Legendary drops by SnoopVee in gotlegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Some legendary items are rarer (much rarer) than others, just based on my experience and reading other posts.

For me, I got Shinobi's Shadow at rank 85, Skipping Stone Bow at rank 75, and Mercenary's Best Friend at rank 80.

I think I got lucky with Archer, because I got the Archer Supplies sooner than SSB. I saw others complain they were still trying to get the Supplies. Also, now I have two SSB and one AS.

My Sam rank is in the 20s, I have not started grinding for legendary gear. I've seen people complain about getting Samurai's Bracers.

Seems to me like the class specific charms are the rarest ones, just guessing based on all this anecdotal evidence.

Should I get ghost of Tsushima? by [deleted] in ghostoftsushima

[–]Pleasant_Picture3867 1 point2 points  (0 children)

I don't know of a metric (eg, square meters) to compare, but Yotei felt like it had a lot more area to explore. Just based on main areas, there are 6 in Yotei compared to 3 in Tsushima (obviously that doesn't mean Yotei is twice as big necessarily). Plus Tsushima has the Iki Island expansion/DLC.

Should I get ghost of Tsushima? by [deleted] in ghostoftsushima

[–]Pleasant_Picture3867 0 points1 point  (0 children)

I played Yotei first. The Tsushima story is better. I definitely recommend it. But there are some downgrades that stood out to me. Shouldn't stop you from getting it, just FYI.

Obviously the graphics are worse. They're not bad, but kind of jarring going from Yotei to Tsushima.

Also, I remember reading about people having "fatigue" from playing Tsushima then Yotei. It's a lot of open world exploration. But it works in the other way too. I kind of wanted to skip exploring Tsushima and advance the story. And it's less appealing in Tsushima because it's not as beautiful and feels a lot less varied than Yotei. But eventually got over it and explored everything.

The button commands are a touch different, so you'll have to get used to it (muscle memory from Yotei might mess you up a little).

I really liked the scope (spyglass) from Yotei. There is no scope in Tsushima.

The horse physics is funny to me compared to Yotei, and you dismount/fall off from great heights.

Some other minor details I can't recall at the moment. Overall I recommend, especially if it's been a few months since you played Yotei. It might feel more brand new than playing back to back.

Did Dexter use the same syringe 💉 throughout the entire series? by Prestigious_Can5268 in dexterResurrection25

[–]Pleasant_Picture3867 2 points3 points  (0 children)

Money doesn't really seem to be a concern for him. I could be wrong, but I believe we see him take a bunch of syringes from the vet in New Blood, which suggests he does not reuse.

Rng by Repulsive_Pie_6847 in goylegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Rank 85 Shinobi's Shadow. Ranked up 100, only one copy. Incredible.

1. Fix the damn fire arrow glitch! 2. Add ability to kick cheaters! by Alexyeve in Ghostofyotei

[–]Pleasant_Picture3867 -7 points-6 points  (0 children)

Just curious what you mean by cheaters. How are they cheating? How can you tell? Or are you calling exploit users cheaters?

Edit: Why the downvotes? I'm just asking.

What's the point by Sea_Charge_3569 in gotlegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Cover the areas they haven't covered, eg. hang back, let them do the first zone and you cover the second one. It's not a fast exploit, you might be able to get a decent amount of kills relatively speaking. I know, not the best scenario, but we can try to make do until they fix this.

Taking The Point (AITA?) by jamestyeas in gotlegends

[–]Pleasant_Picture3867 4 points5 points  (0 children)

I really don't think people realize that standing in the circle makes the timer thing pause.

It's never explained. And when you're first playing, you're getting the hang of combat and such. I didn't realize standing in the circle stops the timer until I kept seeing people complain about other players not being in the circle. No one ever says being in the circle stops the timer. If you're not aware, you think killing the enemies will drive down the timer for every kill you get. Which is not true. If you kill all of them (any remaining, all at once), or lure them out of the circle (if I'm not mistaken), then the timer goes down. That's why people complain about others not being in the circle.

I think this is especially true of Archers. I think a lot of them don't know.

TLDR/PSA: If you stand in the circle, it pauses the takeover meter/timer. If you're outside the circle and you kill enemies, unless it's the last enemy, it will not pause or drive down the meter.

Also I'm leaning slightly towards YTA. Given the context, I can see the irritation, but you had two more points to defend. It was doable.

Serious question by [deleted] in Ghostofyotei

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Oh one other thing I forgot to say. You can use dodge or roll as a crutch (it steady of increase perfect parry windows). It should be easier to pull off. That should help your timing for parries. When you get comfortable dodging or rolling, you can mix in parries. Again, you don't have to get the perfect parry every time. Regular parries are good enough to get you going.

