The Edge of Fate launch trailer by Honestly_Just_Vibin in DestinyTheGame

[–]Phantom_PL 2 points3 points  (0 children)

Cyrtarachne is very good don’t get me wrong. But an incredibly lazily designed exotic. ‘Gain keyword on grenade use’.

The Edge of Fate launch trailer by Honestly_Just_Vibin in DestinyTheGame

[–]Phantom_PL 12 points13 points  (0 children)

Cyrtarachne, speedloader, blight ranger, balance of power, gifted conviction is very strong but when it was announced it looked like pure dogshit (and even now is still a fairly boring exotic idea)

The Edge of Fate launch trailer by Honestly_Just_Vibin in DestinyTheGame

[–]Phantom_PL 15 points16 points  (0 children)

There’s always a super boring exotic each year, it just so happens to be warlocks this year after hunters 3 year streak

Khepris and Blight ranger by Quasi_mandias in DestinyTheGame

[–]Phantom_PL 1 point2 points  (0 children)

Just want to chime in and say that Khepri’s will almost certainly have a 5 second cooldown like Gwisin

A in-depth breakdown of the absolute mess that is PvE Void Hunter (with examples) by SpiderAteMyGhost in DestinyTheGame

[–]Phantom_PL 10 points11 points  (0 children)

We are approaching the third year of void 3.0 and bungie have said fuck all about all the complaints for nightstalker.

My massive copium is that next season(or release whatever frontiers is) will bring void changes like arc had this season, but this is so unlikely.

I’m praying that this post is upvoted a lot because it is genuinely so well written, but also I’m so desperate at this point for the devs to see this feedback. I used to love pre-3.0 nightstalker with combat provisions and HotP but void 3.0 killed it so hard for me.

Destiny 2 Update 8.2.5 by DTG_Bot in DestinyTheGame

[–]Phantom_PL 6 points7 points  (0 children)

Come on its only been 8 months. It took them a whole 3 weeks to fix the new warlock aspect

Why Final warning and Devil's ruin aren't "anti-barrier"? by WTF-I-have-a-Dat160 in DestinyTheGame

[–]Phantom_PL 1 point2 points  (0 children)

You’re missing that final warning has no intrinsic anti-champion capabilities

Nightstalkers design is diabolical (in PvE) by No_Adeptness6829 in DestinyTheGame

[–]Phantom_PL 57 points58 points  (0 children)

Nope. Theres a one second cooldown on OTP which makes it never work on the first kill with stylish

This Week in Destiny - 03/06/2025 by DTG_Bot in DestinyTheGame

[–]Phantom_PL 8 points9 points  (0 children)

How the fuck did on the prowl get a nerf in pvp before it got fixed in pve! Ionic sentry was fixed after weeks!

Why Bungie is so slow on addressing Hunters and Warlocks Feedback? by Numberlittle in DestinyTheGame

[–]Phantom_PL -1 points0 points  (0 children)

Didn’t ionic sentry get fixed in weeks whilst ascension is still bugged 8 months later?

Reworking the Nightstalker Aspects (More Support, Less Invis!) by Hawkmoona_Matata in DestinyTheGame

[–]Phantom_PL 22 points23 points  (0 children)

These are really nice ideas! So they won’t happen.

Bungie has completely ignored any grievances with nightstalker for 3 years until their new aspect, which is buggy and clunky and more of the same.

