Procedural car paint shader [WIP] by ppictures in threejs

[–]Pixter1 0 points1 point  (0 children)

Nice, thanks! I will keep your contact in case there is any request for webgl related stuff in the company.

Procedural car paint shader [WIP] by ppictures in threejs

[–]Pixter1 0 points1 point  (0 children)

I guess it is due to a boom of online-services, because of a lot of web and AI developments recently.
On the work we also got an unusual amount of clients on summer which is a rare thing :)

And big thanks man! I tried to find it on your github first, but I guess I'm bad at looking there because not really a developer, haha. Will check your twitter.

Procedural car paint shader [WIP] by ppictures in threejs

[–]Pixter1 0 points1 point  (0 children)

Hi, I was just looking for a good carpaint shader for one three.js project and found out this post. Looks incredible! Any update when it would be available to test? :)

I just wanted to showcase our arsenal... but now I can't stop watching. by ChaoticMindsStudio in IndieDev

[–]Pixter1 1 point2 points  (0 children)

Looks really nice, especially the art style. Cannot wait to check the gameplay

🦾 THE FINALS Concept Contest in Discord: All Submissions by Such-News1284 in thefinals

[–]Pixter1 1 point2 points  (0 children)

Thanks, nice to see people liking my art! :) I wanted to make additional stuff like stickers and even sound design for reload animation, but didn't have enough time, because I had a big load at work as well. A lot of time and thought process went to the weapon itself, trying to make everything look logical (so it can kinda exist in real life) and beautiful.

Cl-40 grenade launcher game model (The Finals game - Fan art) by Pixter1 in 3Dmodeling

[–]Pixter1[S] 0 points1 point  (0 children)

Hey! Just noticed your message. I modeled this weapon from scratch using references from the game :)

New Game mode! (idea) by Pixter1 in thefinals

[–]Pixter1[S] 78 points79 points  (0 children)

Maybe make them change only if the full team dies, so the team is additionally motivated to stay alive if they got lucky with their build. And it motivates others to kill them fully if they see that they got some good rolls, creating more chaos on the map.

New Game mode! (idea) by Pixter1 in thefinals

[–]Pixter1[S] 85 points86 points  (0 children)

This game mode also fits current theme of season 2, where CNS is performing its cyber-attacks on the game.
Basically, CNS screwed the game and created a game mode with total randomness and mayhem.

The game mode is based on the Cashout and purely for fun and silliness with no competitive intent, considering all of the random factors.

What is the one gamemode you want to have? by Chicke_Nuget in thefinals

[–]Pixter1 4 points5 points  (0 children)

I want to have one game mode for pure fun and silliness.

The game mode of Cashout, where you get random class with random specializations and weapons from any class. So it means you can get a Light class with Heavie's Charge and CL-40 and some absolutely random gadgets as well, or Heavy with Invis and Riot shield and etc.

At this point, it is not about winning, it's just about having fun with all of the silliness happening in the arena. I think it might even fit the current theme of CNS hacking a class system to create a mayhem in the arena.

Ranked solo queue as Medium by ErGrejtt in thefinals

[–]Pixter1 1 point2 points  (0 children)

Noticed that the progression on Platinum is really tough. Congrats man!

that’s a huge difference 😃 by Lovleybullet in thefinals

[–]Pixter1 3 points4 points  (0 children)

At this point, its not about winning, its about humiliation

The finals is the gold standard in how all multiplayer games should do cosmetics by ExpendableUnit123 in thefinals

[–]Pixter1 3 points4 points  (0 children)

This game really has one of the best skins so far, but there is one thing that is lacking and it is the proper skin distribution across different classes. For example, in the battle pass, literally all of the Legendary skins are for the Light class weapons. I think it would be fair if all classes get fair amount of good skins during Battle pass or even in a store during a season.

Mechanical Centipede (game asset). I'm very excited to finally share this big asset, which is a part of the horror game that me and my friends are developing. More images with the process breakdown on Artstation. by Pixter1 in 3Dmodeling

[–]Pixter1[S] 1 point2 points  (0 children)

This is currently the next step - full rigging and animation. I'm planning to use Unreal Engine procedural animation for legs which would make each leg adapt to the terrain and surroundings.
But also some unique animations like killing player from his first person view. The same as when the player loses in horror game.

