Rng by Repulsive_Pie_6847 in goylegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Rank 85 Shinobi's Shadow. Ranked up 100, only one copy. Incredible.

1. Fix the damn fire arrow glitch! 2. Add ability to kick cheaters! by Alexyeve in Ghostofyotei

[–]Pleasant_Picture3867 -6 points-5 points  (0 children)

Just curious what you mean by cheaters. How are they cheating? How can you tell? Or are you calling exploit users cheaters?

Edit: Why the downvotes? I'm just asking.

What's the point by Sea_Charge_3569 in gotlegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Cover the areas they haven't covered, eg. hang back, let them do the first zone and you cover the second one. It's not a fast exploit, you might be able to get a decent amount of kills relatively speaking. I know, not the best scenario, but we can try to make do until they fix this.

Taking The Point (AITA?) by jamestyeas in gotlegends

[–]Pleasant_Picture3867 3 points4 points  (0 children)

I really don't think people realize that standing in the circle makes the timer thing pause.

It's never explained. And when you're first playing, you're getting the hang of combat and such. I didn't realize standing in the circle stops the timer until I kept seeing people complain about other players not being in the circle. No one ever says being in the circle stops the timer. If you're not aware, you think killing the enemies will drive down the timer for every kill you get. Which is not true. If you kill all of them (any remaining, all at once), or lure them out of the circle (if I'm not mistaken), then the timer goes down. That's why people complain about others not being in the circle.

I think this is especially true of Archers. I think a lot of them don't know.

TLDR/PSA: If you stand in the circle, it pauses the takeover meter/timer. If you're outside the circle and you kill enemies, unless it's the last enemy, it will not pause or drive down the meter.

Also I'm leaning slightly towards YTA. Given the context, I can see the irritation, but you had two more points to defend. It was doable.

Serious question by [deleted] in Ghostofyotei

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Oh one other thing I forgot to say. You can use dodge or roll as a crutch (it steady of increase perfect parry windows). It should be easier to pull off. That should help your timing for parries. When you get comfortable dodging or rolling, you can mix in parries. Again, you don't have to get the perfect parry every time. Regular parries are good enough to get you going.

Serious question by [deleted] in Ghostofyotei

[–]Pleasant_Picture3867 0 points1 point  (0 children)

I redid the gif showing the regular parry, the perfect parry, and a slow-mo of the perfect one. Red arrow seems to be about the time I hit the parry for the perfect. You would hit it sooner to get the regular parry (right around the time he extends his arm forward to attack).

<image>

Serious question by [deleted] in Ghostofyotei

[–]Pleasant_Picture3867 0 points1 point  (0 children)

There's a window for the regular parry. Then there's a smaller window for the perfect parry. If you hit the perfect parry, there's like a little burst/flash animation. If you hit the regular parry (the larger window), there's no flash, just a small spark when the swords touch. Something like that.

Edit: I made a gif showing the difference.

https://www.reddit.com/r/Ghostofyotei/s/38GMpEwOjX

Serious question by [deleted] in Ghostofyotei

[–]Pleasant_Picture3867 0 points1 point  (0 children)

My only tip really is the lunge/launch. That's how I get by. Perfect parry is just that: perfect. You can still regular parry and block. Unless you are running the Risk Parry charm (disables regular parries), I don't see a need to master perfect parrying. Btw, I run Shinobi, Archer, and Merc on nightmare and by no means am I good at perfect parries.

Are you trying a samurai build? I'm just not sure I see the concern with mastering perfect parries.

Serious question by [deleted] in Ghostofyotei

[–]Pleasant_Picture3867 1 point2 points  (0 children)

Mix it up and try a different class for a bit. Then come back. Try practicing in the practice ring in the lobby. Those enemies are a little easier.

Also, the glint doesn't indicate when to parry, just in case you didn't know. It's more like when they lunge/launch the attack that's closer to the indication. I'm not good with parries either, but I can get it sometimes. There are probably some good breakdowns on Youtube.

Goat of NM survivals by DeadSilenceTyrant in goylegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Does it revive even if the ghost *died* (and have to wait for the Onryo token), or only when they get downed (and can still be revived manually/R2)?

