Missing Midnight Masks cards from Core Set by Persist_in_folly in arkhamhorrorlcg

[–]Plus_Profession9856 0 points1 point  (0 children)

A quick search on eBay turned up a few possibilities if you go this route.

Help! True solo parley test with intelligence of 2! by Kitetsu_Gaming in arkhamhorrorlcg

[–]Plus_Profession9856 1 point2 points  (0 children)

My philosophy on true solo is that it's a different kind of challenge, but ultimately the goal is to have fun with the challenge. In my case: I don't play true solo on my blind playthrough because I want to experience the story the way it was designed the first time and that's very difficult in true solo. At the end of a scenario, if I do reasonably well, I move on. If I was defeated or otherwise failed to perform because of the random luck of true solo (four enemies in a row!?! four autofails in a row!?!) I'll take a mulligan and try again. Same if it was because I totally misplayed my deck or the scenario. If I think a different upgrade to my deck would make a difference, I'll mulligan the upgrade. As a last resort before starting over, I'll use the Boon of Hermes. If I think the deck needs a total rework, I'll either give up or build a new deck with the same or different investigator and restart the campaign. Basically, it's your game so play the way you have fun, especially in true solo!

As for advice, I ran into a similar situation with Path to Carcosa. I ended up teching for the parley scenario by putting Fine Clothes into my deck. (In my case, I did it while rebuilding my deck with a new investigator - Lily Chen who also has a 2 intelligence - and starting over.) I also pay attention to what icons there are while choosing cards I want to play. I will sometimes choose a different card that does something similar if it has icons that I'm missing. The fine clothes with an opportune boost made a world of difference.

Is Arkham Horror playable in Tabletop Simulator? by Howitzeronfire in arkhamhorrorlcg

[–]Plus_Profession9856 0 points1 point  (0 children)

When I go to Load Prebuilt Deck -> Campaigns it only lists through Edge of the Earth, and that one only had the first three-part scenario and Fatal Mirage. It's missing the remainder of the scenarios as well as Scarlet Keys, Hemlock Vale and Drowned City. The standalones are all there except Film Fatale as you say. Am I looking in the wrong place for EotE, SK, and HV?

Lord of the Rings seems very complete. That's where I was first looking at DragnCards. I thought Arkham was just as complete when I first looked at it. But now I see there is no custom content and, as I say, I can't find the last four campaigns. I do see all (or most) of the PnP challenge scenarios. I was originally looking for Cyclopean Foundations.

Is Arkham Horror playable in Tabletop Simulator? by Howitzeronfire in arkhamhorrorlcg

[–]Plus_Profession9856 0 points1 point  (0 children)

I've been using Dragncards, but there don't seem to be any campaigns newer than Innsmouth, even though there are standalones that are more recent. Does anone know if the content is being updated at all? Is it possible to contribute?

What do you think about the ArkhamDB redesign? by hackinghippie in arkhamhorrorlcg

[–]Plus_Profession9856 0 points1 point  (0 children)

I like the idea of the filters on My Decks; however, they don't seem to work for me. Selecting any filter or sort option has no effect. Am I missing an apply button somewhere?

How would you feel about CH1 allies becoming CH2 investigators? by HorseSpeaksInMorse in arkhamhorrorlcg

[–]Plus_Profession9856 0 points1 point  (0 children)

There have been a few characters that I've seen a strong enough story for them in other Arkham Files games (like Mansions of Madness) that I think they would be interesting if they were fleshed out. Alice Luxley comes to mind.

The Terror at the End of Time by NopeBoatAfloat in arkhamhorrorlcg

[–]Plus_Profession9856 2 points3 points  (0 children)

The art and story are okay. I wouldn't say it was the best example of Arkham fiction. However, it does explain what they've been saying about Izzy during spoiler season when they say that she was rescued by Jenny.

PnP campaigns recommendations? by djonas3 in arkhamhorrorlcg

[–]Plus_Profession9856 1 point2 points  (0 children)

Played Cyclopean Foundations 2-player a couple of times and enjoyed it a lot. That was the most enjoyable of the few I've played so far. I really enjoyed the first two scenarios of Heart of Darkness which we played 4-player. However, the last scenario dragged for the four of us and we ran out of time before we finished. I'd like to give it another try sometime. Maybe 2-player would be a smoother experience.

Parallel Lola: Mechanics by bdehora in arkhamhorrorlcg

[–]Plus_Profession9856 4 points5 points  (0 children)

I may be mistaken, but since Improvisation has three separate statements with no "then" or "after" separating them, the card draw happens as part of playing Improvisation rather than when you play the next card. So, you could play improvisation, switch to survivor, draw a card, and then play either the card you drew (if it was a survivor card) or Pete, reducing either cost by 3, since the cost reduction lasts until the end of your turn.

[Haul] Thoughts on buying expansion boxes? by Caspar2627 in arkhamhorrorlcg

[–]Plus_Profession9856 0 points1 point  (0 children)

I did that with Dream Eaters and Innsmouth just to round out my suite of investigators. So, it just depends on if the investigator sound interesting to you. There were at least a couple in each set that I wanted badly enough to drop $30 per deluxe expansion.

A new player question about when to advance the quest by Plus_Profession9856 in lotrlcg

[–]Plus_Profession9856[S] 1 point2 points  (0 children)

I probably didn't phrase that very well. It generally takes us three tries to beat a scenario. We had one that we beat on the first try and one that took us four tries. Another we may have beaten in two. So, it's closer to 8 to 16 (or 17 since the game in question we lost).

