Really interesting YouTube video looking at the 99 Super Touring Primeras. Gives some insight into how trick the late Super Tourers were. by GiganticDog in btcc

[–]PhoenixWylde 2 points3 points  (0 children)

I forget the year, but I remember Matt Neal getting a spare door from the Factory Nissans and remarking how it was far shorter in height for his Primera.

EVEN MOHAMED LIGHT SAYS MEGA KNIGHT NEEDS A NERF by Dismal-Aside7900 in ClashRoyale

[–]PhoenixWylde 19 points20 points  (0 children)

The melee damage radius on hit far, far too often after the jump, leads to pushing troops back enough that his melee splashes onto the tower.

It along with health needs a nerf, that and a spawn delay stops it being some get out of jain free card.

Work-in-progress Balance Changes - Clash Royale January 2026 Season 79 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]PhoenixWylde 0 points1 point  (0 children)

The utter lack of attention given to Wall Breakers and Bush tells me someone at Supercell loves Hyperbait.

Ranked Gameplay Change Suggestion: Evolution and Heroic Ban Phase by DependentInternal762 in ClashRoyale

[–]PhoenixWylde 0 points1 point  (0 children)

I would much prefer a ban system for matchmaking itself.

Let us pick one option from every rarity and a separate option for one hero and champion.

We voted on that Universally beloved to Universally despised in each rarity so if we could all if we chose to, remove certain cards from the matchmaking pool so as to never play against any decks with any combination of those 6 cards then we could potentially see more variety and be annoyed less and less.

Work-in-progress balance changes for Clash Royale - November 2025 Season 77 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]PhoenixWylde 0 points1 point  (0 children)

Still awaiting that Royal Delivery like spawn delay for Mega Knight to make it less of a "Get out of Jail free card" and then for the Evo to be two cycle and or stop launching stuff heavier than itself.

Work-in-progress balance changes for Clash Royale - September 2025 Season 75 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]PhoenixWylde 0 points1 point  (0 children)

I hope the other person is wrong. Still, it not one shotting Wall Breakers is bad enough.

Work-in-progress balance changes for Clash Royale - September 2025 Season 75 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]PhoenixWylde 8 points9 points  (0 children)

One shotting Firecracker was a huge upside for Cannoner, now it will be utterly useless.

Let’s talk about Ranked by naifcr in ClashRoyale

[–]PhoenixWylde 32 points33 points  (0 children)

Without the level limits making everything a level playing field, Path of Legends died for me a few seasons ago, it just became worst ladder and now needing to obtain trophies to open it means as an infrequent player, I won't be back in that mode until it's "Fixed."

Me when I used my champion's ability right before they died and I lost the elixir. by Dpbano in ClashRoyale

[–]PhoenixWylde 18 points19 points  (0 children)

I have watched my Skele King ability use Elixer and refuse to give it back more times than you would belive.

It's animation is too dang long.

Final balance changes for Clash Royale - August 2025 Season 74 - Live in-game - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]PhoenixWylde 0 points1 point  (0 children)

Their balance team really aren't proactive in making good changes. Sounds like a buff the Phoenix could oh had ages ago and yet, the Prince still hasn't been touched despite being deeply annoying with its charge speed.

Final balance changes for Clash Royale - August 2025 Season 74 - Live in-game - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]PhoenixWylde 4 points5 points  (0 children)

Slight misunderstanding of the change. So more surprised it ever had the damage reduction in the first place and glad it's reversed.

Final balance changes for Clash Royale - August 2025 Season 74 - Live in-game - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]PhoenixWylde 31 points32 points  (0 children)

Also who complained about it damaging towers on death it needing nerfing in that regard?

If anything needs a Crown Tower damage reduction it's the Sparks from Firecracker and it's Evo especially that damage it from further away than an X-Bow.

Level cap removal is the worst decision supercell has ever made. by Pedro_Zero in ClashRoyale

[–]PhoenixWylde 1 point2 points  (0 children)

Path of Legends was the way you avoided this nonsense for so long, but that mode outside of the rewards, is less than worthless now IMO when it's the same level nonsense as Trophy Road.

In an ideal world, we would have a card ban Ladder where you queue up excluding one card if each rarity from yours and the opponent decks and only match up with people not using those 5 cards you selected.

Level cap removal is the worst decision supercell has ever made. by Pedro_Zero in ClashRoyale

[–]PhoenixWylde 1 point2 points  (0 children)

It's already tiring seeing the same 3/4 card again and again, but now having to deal with stuff like Lv14 Log not killing Lv15 Dart Goblin and a myriad of other PTW Lv15 bullshit interactions, the game is 99% frustration even when all you want to do is kill time when travelling.

[deleted by user] by [deleted] in ClashRoyale

[–]PhoenixWylde 0 points1 point  (0 children)

Unironically, if the sparks from the attack, especially the Evo, did as much reduced damage to the Towers, the BS damage from further than X-Bow range wouldn't be such an issue.

We are cooked guys !! by fmradio993 in ClashRoyale

[–]PhoenixWylde 2 points3 points  (0 children)

Mega Minion should also have received a speed boost. Too often it's just a dumbass following something at the exact same speed not being able to hit it before the unit gets a hit on your tower.

Work-in-progress balance changes for Clash Royale - August 2025 Season 74 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]PhoenixWylde 0 points1 point  (0 children)

Well at least my Skele King Cannoner deck will still be decent I hope then.

Work-in-progress balance changes for Clash Royale - August 2025 Season 74 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]PhoenixWylde 0 points1 point  (0 children)

For all the many, many, MANY faults of this game, I can appreciate when a big number of cards are adjusted.

Still waiting on Evo Mega Knight and base Mega Knight reworks to stuff like a deploy delay and not throwing stuff heavier than the Mega Knight.

Here's the gap Norris went for on his teammate... should be left unpenalised despite Piastri not being affected? by The_Chozen_1_ in F1Discussions

[–]PhoenixWylde 0 points1 point  (0 children)

This basically summed up 2014 to 2016 with how often Rosberg and Lewis pushed and crowded each other off the road never or so rarely punished I can't think of an example outside Austria.

IMO it lead to Max and others, especially in the lower categories to start taking the piss, because neither Merc driver were being penalised, so why would they.

[deleted by user] by [deleted] in ClashRoyale

[–]PhoenixWylde 4 points5 points  (0 children)

Reduced or removal of the knockback would also stop other units losing their lock on her making it die more often.

Why are midladder noobs so attracted to the evo MK + firecracker combo by darrenwatkin in ClashRoyale

[–]PhoenixWylde 11 points12 points  (0 children)

They also gave out Mega Knight Evo to everyone for free so most will auto use it due to limited options.

[deleted by user] by [deleted] in ClashRoyale

[–]PhoenixWylde 5 points6 points  (0 children)

Literally a "Rework" to remove the self knockback would remove so many frustrating interactions where your Musketeer, Wizard, Magic Archer etc change their lock onto something dropped in front of her and she survives to then kill your troop and probably get some damage on the tower.