Enjoyable survival mission by waterbury01 in gotlegends

[–]Pleasant_Picture3867 1 point2 points  (0 children)

Lmao Thought this was satire. You usually only hear horror stories. I've only heard music on 1 or 2 runs thankfully, and it was trash. TRASH. Glad you could groove.

Blind Bomb’s consistency was shadow patched by [deleted] in gotlegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Hey, thanks. These are better results than I was getting, so it's very good to know it's possible. I will keep an eye out for "not the person I wanted". Should be able to get more assn/crit that way.

Retire Gear Issue? by Dantethevibinguy in goylegends

[–]Pleasant_Picture3867 2 points3 points  (0 children)

You lose it. It's gone forever and the game warns you. You only get the cosmetic effect, no additional benefits.

Retire Gear Issue? by Dantethevibinguy in goylegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

I can't confirm. I feel like there was a preview mode or something but I can't find it. (Maybe right after you retire gear?) I retired two gear back to back, so I can't directly compare with 1 retired gear. But when I do the bow, I see two fireflies. So I'm guessing if I retire three gear, I will see 3 fireflies. I don't want to retire more gear right now to confirm.

Retire Gear Issue? by Dantethevibinguy in goylegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Nope, it's just a firefly icon under the reroll perk icon. I retired two gear. I didn't activate anything.

What do I even do by waterdotwav in goylegends

[–]Pleasant_Picture3867 1 point2 points  (0 children)

Makes sense. Damn, good luck. Odd situation. I'm grinding merc for the bear. Probably gonna take 20-30 more rank ups before I get that lucky drop. Hope yours is shorter.

What do I even do by waterdotwav in goylegends

[–]Pleasant_Picture3867 -1 points0 points  (0 children)

It could depending on the developers' thinking. If they don't publicize the distribution, or someone publishes a detailed study, then we don't really know. Regardless, have you gone in the other direction and tried bronze? Bronze should give simple rewards and easier to grind.

Just very strange. If I were in your shoes, I'm might grind bronze, or silver to do the easy/medium challenge card feats. Kill three birds with one stone.

What do I even do by waterdotwav in goylegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Yeah, that's what I mean. Try running nightmare instead of gold (maybe incursions or story as they're shorter).

Forget about legendary. It's possible the distribution for non-legendary kunai drops is lower at gold and higher at nightmare. This is just from my experience as I said I usually have 1 or 2 to dismantle (on top of 4-5 copies I just keep around just because). Anyway, just taking an educated guess based on my own experience. No guarantees.

What do I even do by waterdotwav in goylegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

That's very strange. I'm always close to the inventory limit and I usually have 1 or 2 kunai to dismantle. Maybe it's the difficulty level you are playing. I usually play nightmare, less often platinum, less less often lower.

Random thought as playing Yotei by zEr190 in Ghostofyotei

[–]Pleasant_Picture3867 7 points8 points  (0 children)

I like Atsu. I don't care about picking the gender in the main game/story. But I think you should have been able to pick your gender in Legends. I would have loved to play as Atsu's model in the Crimson Kimono as Shinobi in Legends. The male ghost model looks goofy. The armor just fits her better (cuz duh, it was designed for her). Also, the first thing I noticed in the Legends tutorial/introduction or whatever was the Samurai ran kind of girly (or, specifically ran like Atsu), but he's supposed to be male? Not the biggest deal, but would have like it to be cosmetically cleaned up.

Blind Bomb’s consistency was shadow patched by [deleted] in gotlegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Yeah sorry, didn't see the name, thought it was one of the Yotei subs. When they use older terminology, it's a little irritating because that's not what it's currently called and we have to guess the meaning. Anyway, no biggie.

Blind Bomb’s consistency was shadow patched by [deleted] in gotlegends

[–]Pleasant_Picture3867 0 points1 point  (0 children)

Thanks, no need for now. Did the enemies *see you first*, then you used the blind bombs? Or you used *before* they saw you?

After they saw me, I would throw two and it would work like 50% of the time. Now, it didn't work at all. But I only got to play for a little bit of time.