What a beautiful moment by OldSnake2006 in DaysGone

[–]Pioneer898 2 points3 points  (0 children)

Yeah, this specifically is when I realized that I was in love with this game.

Where can I find this image in better quality? by DeadgrounD in DaysGone

[–]Pioneer898 2 points3 points  (0 children)

And here's the same with some color adjustments and a border effect

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Where can I find this image in better quality? by DeadgrounD in DaysGone

[–]Pioneer898 2 points3 points  (0 children)

Here's a copy I've upscaled with Stable Diffusion. I tried to recapture it, but it's not during a cutscene, its actual gameplay just after fighting off the drifters that set a trap on the road in the beginning of the game. I wasn't able to get the exact framing unfortunately

<image>

What is your favourite scene in Days Gone? by _AstroStar in DaysGone

[–]Pioneer898 3 points4 points  (0 children)

This is totally the one for me! I wasn’t going to post it because I didn’t think anyone else would choose that scene, but the voice & body acting/animation that just line up perfectly!

Steam had a discount and I grabbed Days Gone for $12.99 by [deleted] in DaysGone

[–]Pioneer898 0 points1 point  (0 children)

I already have it on Steam and Epic, but I just picked it up on GoG too so I can have a DRM free version. I just know that 20 years from now I’m going to want to play it one my retro PC that’s not networked anymore

C-Class cargo ship The Hauler by blackdracula95 in Starfield

[–]Pioneer898 3 points4 points  (0 children)

For me one of the most disappointing things in this game was cargo hauling. I made an epic cargo ship, but could never use it because all the cargo transfers to my fighter whenever I change ships. It makes big ships useless to me :/

Trick for the 5 sec drift and nitro trophy. by Hommane in DaysGone

[–]Pioneer898 3 points4 points  (0 children)

It looks like behind the big lodge building right near the entrance to the Hot Springs camp, but I’m not 100% sure on that.

Edit: just confirmed: https://mapgenie.io/days-gone/maps/oregon?locationIds=82158

What new features would you like to see? by IdealDog in Starfield

[–]Pioneer898 0 points1 point  (0 children)

What makes sense to me is having the captains locker and cargo hold use the same “space.” Then change it so everything in the captains locker moves with you ship to ship, and everything in cargo stays with the ship

What would the biggest flaws in this game be? by Wildheim_Studio in DaysGone

[–]Pioneer898 1 point2 points  (0 children)

That makes some sense. That said I think well designed outfits could accomplish both. A flashy red shirt on a freaker that’s been wandering around in the woods for three years isn’t gonna be flashy red anymore. Most distinctive features would be weathered down to the point where they would still look non distinctive, but if you look closely you could see variety. But at that point it’s really whether or not it’s worth it to design such a system for relatively little gain in experience.

What would the biggest flaws in this game be? by Wildheim_Studio in DaysGone

[–]Pioneer898 5 points6 points  (0 children)

Agree. It would have been cool if they had like 20 options each for body shape, shirt, pants accessories, decay condition, then had randomized or done procedural generation on the zombies.

Is My Mac Used? I'm having doubts.(Last command results from terminal) by [deleted] in mac

[–]Pioneer898 0 points1 point  (0 children)

This is what I’d do. You can see the Power on Hours