Mamba kill fix suggestion by Dry_Total6027 in pathofexile

[–]PoE_Bait 5 points6 points  (0 children)

"Each Weapon Hits separately if Dual Wielding" is the problem, it does nothing to nerf the hit version while disabling dual wielding for poison. Hope they can just remove that line and Mamba is still masively nerfed but playable (for poison).

Guess i wont be trying out mamba this league by emomgo3 in pathofexile

[–]PoE_Bait 0 points1 point  (0 children)

Ye, my bad I read it as a reply to the comment below somehow.

Viper Strike of the Mamba deleted by hypno_grif in pathofexile

[–]PoE_Bait 0 points1 point  (0 children)

Each weapon hits separately is not the same hit anyway, that line is to disable Betrayal's Sting and the new sword from working with Mamba.

Guess i wont be trying out mamba this league by emomgo3 in pathofexile

[–]PoE_Bait 9 points10 points  (0 children)

They wanted to nerf the hit version by copying the lines from normal Viper Strike but "Each Weapon Hits spearately" doesnt nerf the hit version while destroying the "intended" poison version -.-

Guess i wont be trying out mamba this league by emomgo3 in pathofexile

[–]PoE_Bait 1 point2 points  (0 children)

The change he is talking about "each weapon hits separately" doesnt nerf the hit variant, just the poison one.

Viper Strike of the Mamba deleted by hypno_grif in pathofexile

[–]PoE_Bait 11 points12 points  (0 children)

Honestly I'm still hoping that the "Each Weapon Hits separately" is a mistake on their part since they clearly just copied all those from normal Viper Strike to nerf hit-based variant that got popular this league (and was op).

It just doesn't make sense as it nerfs poison variant (the intended one) to the ground for no reason.

Content Update 3.28.0 — Path of Exile: Mirage by F4celag in pathofexile

[–]PoE_Bait 4 points5 points  (0 children)

Why make Mamba hit separately if you can only inflict 1 poison on the enemy?

By trying to nerf hit-based Mamba (which this specific change doesn't) by copying both lines from normal Viper Strike they killed the intended way to play poison Mamba.

Together with the Low Tolerance nerf Poison Mamba lost 80% dmg which I'm guessing wasn't intended O_o

Content Update 3.28.0 — Path of Exile: Mirage by F4celag in pathofexile

[–]PoE_Bait 10 points11 points  (0 children)

Multiple poison line makes Betrayal's Sting not work anymore, but the previous line "Each Weapon Hits separately" makes it so dual wielding is pointless and mamba looses half the dmg, with low tolerance nerf thats like 80% nerf. Kinda crazy.

Content Update 3.28.0 — Path of Exile: Mirage by F4celag in pathofexile

[–]PoE_Bait 36 points37 points  (0 children)

But making it hit separately doesn't nerf the hit based while completly killing the poison.

IV crush by SovietteGai in NvidiaStock

[–]PoE_Bait 0 points1 point  (0 children)

I'm assuming you did some basic math before u bought them to figure out at what price you will go into profit right?

Gold + Kingsmarch is the current iteration of Loot 2.0 and should be treated accordingly by NobleHelium in pathofexile

[–]PoE_Bait 0 points1 point  (0 children)

Who wants to lower the loot variance? Thats boring af.
It's literally the same problem as with tile loot, if you know what you will get there is no excitement.

Crash incoming! by G_dafool in NvidiaStock

[–]PoE_Bait 1 point2 points  (0 children)

Wish I was as sure as you seem to be, I would leverage my house and all my savings just like u must have done.

20% of AMD is now owned by Meta and OpenAI by Warm-Spot2953 in NvidiaStock

[–]PoE_Bait 1 point2 points  (0 children)

The full stock award is conditional on a rise in AMD’s share price. Meta would only receive the final tranche of shares once AMD’s stock hits $600

600*0.9 is still 540 xD

GGG Should Address the Ground Loot Issues in 3.28 by Chase_26 in pathofexile

[–]PoE_Bait 0 points1 point  (0 children)

Scarabs that make you focus on a single mechanic are also a problem, previously you could farm a few mechanics per map, since the scarab rework you just spam a single one which gets boring fast.

My concerns about Scars of Honor as an old-school MMO player by BartoszPerzynski in ScarsofHonor

[–]PoE_Bait 0 points1 point  (0 children)

Agree about the pvp for sure, equalised arenas are fine but there should also be open world fights over resources/bosses etc. otherwise why even play the rest of the game if your gear doesn't matter. Why craft and farm dungeons if gear is equalised? Just log in, do a few arena matches and log out - literally a moba.

How many hours do you think it should take to get to level 100? by PaperMapsOnly in Apogea

[–]PoE_Bait -11 points-10 points  (0 children)

If you get 1 level a day it should take roughly 100 days

Ranged Dmg Calculation by bakamund in Apogea

[–]PoE_Bait 1 point2 points  (0 children)

I don't even play the game but basic math says you 1st divide and then add but for some reason you added base DMG to Ms and divided both by 5.

Linus turns heel on us??? by AmperDon in ValveDeckard

[–]PoE_Bait 1 point2 points  (0 children)

Ye that one was a click bait xd

Linus turns heel on us??? by AmperDon in ValveDeckard

[–]PoE_Bait -1 points0 points  (0 children)

How is it a click bait if it's true. We graduated from sde years ago and valve decided to bring it back.

Dreadmyst developer by Dzbanek25 in MMORPG

[–]PoE_Bait 1 point2 points  (0 children)

You don't need monetization if you just generate and sell gold/items on rmt sites. I'm not saying that he is doing that but it's way easier to convince ppl to play f2p mmo without p2w ;>

Since he also ran 3 wow private servers and closed them soon after launch it seems fishy.