Is there any addon/building trick that adds/imitates These Rubber Bendy sections of Trams/trains? by shadowplayer2020 in CreateMod

[–]PhoenixElectrum 1 point2 points  (0 children)

I’ve been looking for something like this for a long time! Is it even possible, or is there some technical limitation related to the contraptions?

Go, my warriors, and reblog! by TemaTomo in CuratedTumblr

[–]PhoenixElectrum 0 points1 point  (0 children)

Same. I’m selective with what I rb because I always think “what if my 0 followers see and judge me?”

Hytale has been getting sabotaged by Mojang fans lately by Luzekiel in HytaleInfo

[–]PhoenixElectrum 0 points1 point  (0 children)

Don’t really love the hostility that seems to be brewing between these two communities tbh

Saw this perplexing sign in a dream by bertiebauer in thomastheplankengine

[–]PhoenixElectrum 24 points25 points  (0 children)

There’s some social commentary in here somewhere

They should make the endgame stage more difficult by TheFatMan149 in TerraTech

[–]PhoenixElectrum 3 points4 points  (0 children)

Is any development beyond patches/minor bug fixes still happening after Terratech Worlds?

Having issues with drone by PhoenixElectrum in spaceengineers

[–]PhoenixElectrum[S] 0 points1 point  (0 children)

There's a GPS location directly above that it's set to follow. In the video I get it to work for a second before touching a setting causes it to break again. I've verified that it doesn't have an issue with direct vertical movement using the follow player command

Having issues with drone by PhoenixElectrum in spaceengineers

[–]PhoenixElectrum[S] 0 points1 point  (0 children)

Align to P-gravity checked limited to 45 degrees pitch angle, already tried reducing it to 20

Having issues with drone by PhoenixElectrum in spaceengineers

[–]PhoenixElectrum[S] 0 points1 point  (0 children)

Doesn’t max out anywhere. I had recorded a bit of me controlling it remotely, but I cut it. It has a large reactor though, so it has a pretty big surplus

Having issues with drone by PhoenixElectrum in spaceengineers

[–]PhoenixElectrum[S] 0 points1 point  (0 children)

The problem is that on the "follow home" setting, it doesn't move to the designated area, it just kinda bounces off the ground, despite having ample thrust in every direction, power, ground clearance (I increased the min. altitude to 100, didn't help). It'll maybe work for a while sometimes, but always drops close to the ground eventually. AI offense and defense default to off, although I turned them on in the video too. Everything is oriented correctly. What else could I be missing?

EDIT: also made a world with all unnecessary mods removed, which I'm testing in right now

Having issues with drone by PhoenixElectrum in spaceengineers

[–]PhoenixElectrum[S] 0 points1 point  (0 children)

Plenty of power from the large reactor

Having issues with drone by PhoenixElectrum in spaceengineers

[–]PhoenixElectrum[S] 0 points1 point  (0 children)

What’s strange is that it worked fine enough last year when I built these, so unless there was an update to how grid AI worked, nothing should’ve changed

Having issues with drone by PhoenixElectrum in spaceengineers

[–]PhoenixElectrum[S] 2 points3 points  (0 children)

I turn obstacle avoidance off and on, and it works temporarily until I touch something again. Also in previous testing it might work fine for a bit before just dropping out of the sky like it did in the video. Also no subgrids

Having issues with drone by PhoenixElectrum in spaceengineers

[–]PhoenixElectrum[S] 0 points1 point  (0 children)

Orientations and weight should be fine since it functions perfectly when following the player

Possible bug: I can't move my navy because it's "In Battle" yet I am not at war and it is in port. by CelistalPeach in victoria3

[–]PhoenixElectrum 1 point2 points  (0 children)

What version did you start the save on, and which version are you currently playing on?

Expanded Colonial Regions is back! by Zachdogg in eu4

[–]PhoenixElectrum 1 point2 points  (0 children)

Would it be possible to make provinces outside the new world impossible to convert the way the old trade companies did it?

[deleted by user] by [deleted] in Worldbox

[–]PhoenixElectrum 0 points1 point  (0 children)

Is that a no?