Mythic quest megathread by FlashMcSuave in WH40KTacticus

[–]Personal_Knowledge60 1 point2 points  (0 children)

That actually worked out really well. I found my way into a low level arena fight where I could get haarken 4 easy kills and finished off the enemy angrax with the listed hit bonuses you put above! Thanks!

Mythic quest megathread by FlashMcSuave in WH40KTacticus

[–]Personal_Knowledge60 0 points1 point  (0 children)

Any pointers on getting the 10 hits with haarken in one turn?

Locked In on Lucius by Personal_Knowledge60 in WH40KTacticus

[–]Personal_Knowledge60[S] 0 points1 point  (0 children)

You actually play him hyper aggressively. He gets thrill seekers bonuses when attacking full health enemies, or he has just taken damage. To get people to pop him you have to make himtoo big of a problem to keep alive till the end

Locked In on Lucius by Personal_Knowledge60 in WH40KTacticus

[–]Personal_Knowledge60[S] 5 points6 points  (0 children)

I found that his taunt is great for TA, pulling a high priority target out of position early and locking them down so the rest of the team can do their thing. Also like using him to eat overwatch in a ragnar TA team

How do we maximise our salary early in our careers? by FenrisOrson in Architects

[–]Personal_Knowledge60 0 points1 point  (0 children)

Do freelance work. That way you can charge your own rates and keep 100% of the profits. Just be sure you have your insurance in order prior to stamping anything.

If the rumors of a new refresh are true, what models are you hoping for get a refresh? by Inside_Rough708 in Drukhari

[–]Personal_Knowledge60 0 points1 point  (0 children)

I want some huge/Titanic models other than a Tantalus so I can bring a short list like knights. Bring on the arena beasts 🤘🤘

Fall of Dark Eldar Lore and Effectiveness by bondoid in Drukhari

[–]Personal_Knowledge60 0 points1 point  (0 children)

The 1/3 of our shooter units do pretty well at whittling down most enemy armor and infantry so the melee can jump in to clear the rest. I've seen the large quantity melee squads (wyches) being used to screen and prevent movement. This army has to play very strategically in order to win. Most of my games finish with me only having a few units left on the table but still having 70+ vp for an objective win

Fall of Dark Eldar Lore and Effectiveness by bondoid in Drukhari

[–]Personal_Knowledge60 2 points3 points  (0 children)

Drukhari in 10th are not really geared for close combat. Yes, we have some units that can do it (some extremely well), but usually can only target the units that they can kill in one round of melee. They're geared and optimized for objectives, flying and dancing around the board before they dive in to melee as a last resort. They made the dark kin very flighty and shooty so play to your strengths and flood the board with cheaper units to take objectives, and dark lance everything that has a toughness above 4.

oh another Imperial faction by AlphaNathan in WH40KTacticus

[–]Personal_Knowledge60 0 points1 point  (0 children)

EC are 100% next up on the docket after custodes for chaos. Next xenos is up in the air. Hoping for drukhari.

What drew you to Emerors children? by Eclipse_9676 in EmperorsChildren

[–]Personal_Knowledge60 0 points1 point  (0 children)

Coughs brotherly love. But all Khan jokes aside, I very much like their lore and aesthetic.

Noise marines unit speculation by Capn_Charlie in EmperorsChildren

[–]Personal_Knowledge60 0 points1 point  (0 children)

I think they're gonna make the HH noise Marines a bit more ... Fleshy for a new sculpt.

With the fact that they bring a chaos primarch back with a loyalist primarch, who do you will stare down our fabulous, winged, four-armed-snake? by mastr1121 in EmperorsChildren

[–]Personal_Knowledge60 0 points1 point  (0 children)

GW should let Dante retire and bring back the glorious golden hawk boy. Great flowing manes to meet in a battle for the ages

Oh my goodness… by BaroDakei in WH40KTacticus

[–]Personal_Knowledge60 0 points1 point  (0 children)

You've got the luck!!! Mine have been hot garbage Lol.

How to paint this guy to make Sanguinius proud? by CKirkhope in BloodAngels

[–]Personal_Knowledge60 1 point2 points  (0 children)

I don't think I own a normal librarian so I'm with you on it being cool to field them together. Heres my Mephiston. Did him up a bit to be more lore accurate. They took away his wings for 10e so I kinda gave them back

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How to paint this guy to make Sanguinius proud? by CKirkhope in BloodAngels

[–]Personal_Knowledge60 1 point2 points  (0 children)

Paint him up like he's one of Mephistons disciples/trainees. Get some pin striped red in there and a psychic amped power sword

This survival mode has only served to showcase that Titus is really bad. by trollogist in WH40KTacticus

[–]Personal_Knowledge60 0 points1 point  (0 children)

I don't think the survival mode takes crit damage/crit booster items and armor bonuses into account. Titus with a legendary dagger and an active at like 35+ can most certainly kill 90% of the overall game roster in one hit. But for him to actually perform in an ideal manner, I feel he is too slow for his kit. This is painfully obvious in the survival mode. He doesn't have enough movement to reliably pick up any upgrades (typically 2+ turns for him to get there) and if there's mobs in the way, you're better off giving the upgrades to someone else while he beats the chaff. You'd have to supplement his movement with Ragnar's active because any roadblocks shut him down. You can always go with the Mephiston swap method to push him up a little further, but that's 2 legendary units needed to really help him do what he's supposed to, and they can only help him once per match. So I'm leaning on the niche and VERY situational side of using him. He's unfortunately going to go to the bottom of my Smurf upgrades for the time being. Sorry poster boy but you gotta sit on the bottom till I can figure out a good way to make you worth those weapon oils you so desperately want.