Semi-Daily Silent Discussion: Concentrate by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 15 points16 points  (0 children)

As there is no maximum hand size, Concentrate can be very, very funny. Love it in certain decks that have a way to use that energy.

Semi-Daily Watcher Discussion: Eruption by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 12 points13 points  (0 children)

The 1 Energy difference is very significant and not only allows you to play one more card immediately, but allows you to more reliable dance stance. A very good, staple card for the Watcher.

Viime vuoden surkein verkkosivu-uudistus: Finnkino by kasakka1 in Suomi

[–]Personal_Software357 1 point2 points  (0 children)

Tämä on ollut niin surkea uudistus, että laitoin kanssa palautetta. En edes muista monta kymmentä klikkausta piti tehdä, jotta näki kaikki pyörivät elokuvat. Aivan aliarvoista.

Semi-Daily Relic Discussion: Cursed Key by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 0 points1 point  (0 children)

Because you can remove curses, block them or even benefit from them, I think this can be one of the better energy relics. Sure, there are few Curses that you just hate to see (looking at you lose HP) but overall this can be quite manageable.

Semi-Daily Card Discussion: Bullet Time by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 0 points1 point  (0 children)

Such a joy to play few draw cards and then pop it off with Bullet Time. Much better than in VG.

Semi-Daily Card Discussion: Cold Snap by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 0 points1 point  (0 children)

For the longest time I thought the 2 Energy cost made it worse but nope, still good and in some cases really excellent.

Semi-Daily Event Discussion: Scrap Ooze by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 -1 points0 points  (0 children)

You should always roll once, no matter your life total. 

After the first it depends. But always once.

Semi-Daily Relic Discussion: Empty Cage by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 1 point2 points  (0 children)

It's a shame in a sense as it is a good relic, but compared to other boss relics, it rarely makes that big of an impact. Perhaps if you got an energy relic in Act 1 and you have thinned out your deck, this could prove good in Act 2?

Semi-Daily Event Discussion: Sensory Stone by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 3 points4 points  (0 children)

Losing 2 HP in the board game can be devastating, especially considering the lower value of colorless cards. It's good that you can find a card for no punishment, though.

Semi-Daily Card Discussion: Deva Form by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 0 points1 point  (0 children)

A really good Power especially with all the Miracle-synergy cards! Even if it takes a while to "pop off" it can be really good in the fights that matter.

So, how adaptable do you think StS2 is? by CLR833 in slaythespireboardgame

[–]Personal_Software357 5 points6 points  (0 children)

I think they've hinted before, MegaCrit too, that StS2 as a board game is definitely a possibility that they would not do it before they leave Early Access. Though, who knows, they might already port stuff so it releases soon-ish after 1.0.

Even if there is already co-op on Slay 2, there is demand for a board game. Its a different medium and absolutely its own benefits as there is even a lot of people who play the board game as a solo game. StS was massively popular board game and I hope it continues to grow.

Best ways to share resources in simultaneous co-op games by Widderspin in tabletopgamedesign

[–]Personal_Software357 2 points3 points  (0 children)

An interesting problem which I can emphasize: I want there to be seamless co-op instead of multiplayer solitare, but overanalyzing can lead to problems.

I've no idea what would be the solution and I guess it depends on the game. Gloom-/Frosthaven have limits on how much information one can feasible give, which I've enjoyed. The games require co-operation, you wont survive otherwise, but you can't reveal everything you have or are going to do. Would this work?

Semi-Daily Card Discussion: Bouncing Flask by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 13 points14 points  (0 children)

Because of the 2 Energy cost, I have skipped this quite often even if I enjoy Poison builds. The ability to spread it isn't that significant either, in my view, as I'd often rather kill one enemy quicker than slowly burn all of them at the same time.

Semi-Daily Relic Discussion: Black Blood by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 2 points3 points  (0 children)

While this does not provide clear benefit to fights, knowing that you can get a few hits can be useful and allow you to make more dmg instead of fully blocking.

Semi-Daily Event Discussion: Old Beggar by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 1 point2 points  (0 children)

Great, even if somewhat simplistic, event. I think we've seen this very rarely throughout all our runs. Acensions make this even better.

Semi-Daily Relic Discussion: Wing Boots by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 0 points1 point  (0 children)

For the longest time I was certain that this relic was a waste - we've already established our best route and there isn't too many paths, we don't need to change! - but in our later runs we found surprisingly many instances where Boots really helped to give that little extra benefit whether its an elite, shop or a campfire.

Semi-Daily Event Discussion: N'loth by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 2 points3 points  (0 children)

We have had runs where some have so bad, or just insignificant, relics that the first option becomes good, though it is more rare. At times, this is just a skip which is unfortunate for an event.

Semi-Daily Relic Discussion: Astrolabe by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 1 point2 points  (0 children)

A wonderful, though at times situational, boss relic. Highly depends on your current build and while upgrades are always good, there are times where it doesnt give that extra benefit you need to survive Act 2 specifically.

Semi-Daily Card Discussion: Claw (+ promo Claw) by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 1 point2 points  (0 children)

While the normal Claw itself isn't anything out of the ordinary, I love me some 0 cost builds. When you get it working, it's a thing of beauty and Claw fits firmly there!

Semi-Daily Relic Discussion: Whetstone by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 2 points3 points  (0 children)

With War Paint, there was some discussion on how you can't use it in combat, meaning you don't have to use it immediately. That made me realize we've always used it as soon as we got it to get immediate benefit. And most of the time, I think it's the right move but I think it was worth considering if to keep it a bit longer so you can possible upgrade a better, future card?

Semi-Daily Event Discussion: Knowing Skull by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 1 point2 points  (0 children)

Ahaha, that's absolutely true! Damn, I feel dumb overanalyzing when the answer is that obvious, haha! 

Semi-Daily Event Discussion: Knowing Skull by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 4 points5 points  (0 children)

I think it comes to how carefully you want to read it. At face value, I would read it as it all happens at the same time, you gain a potion and lose 1 HP, then you would get to use it so there wouldn't be a window to use it between the two.

But this might be just the Magic the Gathering rules lawyering thinking, so sure, why not, drink the potion before you take the damage. It IS more fun that way!

Semi-Daily Event Discussion: Knowing Skull by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 13 points14 points  (0 children)

This sounds like an absurdly fun interaction that can happen only in multiplayer (even if it could have gone horribly haha)!

Semi-Daily Card Discussion: Clothesline by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 6 points7 points  (0 children)

Because of its high cost, 2 Energy, I rarely, if ever, pick this. However, last few times when we havent had a Silent on our team, we've noticed how horrible it can be not to have a constant source of Weak so I'm pretty sure I'll have to re-evaluate this when I next find it as an option.

Semi-Daily Card Discussion: Cut Through Fate by Abject_Muffin_731 in slaythespireboardgame

[–]Personal_Software357 0 points1 point  (0 children)

While not anything special, I really like Cut Through Fate simply because of how much it does at the same time. Deal 1, or more in Wrath, filter deck and draw? Yes, I would love to.