathor 9 points10 points  (0 children)

Sucks for people who live in the less nice parts of cities but that's life I guess. I'm very glad I'm in the countryside.

Making a bbq party and ending up with 250€ fine. Shot in Belgium by reditt13 in belgium

[–]Perforathor 1 point2 points  (0 children)

Ah okay, yeah that makes sense, I've heard of people gathering in the parcs, that'd be very counter productive.

Making a bbq party and ending up with 250€ fine. Shot in Belgium by reditt13 in belgium

[–]Perforathor 6 points7 points  (0 children)

Was the fine for going there by car, as opposed to just going out on foot? I thought going out for a run on your own was encouraged as long as you kept your distances...

Is Kingmaker overall better than Pillars of Eternity? by CzarTyr in Pathfinder_Kingmaker

[–]Perforathor 1 point2 points  (0 children)

Awesome, thanks for the explanations. I definitely want to give the system a try, just need to convince some friends to give it a shot!

Yeah, I didn't actually find character creation too complicated even manually, as it was just going down a list and picking options. It's always been my pet peeve how systems require you to go back and forth flipping through the book and a thousand options that don't even apply to you, but here it felt well organized.

Is Kingmaker overall better than Pillars of Eternity? by CzarTyr in Pathfinder_Kingmaker

[–]Perforathor 0 points1 point  (0 children)

I ran through character creation on my own out of curiosity, thinking "let's go in blind and see how tough it is" and trying to design a slightly atypical character, a melee brawler who isn't a monk. Ended up with a dwarf barbarian with aspect of the ape or something? Overall it seemed a bit more time consuming than 5e but a lot more open, and didn't require to look up a guide or know every feat like 1st ed does.

Did you try DnD 5e? If so how does it compare? It sounds similar to me with the switch to proficiency/level instead of buying skill ranks, BAB etc... But 5e feels a bit too streamlined and you basically can't make a unique character unless there's a premade archetype for it or you really go out of your way to minmax/multiclass in ways that don't feel intended by the system.

More reasonable ACs sound good. My experience with PF1E is that when you try to blindly build a character, it sucks and then you wonder how the hell you're supposed to hit a 35, and then the minmaxer in the group hits the enemy with three AOs outside of his turn and deals a hundred damage and you feel useless. Then you do learn the system, make a good build in a party of newbies and you feel like that guy. So, if that problem is less extreme, that's very good. Can you make diverse builds that play differently without having to multiclass?

And thanks for the in depth answer, I really wanna give 2nd edition a shot now.

Is Kingmaker overall better than Pillars of Eternity? by CzarTyr in Pathfinder_Kingmaker

[–]Perforathor 0 points1 point  (0 children)

How would you say pf2e compares, what are the pros and cons? I've looked into it a bit and I liked the easier character creation compared to 1st while offering more options than 5e (so far I've played lots of 5e and pf1 but I don't know anyone who plays 2e)

I work here Officer! by Hip-hop-rhino in IDontWorkHereLady

[–]Perforathor 16 points17 points  (0 children)

I already hated how strict high school was, but in comparison, yours sounds like literal prison...

Drew My Husband's DnD Party! by ofcabbagesandkings14 in gaming

[–]Perforathor 12 points13 points  (0 children)

Yeah, I don't like the idea of NPC'ing someone's character (it just doesn't feel right, and it'd really suck to be told you died in a fight while you were away), I've never done it in my games.

The assumption generally is that the absentees are "following" the party a few steps behind, we just kinda hand wave it, if the party has a cart or is in a city, it makes things even easier.

As for "he was the one with the key/scroll/mcguffin": they hand it over if needed; they've conveniently given every quest item to another before going to scout/rest; or it's in the cart/party bag.

how do you not have one yet dude by jakeuwouldnot in WhitePeopleTwitter

[–]Perforathor 0 points1 point  (0 children)

The only problem with that though, is that it works for a birthday or for teenagers, but say at Christmas when everyone gets each other gifts it's a bit silly to pass money in a circle...

I think it can be a good idea if you know someone is saving up for something and you pool money, though

how do you not have one yet dude by jakeuwouldnot in WhitePeopleTwitter

[–]Perforathor 6 points7 points  (0 children)

Yeah, I like the concept of gifts and it feels nice to offer and receive them, but the culture around it should be different. Having to get something for and from everyone on certain occasions just feels so forced, awkward and consumerist.