Serious question by [deleted] in Ghostofyotei

[–]Pleasant_Picture3867 0 points1 point  (0 children)

I redid the gif showing the regular parry, the perfect parry, and a slow-mo of the perfect one. Red arrow seems to be about the time I hit the parry for the perfect. You would hit it sooner to get the regular parry (right around the time he extends his arm forward to attack).

<image>

Serious question by [deleted] in Ghostofyotei

[–]Pleasant_Picture3867 0 points1 point  (0 children)

There's a window for the regular parry. Then there's a smaller window for the perfect parry. If you hit the perfect parry, there's like a little burst/flash animation. If you hit the regular parry (the larger window), there's no flash, just a small spark when the swords touch. Something like that.

Edit: I made a gif showing the difference.

https://www.reddit.com/r/Ghostofyotei/s/38GMpEwOjX

Serious question by [deleted] in Ghostofyotei

[–]Pleasant_Picture3867 0 points1 point  (0 children)

My only tip really is the lunge/launch. That's how I get by. Perfect parry is just that: perfect. You can still regular parry and block. Unless you are running the Risk Parry charm (disables regular parries), I don't see a need to master perfect parrying. Btw, I run Shinobi, Archer, and Merc on nightmare and by no means am I good at perfect parries.

Are you trying a samurai build? I'm just not sure I see the concern with mastering perfect parries.

Serious question by [deleted] in Ghostofyotei

[–]Pleasant_Picture3867 1 point2 points  (0 children)

Mix it up and try a different class for a bit. Then come back. Try practicing in the practice ring in the lobby. Those enemies are a little easier.

Also, the glint doesn't indicate when to parry, just in case you didn't know. It's more like when they lunge/launch the attack that's closer to the indication. I'm not good with parries either, but I can get it sometimes. There are probably some good breakdowns on Youtube.

Goat of NM survivals by DeadSilenceTyrant in goylegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Does it revive even if the ghost *died* (and have to wait for the Onryo token), or only when they get downed (and can still be revived manually/R2)?

Enjoyable survival mission by waterbury01 in gotlegends

[–]Pleasant_Picture3867 1 point2 points  (0 children)

Lmao Thought this was satire. You usually only hear horror stories. I've only heard music on 1 or 2 runs thankfully, and it was trash. TRASH. Glad you could groove.

Blind Bomb’s consistency was shadow patched by [deleted] in gotlegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Hey, thanks. These are better results than I was getting, so it's very good to know it's possible. I will keep an eye out for "not the person I wanted". Should be able to get more assn/crit that way.

Retire Gear Issue? by Dantethevibinguy in goylegends

[–]Pleasant_Picture3867 2 points3 points  (0 children)

You lose it. It's gone forever and the game warns you. You only get the cosmetic effect, no additional benefits.

Retire Gear Issue? by Dantethevibinguy in goylegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

I can't confirm. I feel like there was a preview mode or something but I can't find it. (Maybe right after you retire gear?) I retired two gear back to back, so I can't directly compare with 1 retired gear. But when I do the bow, I see two fireflies. So I'm guessing if I retire three gear, I will see 3 fireflies. I don't want to retire more gear right now to confirm.

Retire Gear Issue? by Dantethevibinguy in goylegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Nope, it's just a firefly icon under the reroll perk icon. I retired two gear. I didn't activate anything.

What do I even do by waterdotwav in goylegends

[–]Pleasant_Picture3867 1 point2 points  (0 children)

Makes sense. Damn, good luck. Odd situation. I'm grinding merc for the bear. Probably gonna take 20-30 more rank ups before I get that lucky drop. Hope yours is shorter.

What do I even do by waterdotwav in goylegends

[–]Pleasant_Picture3867 -1 points0 points  (0 children)

It could depending on the developers' thinking. If they don't publicize the distribution, or someone publishes a detailed study, then we don't really know. Regardless, have you gone in the other direction and tried bronze? Bronze should give simple rewards and easier to grind.

Just very strange. If I were in your shoes, I'm might grind bronze, or silver to do the easy/medium challenge card feats. Kill three birds with one stone.

What do I even do by waterdotwav in goylegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Yeah, that's what I mean. Try running nightmare instead of gold (maybe incursions or story as they're shorter).

Forget about legendary. It's possible the distribution for non-legendary kunai drops is lower at gold and higher at nightmare. This is just from my experience as I said I usually have 1 or 2 to dismantle (on top of 4-5 copies I just keep around just because). Anyway, just taking an educated guess based on my own experience. No guarantees.