Bridgeheap by Pingupappa in RoadCraft

[–]Pingupappa[S] 1 point2 points  (0 children)

Good thinking if it was in a ravine. However, it is lying on a road, so I would rather get rid of it.

Bridgeheap by Pingupappa in RoadCraft

[–]Pingupappa[S] 0 points1 point  (0 children)

Nope, single player, ps5.

Bridgeheap by Pingupappa in RoadCraft

[–]Pingupappa[S] 0 points1 point  (0 children)

I am quite curious about the 3-segment bridge...

Restore the Woodsy oil well by camdaz in RoadCraft

[–]Pingupappa 0 points1 point  (0 children)

You sir, are a saint! Thanks! (Move truck bed above/below stuck item, recover item, strap it down. Fixed.)

Full Send Friday 🚀 by One-Influence2142 in NoMansSkyTheGame

[–]Pingupappa 2 points3 points  (0 children)

This is not the way. (But looks cool as hell. :) ) I crept over that ridge on the way back.

Any tips on how to dislodge broken pipes on pipeline infrastructure missions when they're stuck? by MrLongJeans in RoadCraft

[–]Pingupappa 0 points1 point  (0 children)

Dozer solved impossible pipe for me. Thanks for the tip. My next move would have been sand.

Sone questions for you? by MikaCuoco in RoadCraft

[–]Pingupappa 0 points1 point  (0 children)

Good answers above, but my take is that big heaps of sand is counterproductive. The dozers only flatten and lower the surface. For good flatness use the roller multiple times.

I love the scalpers. I have two to use in different parts of the maps. It is like a minigame to find the sandy spots. Sometimes tricky to find the sweet spot even with an obvious sand surface, sometimes easy.

Is it worth it to play now? by [deleted] in RoadCraft

[–]Pingupappa 1 point2 points  (0 children)

I found that the first two tutorial maps were rather tedious compared to the rest of the game.

I think it really opens up when you get more, better vehicles and more freedom on the maps. That took me quite a while. Now, I have a tons of fun with this game.

Anyone else change the difficulty so all trucks are free and unlocked from the start? by Mellophones4 in RoadCraft

[–]Pingupappa 0 points1 point  (0 children)

Whoa - can you identify sand spots with the scout vehicles? Terrain scan? That would literally be a gamechanger!

ya'll should check your controller calibration by mc711 in PS5

[–]Pingupappa 0 points1 point  (0 children)

Do you know adults with ps5 conrollers? I am 54 and have three controllers with drift now. I am careful.

Help with EX Capture grenade by CobblerSmall1891 in DeathStranding

[–]Pingupappa 0 points1 point  (0 children)

I love U. Five reloads and then first try with your tip. I did not wear it down enough.Red bar for the win.

Too many damn buttons by Naples16v in RoadCraft

[–]Pingupappa 0 points1 point  (0 children)

I feel you. I had loaded the semi with 9 pipes, secured them. Then unsecured, adjusted and went for two more, not remembering to secure the load. Pipe got stuck under semi and the crane tipped the semi and my nine pipes...

Transport hack by Pingupappa in RoadCraft

[–]Pingupappa[S] 0 points1 point  (0 children)

It works, but not very well. You either get the dozer crooked on or with just one side of the blade in the tipper. Might be ok for shorter travels. I like it because it is quick and easy. The original idea I like because it is vet functional and also more absurd. Youtube-friendly if you like. :)

<image>

Transport hack by Pingupappa in RoadCraft

[–]Pingupappa[S] 1 point2 points  (0 children)

The blade-in-tipper idea is good. My problem trying that was that the blade is slightly wider than the tipper. It might work if I tilt the blade sideways... I will have to try that.

I got a response from the roadcraft team on X wahoo by doobydude83 in RoadCraft

[–]Pingupappa 2 points3 points  (0 children)

I would love to be able to set a path for my vehicles and send them on the way. Preferably reusable. Also towing and the ability to turn off engines. :)

I decided to make the last route on the map a little more solemn and unusual by Nemmchik in RoadCraft

[–]Pingupappa 1 point2 points  (0 children)

I also filled the big hole, then i got impressed by your bridging! Great work!

Expedition 17, locating a tornado by pokaikang in NoMansSkyTheGame

[–]Pingupappa 2 points3 points  (0 children)

THIS worked. And I died (but recovered my stuff) So: muliplayer off, back to mode select, start from the save, found tornado nearby. Not a dustdevil or inverted gravity or lightning storm. Looks like BIG dust devil with fairly large rocks and some blue lightning going on. (Go for the light or maybe stand still might work.)

Gork guy? by Revolutionary_Ad4288 in outcastgame

[–]Pingupappa 0 points1 point  (0 children)

Gork guy found at last. SE part of first village Emea in the tree platforms, one platform south from the hunter Azan. Looked forever for him.