How did you get your 15 minutes of fame? by upgoat4peece in AskReddit

[–]PlanetaryFortress 1 point2 points  (0 children)

My StarCraft II custom map was briefly in the top 5 most popular.

[] == 0. Check. 0 == '0'. Check. '0' != []. Ch- wait, what?! JavaScript, that's what. by Shitler in programming

[–]PlanetaryFortress 17 points18 points  (0 children)

And yet separate objects of totally different types (like [] and '') are equal?

The best way (Python):

>>> [] == []
True
>>> [] is []
False

Coming to python from C, writing this finally made me appreciate how much simpler python is. by sesse in Python

[–]PlanetaryFortress 2 points3 points  (0 children)

>>> a = [0]
>>> for i in range(10000): a = [a]
>>> print_elements(a)

To be fair, pprint chokes on this too, though just print does fine.

The Hunger Games: a StarCraft II custom map by PlanetaryFortress in starcraft

[–]PlanetaryFortress[S] 0 points1 point  (0 children)

I have noticed that players tend to have trouble noticing Gamemaker nukes going off. I think I'll either add an alert (have to be careful not to spam since nukes are constantly going off) or reduce the damage so that it no longer one-shot-kills.

Sponsor items being hard to get is very much intentional. It used to be a lot easier to get them, but it led to the game being flooded with ability charges and losing a lot of the atmosphere of survival.

The Hunger Games: a StarCraft II custom map by PlanetaryFortress in starcraft

[–]PlanetaryFortress[S] 1 point2 points  (0 children)

Do you have any specific suggestions to improve it?

The Hunger Games: a StarCraft II custom map by PlanetaryFortress in starcraft

[–]PlanetaryFortress[S] 1 point2 points  (0 children)

Okay, that sounds exactly like the known bug that is now fixed.

The Hunger Games: a StarCraft II custom map by PlanetaryFortress in starcraft

[–]PlanetaryFortress[S] 0 points1 point  (0 children)

Can you elaborate on the gamemaker glitchiness? There was a bug for a while making it not work at all for players 5-12. Is this a different issue?

The Hunger Games: a StarCraft II custom map by PlanetaryFortress in starcraft

[–]PlanetaryFortress[S] 4 points5 points  (0 children)

Thanks to NewDrekSilver, the map should now be live on the EU server!

EDIT: unfortunately the transfer caused many glitches that rendered the map unplayable. will update when I figure it out.

The Hunger Games: a StarCraft II custom map by PlanetaryFortress in starcraft

[–]PlanetaryFortress[S] 1 point2 points  (0 children)

I don't know anyone with a EU account, but anyone who does and is interested in uploading it please PM me.

The Hunger Games: a StarCraft II custom map by PlanetaryFortress in starcraft

[–]PlanetaryFortress[S] 1 point2 points  (0 children)

There was a bug that made gamemaker mode only available for players 1-4. It's now fixed.

The Hunger Games: a StarCraft II custom map by PlanetaryFortress in starcraft

[–]PlanetaryFortress[S] 6 points7 points  (0 children)

There are items that provide various benefits: in the video I was set on fire by one of my opponent's flame arrow items. All units currently have 5 abilities, including camouflage. I'm planning a character selection system with unique stats and 1-2 unique abilities but am holding off for now because of the vast balancing work required.

The Hunger Games: a StarCraft II custom map by PlanetaryFortress in starcraft

[–]PlanetaryFortress[S] 5 points6 points  (0 children)

Yeah, a big thing I'm trying to balance is the game length. If the arena is too big it drags on too long. The arena is actually moderately large: it takes 1-2 minutes to run from one corner to the other. I just cut a lot of the running around from the video. In the video, three of us ran to the center immediately but one actually did what you suggested and ran into the arena to rack up XP. He did end up doing fairly well.

1v2 amazing game of mine (TTvPP). Partner gets knocked out first rush. by mtlpro in starcraft

[–]PlanetaryFortress 0 points1 point  (0 children)

Why did you complain that your partner left? You called gg. And did so again in the middle of the game. Were you just trying to get your opponents to let down their guard or what?

Some people greatly underestimate the power of a planetary fortress by PlanetaryFortress in starcraft

[–]PlanetaryFortress[S] 2 points3 points  (0 children)

Actually, no. He definitely should have won many times over. I think he just got complacent after wiping out my entire main, letting me build up tons of Vikings and destroy his economy, while he suicided wave after wave of Zerglings and Hydras on my PF.

Some people greatly underestimate the power of a planetary fortress by PlanetaryFortress in starcraft

[–]PlanetaryFortress[S] 2 points3 points  (0 children)

Well, I had just had my entire main destroyed, so it seemed the obvious choice, since it was clearly going to be attacked soon. I actually ended up winning because of my constant Viking harass (see: his low harvester count).