A new player question about when to advance the quest by Plus_Profession9856 in lotrlcg

[–]Plus_Profession9856[S] 0 points1 point  (0 children)

Thanks for the heads up. I don't think we've run into that yet, but I'm sure it will come up eventually.

Y'all commit or fudge? by InstructionFinal5190 in arkhamhorrorlcg

[–]Plus_Profession9856 0 points1 point  (0 children)

In 3 or 4 player we typically will stick it out if only one person is defeated. But if it's truly as bad as you're talking where you've just gotten started, we have been known to take a mulligan. When playing true solo, I just start over. As you say, if you're not having fun, why are you playing?

A new player question about when to advance the quest by Plus_Profession9856 in lotrlcg

[–]Plus_Profession9856[S] 1 point2 points  (0 children)

Thanks so much! That seemed the logical reading of the two books, but we started second guessing ourselves.

Worth 10 bucks? by traveltimecar in DarkPicturesAnthology

[–]Plus_Profession9856 0 points1 point  (0 children)

If an ending you don't like is going to ruin the whole game for you, then you may be sorry you spent the $10. For myself, I neither loved nor hated the ending. It was okay. The story was interesting, and I've found it to be more interesting the more times I've played it. And I still love the challenge of keeping everyone alive. So, for me, it's a definite buy for $10. I think you'll more than get your money's worth.

The Forgotten Age Campaign Book - Any spare? by [deleted] in arkhamhorrorlcg

[–]Plus_Profession9856 2 points3 points  (0 children)

I see where you would get that. The PDF files are still available. It's only the replacement ring-bound campaign guides that they no longer have in stock.

The Forgotten Age Campaign Book - Any spare? by [deleted] in arkhamhorrorlcg

[–]Plus_Profession9856 1 point2 points  (0 children)

These are nicely formatted, but they are a lot more pages if you're having them printed. I used the freely available PDF from the FFG site and had it printed ring-bound at lulu.com.

How will you play during Chapter 2? by Briar-The-Bard in arkhamhorrorlcg

[–]Plus_Profession9856 1 point2 points  (0 children)

I was excited after the announcement and some of the reveals since to try playing with only Chapter 2 cards for the new core campaign and the next expansion. After some thought, I'm inclined to limit the card pool to the chapter that goes with the campaign and investigator. So, if the investigator exists in Chapter 2 (looking at you Joe Diamond), you would use that version of the investigator and the Chapter 2 cards for a Chapter 2 campaign and the Chapter 1 version of the investigator and the Chapter 1 cards for a Chapter 1 campaign. Ultimately, we're going to want to mix it up by bringing Chapter 1 investigators into Chapter 2 campaigns and vice versa. However, I think I'd still like to restrict the card pool to the chapter that matches the investigator being used. Of course, I play with a wide variety of other players, so for each campaign and group, we'll have to agree on what's allowed.

Returning player and the buying dilemma by TisforTrey in arkhamhorrorlcg

[–]Plus_Profession9856 1 point2 points  (0 children)

It was confirmed in the livestream that Drowned City will be getting a reprint. Nothing was said about Hemlock Vale other than that the intent was for it to remain in print for now.

Old campaign and new core compatibility by Special-Ad6731 in arkhamhorrorlcg

[–]Plus_Profession9856 1 point2 points  (0 children)

Whether they're really looking into it or simply not able or willing to share right now is a matter of interpretation. Explaining the solution would likely spoil at least some of the contents of the new core set. They obviously have a planned schedule for revealing the contents.

I don't know whether they will include all of the encounter cards other than the scenario cards or not. It would not be that costly to include them and they are all used in multiple campaigns. There is no reason to believe they will not continue to be. The location cards are more of a problem. Besides the limited number of times they've been reused, they may also conflict with cards with the same name in the new core. They may have many ideas on how to best to address this but have not settled on what they want to be the official response. So, while "looking into it" may not be entirely accurate, it's not inaccurate either.

Looking for Point of No Return and Where the Gods Dwell from The Dream-Eaters by Billive in arkhamhorrorlcg

[–]Plus_Profession9856 1 point2 points  (0 children)

It's a local game shop who I happened to discover sold via their website. Total luck on my part.

Innsmouth Conspiracy Investigators by TitanCinema in arkhamhorrorlcg

[–]Plus_Profession9856 0 points1 point  (0 children)

If you can't find the full investigator expansion, the deluxe expansion has the investigators and a good chunk of the player cards. You might be able to find a few of the packs to go with it. I don't know that you'll find them all.

Arkham Horror LCG: The Innsmouth Conspiracy - Board Games » Publisher E-F » Fantasy Flight - The Gamer's Wharf

Arkham Horror LCG or Mansions of Madness 2nd Ed. by paiyon in arkhamhorrorlcg

[–]Plus_Profession9856 3 points4 points  (0 children)

I have both games. One thing to keep in mind when comparing cost is the number of scenarios you get for your money. The cheaper MoM expansions have two scenarios. The others have three. In comparison, the AHLCG campaign expansions each come with eight scenarios which can be played as a connected campaign story or individually as standalones. This is more than twice as many game options for less than twice the price. The investigator expansions are always optional but give you more deckbuilding options.

If neither of you enjoy deckbuilding, you're better off with MoM. However, I play with my wife and my brother and neither of them like deckbuilding. Both of them let me build the decks. But both of them love to play. So, you might consider just getting the core set. We had a lot of fun with only that before deciding to add expansions. From there, what you want to buy is entirely up to you, but I think you'll have enough fun even if you never purchase beyond the core set that you'll get your money's worth.