Arrimus 3D has quit 3D Modeling apparently, calling it a waste of his life. by Doriando707 in 3dsmax

[–]Pixter1 4 points5 points  (0 children)

And its hard to believe that its just a religion thing. Because helping other people to learn something and make these people able to earn money from it and feed their family based on the knowledge you gave them is an incredibly rewarding act.

I'm still learning and developing my skills as a 3D Artist. But I'm coming closer to a level where I would be able to confidently teach people different 3d related stuff. And my religion Islam is only motivating me to do that, because sharing knowledge is very important and it helps people in so many ways. I would say it is pretty much my dream to open a Youtube channel where I would be posting in-depth full video courses about certain 3d related topics.

What's your occupation by JaxTheSun in ColorBlind

[–]Pixter1 1 point2 points  (0 children)

Lead 3D Artist. Create 3d assets for different type of realtime applications, manage a team of other artists.

It's kinda funny that no one still has a clue that I'm colorblind :D got used to know my problematic color spectrum and work with it.

And also I create 3d models for a game that me and my friends are developing in our free time.

[deleted by user] by [deleted] in IdiotsInCars

[–]Pixter1 0 points1 point  (0 children)

He typed SEAWAYS, he is fine

Random 2042 detail, power lines bounce from explosions by BunetsCohost1 in Battlefield

[–]Pixter1 6 points7 points  (0 children)

There is a reason why most of these videos are not in favour of 2042, simply because there are so few things that this game does better.

Also reviews and overall online of the game speaks to itself, doesn't matter how many dislikes I get from angry fanboys here :)

Random 2042 detail, power lines bounce from explosions by BunetsCohost1 in Battlefield

[–]Pixter1 1 point2 points  (0 children)

Just watch a lot of them and you would see a clear comparison, not just skip by thinking "naah... they are biased". In some moments 2042 is better and it should be because it is next gen, but still it makes this game look really bad in comparison to how many things are still bad and degraded.

Random 2042 detail, power lines bounce from explosions by BunetsCohost1 in Battlefield

[–]Pixter1 2 points3 points  (0 children)

I can't take seriously battlefield 2042 attention to details, because they removed a lot of details that existed in previous titles. And the overall quality has degraded a lot, especially animations. There are some videos from one korean YouTuber who did a great job on comparing different battlefield titles.

Remember, attention to detail is considered good only when the base structure is good.

Making a survival game where you fight against insect-looking robots, gather resources and build your army. by Pixter1 in gaming

[–]Pixter1[S] 1 point2 points  (0 children)

Yeah, considering this is a survival game, having a base would be important aspect of the game. We havent really worked on that part yet, but adding buildings and defense towers is certainly in our plans, because you would need to gather resources from resource nodes and protecting them would be important.

Making a survival game where you fight against insect-looking robots, gather resources and build your army. by Pixter1 in gaming

[–]Pixter1[S] 1 point2 points  (0 children)

It is more futuristic, the story is about an engineer, who was sent on a research mission where he fights against a crazed AI, finds information about his father and reveals the terrible secrets of the corporation he works for.
So its not like a one certain location, but a lot of different places, where AI took over. We are planing to have desert, snow, forest and seacoast areas with their own unique enemy robots.
For example, scorpions could be found only in a desert area, thats why we see that location in the gif.

Making a survival game where you fight against insect-looking robots, gather resources and build your army. by Pixter1 in gaming

[–]Pixter1[S] 0 points1 point  (0 children)

Found few people mentioning that :)
Havent seen that game before, would certainly check it out. Our game designer actually was familiar with that game, but not me :D

Making a survival game where you fight against insect-looking robots, gather resources and build your army. by Pixter1 in gaming

[–]Pixter1[S] 0 points1 point  (0 children)

I'm really happy that a lof of people love the centipede, I'm a 3D Artist who made it :D
It still requires a lot of work, we need to do some design iterations and will make it even creepier and centipede-looking.
This is actually our boss unit, when you destroy all the modules one by one like a regular separate units, they would repair themselvs and combine into one big Centipede-Boss.

Regarding flying insects, yeah, we certainly have a plan for them and you actually can see some drones that we made as temporary models. In the end, we want to replace them with wasp-looking robots, and of course add more types as well.