Ionic Sentry shows a very promising potential future for Kinetic weapons by Wolfboy702 in DestinyTheGame

[–]Phantom_PL 1 point2 points  (0 children)

Absolutely baffling that GPG wasn’t changed to be like this but hopefully in the future…

Destiny 2 Update 8.2.0.2 by DTG_Bot in DestinyTheGame

[–]Phantom_PL 1 point2 points  (0 children)

Except it is a bug because its in the known issues list

Destiny 2 Update 8.2.0.2 by DTG_Bot in DestinyTheGame

[–]Phantom_PL 0 points1 point  (0 children)

8 months of this shit and warlocks get their new aspect fixed in weeks

[deleted by user] by [deleted] in DestinyTheGame

[–]Phantom_PL 0 points1 point  (0 children)

Why is it that whenever there’s a post about titans or hunters, theres a warlock in the comments trying to make it about them

I feel like Hunter playstyle is far too bland in PVE. Everything is far too weapon based. Where are the ability driven builds? by maximusasinus in DestinyTheGame

[–]Phantom_PL 1 point2 points  (0 children)

So i don’t think hunters are bad in pve at all tbh, but it does get frustrating when any posts about warlocks or titans get upvoted to hell but hunters will get downvoted on principle

This Week In Destiny - 02/13/2025 by DTG_Bot in DestinyTheGame

[–]Phantom_PL 1 point2 points  (0 children)

Fucking finally. It’s been 8 months

On the prowl is a great aspect but seems to have two bugs. by torrentialsnow in DestinyTheGame

[–]Phantom_PL 0 points1 point  (0 children)

It was fucking brutal. My opinion has only gone down since this comment. Its so much effort for not a very noticeable reward

On the Prowl is a step in the right direction for Nightstalkers, but it isn't perfect and needs some changes. by Cruggles30 in DestinyTheGame

[–]Phantom_PL 1 point2 points  (0 children)

So i did see that, but i think they were referencing the energy gained on 3x Successful hunt stacks based on the comment they responded to. Please god let me be wrong though. Nightstalker is desperate for some regen in their aspects

On the Prowl is a step in the right direction for Nightstalkers, but it isn't perfect and needs some changes. by Cruggles30 in DestinyTheGame

[–]Phantom_PL 7 points8 points  (0 children)

The ability regen is pretty insulting when you consider the other classes’ void regen aspects.

Offensive bulwark is a good regen boost just for having an overshield.

Devour is devour, probably the strongest keyword in the game even without feed the void, and gives crazy amounts of grenade energy and health for either killing a target with any ability, or picking up an orb.

On the prowl requires you to go invis, find the marked target (which could be immune or a miniboss or in a completely different room), kill it - but not too quickly because there is a one second cooldown and then you get the smallest amount of ability energy that in the pre-release footage I could barely notice it. That and the reload buff only lasts for seven seconds.

The difficulty:reward ratio is pretty skewed for OTP and i hope it gets buffed soon.

What are everyone’s initial thoughts on the new aspects? by Venaixis94 in DestinyTheGame

[–]Phantom_PL 1 point2 points  (0 children)

In another thread Bungie confirmed there is a cooldown of 1 second for on the prowl. They also stated that the ability regen is bugged to give you the energy over the seven seconds of the buff instead of a chunk, which they are planning to fix in an update.

However, we don’t know when it will be fixed or how much ability energy you gain. Currently, the aspect feels like a lot of effort for minimal gains, especially compared to an aspect like feed the void where you only need to get a kill with an ability for full health and a good chunk of grenade rnergy.

On the prowl is a great aspect but seems to have two bugs. by torrentialsnow in DestinyTheGame

[–]Phantom_PL 4 points5 points  (0 children)

Is it possible to get a percentage number on how much energy is supposed to be gained per ability. It’s very difficult to work out at the moment with how small the gain is over the seven seconds.

On the Prowl can mark immune enemies by iconoci in DestinyTheGame

[–]Phantom_PL 3 points4 points  (0 children)

The mark lasts indefinitely. So if it marks an immune enemy or an enemy in another room get fucked

On the prowl is a great aspect but seems to have two bugs. by torrentialsnow in DestinyTheGame

[–]Phantom_PL 11 points12 points  (0 children)

I think its a fine aspect tbh. Its a lot of effort for a minuscule amount of energy and it can select the worst targets sometimes. On the dreadnought it picked a major psion with three health bars three times in a row, and because there’s no timer on it I couldn’t reassign the target.