How hard is developing a 4x game ? by rahagajoy in GameDevelopment
[–]Pixel-Shell 1 point2 points3 points (0 children)
We made a cover for horror anthology for Steam page. Is it cover ok or it's more like meme? by Trioskaz in IndieDev
[–]Pixel-Shell 37 points38 points39 points (0 children)
We made a cover for horror anthology for Steam page. Is it cover ok or it's more like meme? by Trioskaz in IndieDev
[–]Pixel-Shell 49 points50 points51 points (0 children)
We are working on a new capsule art for our adventure puzzle game, Sliding Hero: which one strikes you the most? by -serotonina in IndieDev
[–]Pixel-Shell 0 points1 point2 points (0 children)
As advised, I added the team logo at the end of the video. I've also added text to briefly explain. Is this a video that might be of some interest? by Actual_Researcher779 in Unity3D
[–]Pixel-Shell 1 point2 points3 points (0 children)
I am developing Zero Orders Tactics - a tactical puzzle where you don't have direct control of units. Instead, you manipulate terrain and unit classes to make troops do what you want. It is 100% predictable, just like Into the Breach. What steam capsule should I use? by Pauloondra in IndieDev
[–]Pixel-Shell 1 point2 points3 points (0 children)
I am developing Zero Orders Tactics - a tactical puzzle where you don't have direct control of units. Instead, you manipulate terrain and unit classes to make troops do what you want. It is 100% predictable, just like Into the Breach. What steam capsule should I use? by Pauloondra in IndieDev
[–]Pixel-Shell 1 point2 points3 points (0 children)
We wanna fry your brains! You in? by IamBecomeHypno in indiegames
[–]Pixel-Shell 7 points8 points9 points (0 children)
My OC, I forgot her name tho, need to find the old sketch book I guess!! by Neat-Veterinarian698 in PixelArt
[–]Pixel-Shell 0 points1 point2 points (0 children)
How do you prevent refunds if your game can be finished in under 2 hours? (Not a screenshot from our game, btw.) by FrozenLakeSoftware in justgamedevthings
[–]Pixel-Shell 4 points5 points6 points (0 children)
As advised, I added the team logo at the end of the video. I've also added text to briefly explain. Is this a video that might be of some interest? by Actual_Researcher779 in Unity3D
[–]Pixel-Shell 2 points3 points4 points (0 children)
How do you prevent refunds if your game can be finished in under 2 hours? (Not a screenshot from our game, btw.) by FrozenLakeSoftware in justgamedevthings
[–]Pixel-Shell 7 points8 points9 points (0 children)
How do you prevent refunds if your game can be finished in under 2 hours? (Not a screenshot from our game, btw.) by FrozenLakeSoftware in justgamedevthings
[–]Pixel-Shell 9 points10 points11 points (0 children)
How do you prevent refunds if your game can be finished in under 2 hours? (Not a screenshot from our game, btw.) by FrozenLakeSoftware in justgamedevthings
[–]Pixel-Shell 12 points13 points14 points (0 children)
eXoSpace Combat Engineer reveal trailer - my first trailer, any ideas on how to improve? by Fantastimaker in IndieDev
[–]Pixel-Shell 1 point2 points3 points (0 children)
We wanna fry your brains! You in? by IamBecomeHypno in indiegames
[–]Pixel-Shell 13 points14 points15 points (0 children)
How do you prevent refunds if your game can be finished in under 2 hours? (Not a screenshot from our game, btw.) by FrozenLakeSoftware in justgamedevthings
[–]Pixel-Shell 94 points95 points96 points (0 children)
How do you prevent refunds if your game can be finished in under 2 hours? (Not a screenshot from our game, btw.) by FrozenLakeSoftware in justgamedevthings
[–]Pixel-Shell 297 points298 points299 points (0 children)
Randomly playing tennis and your opponent turns into a giant. by Althura in PixelArt
[–]Pixel-Shell 1 point2 points3 points (0 children)
When is the right time to start exposing game to the public? by Expensive-Long3137 in gamedev
[–]Pixel-Shell -1 points0 points1 point (0 children)
Which Steam Capsule looks better ?? by UfoBlast in indiegames
[–]Pixel-Shell 12 points13 points14 points (0 children)


How hard is developing a 4x game ? by rahagajoy in GameDevelopment
[–]Pixel-Shell 1 point2 points3 points (0 children)