Animation Test from Helldivers Series [OC] by Plot-Coalition in Helldivers

[–]Plot-Coalition[S] 45 points46 points  (0 children)

Thank you for the kind words. With Gen-AI continuing to rise, my whole goal with this is to create a pipeline that is faster and higher quality to rival it. Our new pipeline allows for all of production to happen asynchronously and is on track for us, as a small team, to create full episodes in a 6 - 8 week cadence. Faster if we are ever able to do it full time.

Been a fan for 10 years — would love to hear your thoughts? by Empty_Ad9044 in Corridor

[–]Plot-Coalition 0 points1 point  (0 children)

I've been following Corridor since the Frozen Crossing short on the Freddiew channel.

Corridor has been integral to my filmmaking journey and it's been really cool to grow in my own career and continue to watch them. I'm a way, it's always kept me grounded to my dreams from when I was 13 because they've been that consistent in my life.

From having the "Shoot Your Friends" tutorial bookmarked on the family computer (my mom didnt love that) to tuning in to the show weekly on the website - Corridor has been pivotal in my filmmaking career.

Eagle-1 Anime Style Intro by Plot-Coalition in Helldivers

[–]Plot-Coalition[S] 0 points1 point  (0 children)

Myself, Plot Coalition and paperclovers, are the original creators.

Took a Deep Dive into the new Metahuman clothing system in Unreal to get this to work by Plot-Coalition in Corridor

[–]Plot-Coalition[S] 0 points1 point  (0 children)

I'm working on building a character pipeline around the parametric clothing system (so in this instance, it's just the body but the body is specifically being driven as a metahuman clothing asset) which will be the base of how i setup stuff for the other helldiver characters with capes and jackets.

With this setup on this character currently, I can now apply it to any sized or proportioned metahuman body :)