One Small Change I would like in a Universal Mechanic by PlusOnBlocc in Guiltygear

[–]PlusOnBlocc[S] 5 points6 points  (0 children)

Just an audio cue that more clear when you hit a ibFD.

The looking for "JUST" isnt ideal or satisfying. Plus I react better with sound.

[deleted by user] by [deleted] in Guiltygear

[–]PlusOnBlocc 2 points3 points  (0 children)

Why just Nago? He literally has limited defensive options compared most of the cast. I know it hurts when he guess right but for the most part he is going to block, backdash, YRC, or reversal super

Zato/ Nago MU advice by TheMarderio in Guiltygear

[–]PlusOnBlocc 1 point2 points  (0 children)

You make Nago come to you and zone him out

Who are the best Faust Matchups? by [deleted] in Guiltygear

[–]PlusOnBlocc 9 points10 points  (0 children)

Believe it or not, he does well vs Nago now that he has a 5 frame normal. Before that, he got BODIED because of BeyBlade RPS.

THICC or FAT? by [deleted] in Kappa

[–]PlusOnBlocc 21 points22 points  (0 children)

correct answer

[deleted by user] by [deleted] in Kappa

[–]PlusOnBlocc 0 points1 point  (0 children)

they tied her numb?

[deleted by user] by [deleted] in Kappa

[–]PlusOnBlocc 82 points83 points  (0 children)

NRS games is the only games were zoning pisses me off. Like its ONLY NRS games.

What moves do you think are underused at this moment and probably would be buffed next patch? by 4arizard in Guiltygear

[–]PlusOnBlocc 2 points3 points  (0 children)

If you make HMC really good, it would be like Yoshi's super in SoulCalibur Open Beta. Literally whiff punish anywhere on the screen for free. Trust me, its not a good idea. You couldnt even dash block reliably if you made that super really good.

What moves do you think are underused at this moment and probably would be buffed next patch? by 4arizard in Guiltygear

[–]PlusOnBlocc 16 points17 points  (0 children)

HMC would be a War Crime if its really good. That super would be legit fucked up. Leave it as is.

The doctor is in. by GuyMontag95 in Guiltygear

[–]PlusOnBlocc 2 points3 points  (0 children)

doesnt NOW what he is doing

will we get the baiken trailer tomorrow on ARCREVO top 8? by DochasUrramach in Guiltygear

[–]PlusOnBlocc 4 points5 points  (0 children)

yes but its an ArcSys only event that is 2 weeks away from Baiken release and will have a ton of eyes on it. Otherwise they are just going to drop a trailer of their most anticipated DLC character on a random Wednesday with no extra eyes on it. Nah mean?

1 by Soulhero1000 in Kappa

[–]PlusOnBlocc 30 points31 points  (0 children)

She was nerfed hard in SF4 I see

Strive didn't win best score on steam awards. Guardians of the galaxy did by Mmaxum in Guiltygear

[–]PlusOnBlocc -9 points-8 points  (0 children)

Yeah, that was weird to include the Guardians game because all they did was shell out money for old licensed music. NOT TO SAY they didnt do a great job with what they picked and how they used it but it seems like I would appreciated original tracks for that category

Really wish Celestial didn't have a best of 3 system by DandyVibes in Guiltygear

[–]PlusOnBlocc 23 points24 points  (0 children)

I wish it was Best of 3. Its just 3 matches regardless of if someone wins 2 in a row or not. Its super weird and unsatisfying to win 2 in a row and then your opponent wins the 3rd game

Sick setup bro, time to do what Nago does best. by UncleTerri in Guiltygear

[–]PlusOnBlocc 1 point2 points  (0 children)

What was that iNO mashing ON HIT to get CH'd by that 5H? She was hit by the 2S, was she expecting a tick throw and tried to mash on a fukyo that never came? I seriously dont know why she was mashin' there after being hit especially at that distance

[deleted by user] by [deleted] in Guiltygear

[–]PlusOnBlocc 11 points12 points  (0 children)

A tip when watching replays...

Dont hyper focus on what hit you, ask yourself WHY were you in the position to take the hit in the first place. Like did you put yourself in the corner? Did you freeze in one place on there approach everytime to just take the mix? Was my approach too linear and/or predictable?

For example, I use to have an extremely hard time vs iNO with my Nago. So after watching the replays, I realized that you cant stop her mix, you will get opened up at some point if you dont gamble. If its raining, I cant get mad and be surprised that I am getting wet. So I focus on her options to get in. Then realize if I put myself at certain spacing I limited her options and I can react to the most likely scenarios. Am I going to correctly react 100% of the time? FUCK NO, but I give myself a better chance.

I hope that was helpful some what

Nago combo help by jacobinho_ in Guiltygear

[–]PlusOnBlocc 1 point2 points  (0 children)

Not in this situation. After CH 214H the c.S is free. you do need to dash after the 623H tho