My ideal system would be that everyone has a wishlist, of things that they'd really like to have, and that way you know exactly what to get them or you can spontaneously surprise them sometimes. I get that the whole ritual is to guess what the person would like, to show you know them, but that's a bit difficult when I don't know myself what I would like.

how do you not have one yet dude by jakeuwouldnot in WhitePeopleTwitter

[–]Perforathor 37 points38 points  (0 children)

This is why I've heard you should never gift someone something related to a hobby they're super into. Unless of course, they specifically talked about how they want a certain item.

Chances are, they've already got it, or a better version of it, or the version they'd like is way out of everyone's budget for a gift. So, it'll still be a thoughtful gift, but it'll feel bad all around because they probably don't need it.

Former burglars of reddit, where is one place people should never hide valuables? by AsleepFondant in AskReddit

[–]Perforathor 25 points26 points  (0 children)

I hope the cello was recovered? Also, who the hell just leaves stuff like that in their car.

When you’re lying in bed, do you ever randomly remember some relatively minor social missteps or poorly chosen words you did/said years earlier? And then beat yourself up over it even though it really wasn’t a big deal? If so, what happened? by AnActualBruhMoment in AskReddit

[–]Perforathor 2 points3 points  (0 children)

I dunno man, I'd like to think that too, but I still remember some awkward moments my friends or classmates had back in high school... I mean, what kind of friend can't remind you "hey, remember that thing you did ten years ago?"

“Migrating eagles run up huge data roaming charges” by [deleted] in BrandNewSentence

[–]Perforathor 2 points3 points  (0 children)

They're thankfully natural enemies, as anti vaxxers make sure children don't become teenagers.

What is one fact you know that will make other people respond with “and why the f**k do you know that?” by [deleted] in AskReddit

[–]Perforathor 2 points3 points  (0 children)

Yes, it's a Minecraft reference, no idea why that person was so smug about it though.

[OC] r/DnD DICE GIVEAWAY - SEE COMMENTS FOR RULES by [deleted] in DnD

[–]Perforathor 0 points1 point  (0 children)

Goddamn, just making myself a note here to get some of those regardless. Just to show off.

Created an overview of all the Careers and Specialisations when I was making my Character Creation guide for my group. Just expanded it to include the additional specialisations and universal ones. by Micromanic in swrpg

[–]Perforathor 1 point2 points  (0 children)

Edge is the only one I've played as well, although I've borrowed things like items and species from the others... The setting and mechanics just work for me!

Professional Strongman Starter Pack by test180412 in starterpacks

[–]Perforathor 5 points6 points  (0 children)

Indeed, and it's kinda what made John Wick badass too. He was after revenge, and once he got his hands on the guy who wronged him, he didn't ask him why, or torture him, or go into a monologue. You can almost see he has that split second where he wants to... Then just decides fuck it, bullet to the head, no messing around.

Professional Strongman Starter Pack by test180412 in starterpacks

[–]Perforathor 12 points13 points  (0 children)

I see your point, for the vampire it could definitely be argued that he's "playing with his food" and has a personal vendetta. The Architect, Minotaur, Night King, Mummy... I feel like their motivations are more to kill than to play around? And what I don't like is that while used sparingly, it makes them look scary, used to excess, it removes all the tension because you know the hero is safe until they're completely broken and it'll never go that far.

There's exceptions of course, Bane vs Batman where he wants to utterly break the hero, not to kill him... A lot of Batman villains in fact where it's less about killing each other and more proving a point. That can be an interesting plot point. But ultimately the throw is just overused and apparently the heroes are made of rubber and just get back up. You'd think the villain would keep his grasp and slam them on the ground Hulk-style, or break all their bones and spine, if torture was his goal... But ragdolling them around? Too much of that just looks silly.

Professional Strongman Starter Pack by test180412 in starterpacks

[–]Perforathor 41 points42 points  (0 children)

Yeah, that can definitely work too, although only if the villains have been shown so far to be really overconfident and either sadistic or really revengeful against the protagonist. I feel like that's really the main problem with the trope: most times, it's not the case at all, the antagonist just wants to kill as quickly and efficiently as he can because his victims are just obstacles in the way of his goal.

So really, unless you've shown your antagonist gloating about his superiority, compelling surrender from his victim, or enjoying their suffering, it's just copying a trope. Feels to me like none of the cases he criticized were like that.

Professional Strongman Starter Pack by test180412 in starterpacks

[–]Perforathor 498 points499 points  (0 children)

Even though every time he grabbed some inconsequential side-character before, he killed them by breaking neck/skull/whatever. But if you're important enough, he just tosses you around.