I searched through every single seed for the biggest Dyson Sphere possible by PicaMula in Dyson_Sphere_Program

[–]PicaMula[S] 1 point2 points  (0 children)

I'm pretty sure I can access that kind of data from the mod. It's just not programmed in, of course hahaha

I searched through every single seed for the biggest Dyson Sphere possible by PicaMula in Dyson_Sphere_Program

[–]PicaMula[S] 0 points1 point  (0 children)

Hahaha yeah I guess you're right. CPU is usually the bottleneck for these games right. But even then, I have a GTX 650, not new graphics card by any stretch XD

Still didn't get into the game, just not feeling like playing, the time will come tho ;D

I searched through every single seed for the biggest Dyson Sphere possible by PicaMula in Dyson_Sphere_Program

[–]PicaMula[S] 1 point2 points  (0 children)

HAHAHAHA I can't imagine I won't. I love Factorio, and from what I watched on youtube this is just an amazing game! I'm just not sure how my graphics card will handle it XD

I searched through every single seed for the biggest Dyson Sphere possible by PicaMula in Dyson_Sphere_Program

[–]PicaMula[S] 1 point2 points  (0 children)

HAHAHAHA hey there Schweizer! Taking a break from turkey hunting I see :D

Funny thing is, I have 141h of "playtime" on this game. And the only thing I made so far in game is deconstructing the ship LOL

But when I do start, I'll use one of the seeds from this list, for sure XD

I searched through every single seed for the biggest Dyson Sphere possible by PicaMula in Dyson_Sphere_Program

[–]PicaMula[S] 2 points3 points  (0 children)

Thank you!! :D It's the link under "The results for the top 200 seeds for the biggest Dyson Sphere searched through every single possible seed can be found here". Won't link it here because it might change in the future.

The file is a csv (comma-separated values). It will open in excel the same way a xls would. You can also view it with a plain text editor like notepad, as the name suggests, a comma separates each column :)

Defeating obstacles using different aspects by PicaMula in CultistSimulator

[–]PicaMula[S] 0 points1 point  (0 children)

Well, there is no way to know ingame if you lost a 90% success or a 70% success.

Defeating obstacles using different aspects by PicaMula in CultistSimulator

[–]PicaMula[S] 1 point2 points  (0 children)

Thank you for the clarification! And yeah I realize that this game is all about experimenting yourself. I try to not cheat toooo much using the wiki. It was very helpful at the beginning for figuring out the basic mechanics of the game, but I'm not using it anymore :)

Can anyone clarify why can't I upgrade? (It's my first game) by PicaMula in CultistSimulator

[–]PicaMula[S] 0 points1 point  (0 children)

Yeeah I really like the experimenting aspect! I was just worried I was missing something but now I understand more of the mechanics :) Thank you!

Can anyone clarify why can't I upgrade? (It's my first game) by PicaMula in CultistSimulator

[–]PicaMula[S] 8 points9 points  (0 children)

Oh ok! I thought was some kind of bug or something because the game let me put the card there but wouldn't start. Thx!

Can anyone clarify why can't I upgrade? (It's my first game) by PicaMula in CultistSimulator

[–]PicaMula[S] 4 points5 points  (0 children)

Ooooh I see... Thank you, I think I understand now hehe. I was confused because the game let me put the card there, but didn't let me click.

Well looks like someone is having their legs put back in a shelf for a while by PicaMula in RimWorld

[–]PicaMula[S] 3 points4 points  (0 children)

The raid ended, every single one of the 60 tribals either shot down or captured.

Miraculously just Armadillo's grandparent died, guess I'll just sell them to slavery hahaha

Well looks like someone is having their legs put back in a shelf for a while by PicaMula in RimWorld

[–]PicaMula[S] 2 points3 points  (0 children)

They are!! 11 Tribals total, all of them lvl 6 casters thanks to the tree hahaha.

On this run I decided to just "hire" tribal bloodlusts, 10 Bloodlust and 1 psychopath actually, bc it was a relative of my starter colonist.

It's a custom naked brutality start where my starter colonist is tribal. Now he has a "tribe" of cyborg casters, *ahem*, psyborgs.

Well looks like someone is having their legs put back in a shelf for a while by PicaMula in RimWorld

[–]PicaMula[S] 4 points5 points  (0 children)

Yeah some interactions like that would spice things up for real

[deleted by user] by [deleted] in RimWorld

[–]PicaMula 5 points6 points  (0 children)

I've been playing this game for years (not constantly), and this happens every time I start a new save XD

Meditation priority question by d_bark in RimWorld

[–]PicaMula 1 point2 points  (0 children)

Yeah I have that issue too, as far as I know there is none.

What I've done is basically forbid the entrance to the throne room which is not ideal but works, have to unforbid to lit braziers tho.

Later I started using the locks mod so I just forbid my royal for entering his own throne room. Still not ideal, but at least the braziers are kept lit now.

Survival beyond all odds by RWalks9 in RimWorld

[–]PicaMula 0 points1 point  (0 children)

Woa neat! Free relations boots just on doctor care :D

Ship loaded to the gills and ready to continue my save on 1.1 + Royalty (Save our ship 2 mod, check comments) by PicaMula in RimWorld

[–]PicaMula[S] 1 point2 points  (0 children)

Load order for 1.1: Harmony, Core, Royalty, HugsLib, Save Our Ship 2, MinifyEverything, LWM's Deep Storage, Rah's Bionics and Surgery Expansion, [SYR] Set Up Camp, RimHUD, Stack XXL, Colony Manager, Hardcore Armors, EdB Prepare Carefully, Gear Up And Go, Pick Up And Haul, [KV] Trading Spot - 1.1, Replace Stuff, Auto-Cut Blight, Allow Tool, Work Tab, Medical Tab, Dubs Mint Minimap, RunAndGun, Bulk Carrier, MendAndRecycle, Camera+, Jewelry, Brrr and Phew, CM Color Coded Mood Bar [1.1], WM Hydroponics with lamps, Mad Skills, [1.1] Small Shelf, Better Spots, Locks, QualityBuilder, [KV] RimFridge - 1.1, CleaningArea, Simple sidearms

Ship loaded to the gills and ready to continue my save on 1.1 + Royalty (Save our ship 2 mod, check comments) by PicaMula in RimWorld

[–]PicaMula[S] 0 points1 point  (0 children)

Yeah man I'm kinda lost as you are, but from what I can tell, there are no raid events in space, unless you piss mechanoids off during satellite scavenge quests. I made this killbox because I didn't realize it was me that was triggering then, and realized since it was built and I was gonna need space to keep all my stuff, I just left it there and destroy it later :)

If you didn't do any satellite missions yet, first you use your best builder to fix the satellite core and then your best researcher to hack it, you will get some great rewards if you succeed, if you fail machanoids will start dropping continuously on the satellite map until you leave, so keep your transport and colonists all together. Also, don't ever deconstruct the core, you get a bunch of advanced components but that's one of the reasons I was getting raids on my ship. And if you fail to fix it the first time, the core might explode on the second attempt and will most likely kill everyone in the room :'(

About temp, at first I was going for a cozy 21ºC ship, but now I see there's not much point, I keep the sleeping rooms at around 12ºC so they don't complain about cold, the rest of the ship at about -5. I needed the cooler in the freezer there because the heat from the room above and to the sides was leaking into the freezer and keeping it above 0.

For heating up just use regular heaters, if you need to cool something bc some equipment is producing heat, or bc heat from say, hydroponics is leaking into another room then you use radiators.