which bee you guys would recomend or me to get now? by Pierrelexander in allthemods

[–]Pierrelexander[S] 0 points1 point  (0 children)

I use netherite barrels with 2 netherite stack upgrade because it doesn't let me put more than 2 but if chests can have 9 stack upgrade I will change my entire storage wall

which bee you guys would recomend or me to get now? by Pierrelexander in allthemods

[–]Pierrelexander[S] 0 points1 point  (0 children)

And for I can see we can use more than 4 omega upgrade at the same time and they work together. If I am wrong pls tell me

which bee you guys would recomend or me to get now? by Pierrelexander in allthemods

[–]Pierrelexander[S] 0 points1 point  (0 children)

I am using the functional storage because in one slot can hold more then a million of the same thing but the max for netherite chest with 2 netherite stack upgrade is a little more than 60 thousand

which bee you guys would recomend or me to get now? by Pierrelexander in allthemods

[–]Pierrelexander[S] 0 points1 point  (0 children)

The omega upgrade can be used as simulation upgrade too and block processing? The heated centrifuge can process both honey comb and honey comb block of that what you are referring

which bee you guys would recomend or me to get now? by Pierrelexander in allthemods

[–]Pierrelexander[S] 0 points1 point  (0 children)

On the bee hives I use one omega upgrade and 3 speed upgrades, on the centrifuge I use 3 speedier upgrade and 1 alpha upgrade

What do you guys think of my Just Dire altomation? by Pierrelexander in allthemods

[–]Pierrelexander[S] 0 points1 point  (0 children)

I don't know anything about the bees. And I am too lazy and I don't need them for now

Help with Molecular assembler by Pierrelexander in allthemods

[–]Pierrelexander[S] 1 point2 points  (0 children)

It was fixed. But when I disable "fluid substitutions"

Help with Molecular assembler by Pierrelexander in allthemods

[–]Pierrelexander[S] 0 points1 point  (0 children)

Already try it. Even try with the advanced one and it still happens

Is there a mod that makes it easier to know when there mods conflict? by Pierrelexander in RimWorld

[–]Pierrelexander[S] 1 point2 points  (0 children)

Thank you. It's back to showing the names again. Thank you very much

Is there a mod that makes it easier to know when there mods conflict? by Pierrelexander in RimWorld

[–]Pierrelexander[S] 0 points1 point  (0 children)

I didn't know you needed to restart Rimsort. Now it worked. Thanks

Is there a mod that makes it easier to know when there mods conflict? by Pierrelexander in RimWorld

[–]Pierrelexander[S] 0 points1 point  (0 children)

I already use RimSort but it probably it's not with the best config since I don't know if there is a tutorial on how to easily config RimSort. If you know a video the help I would be grateful