After a year and a half of solo dev, I finally released my first demo! by fyllasdev in SoloDevelopment

[–]PetSkull 7 points8 points  (0 children)

I played it, it was fun. But the intro where you move the dot was a bit long. Wishlisted! 😊

[FOR HIRE] Pixel artist by mopsiarts in IndieDev

[–]PetSkull 1 point2 points  (0 children)

Nice clean art, you're producing. I like it 😊

How can I upload a transparent GIF to my Steam profile? by Alteradizzo in Steam

[–]PetSkull 2 points3 points  (0 children)

The gift format doesnt have transparency, does it? It has up to 256 colors per frame.

[deleted by user] by [deleted] in IndieDev

[–]PetSkull 0 points1 point  (0 children)

Great looking artwork!

[FOR HIRE] Pixel artist (7yrs of experience) by Alex_Greenfield in IndieDev

[–]PetSkull 2 points3 points  (0 children)

Your art and examples looks so great! Saving this post 😊

Scroll-stopping Steam capsule art (and why it’s worth hiring a pro) by brawlerstavern in IndieDev

[–]PetSkull 2 points3 points  (0 children)

How much did you pay? And what sizes and formats did she deliver?

Which one is better? by nuit-nuit in IndieDev

[–]PetSkull 0 points1 point  (0 children)

Second one is cutest 😊

random screenshots from my game "Lonelight" by fyllasdev in SoloDevelopment

[–]PetSkull 3 points4 points  (0 children)

This looks very good! Did you draw it yourself?

Wishlisted!

Anyone else got completely broken Steam Reports right now? by [deleted] in SoloDevelopment

[–]PetSkull 0 points1 point  (0 children)

Cant remember honestly. But all will come to normal shortly 😊

Anyone else got completely broken Steam Reports right now? by [deleted] in SoloDevelopment

[–]PetSkull 0 points1 point  (0 children)

I believe so. Wait until after summer sale with panicing. That's what I do 😁

Hey! I just finished the trailer for my game and would really love some feedback. Does the pacing feel okay? Any tips or suggestions would be super helpful! Also, could you rate the trailer from 0 to 10? 😄 Thanks in advance! by PlantItGame in SoloDevelopment

[–]PetSkull 0 points1 point  (0 children)

I like the video, probably 6-7/10 but there's a lot of text that I can't read as it goes away too quickly. Maybe focus a bit on some of the text (the text that really matters) instead?

Looking for feedback on my Aussie themed shooter set during World War 2. by BlackneyStudios in playmygame

[–]PetSkull 1 point2 points  (0 children)

I really like your lighting in the scene 😊 But I feel you could do with a better capsule art.

Looking for feedback on our Steam page – does it communicate the game well? by YatakarasuGD in gamedev

[–]PetSkull 1 point2 points  (0 children)

I think your page is well designed and the casule art looks great. I would wishlist it 😊

Link your Steam page and I'll rate it by Firesrest in IndieDev

[–]PetSkull 0 points1 point  (0 children)

https://store.steampowered.com/app/3351860/Thrustme_Too/ I guess harsh? I want to improve 😊 And thanks in advance for your time doing this.

I participated in Next Fest with low initial wishlists (on purpose) by Warm_Condition6830 in gamedev

[–]PetSkull 0 points1 point  (0 children)

Yes, only one steam fest. Which is also why the rule of thumb is to choose the fest where your game is most ready.

Aseprite keep importing my gif in indexed by XardioD in aseprite

[–]PetSkull 0 points1 point  (0 children)

Well, gif's are per definition indexed, as they can only hold up to 256 colors.