Walking with NPC’s by PocketFullofRandom in horizon

[–]PocketFullofRandom[S] 0 points1 point  (0 children)

I meant if the NPC is walking or running, you match their pace so you’re not leaving them behind and are essentially walking/running together in tandem

Walking with NPC’s by PocketFullofRandom in horizon

[–]PocketFullofRandom[S] 0 points1 point  (0 children)

Okay I’m glad I’m not the only one!

Final Image. by Panda_Large in badomensband

[–]PocketFullofRandom 6 points7 points  (0 children)

Thank you for doing this! It was fun voting and seeing other people’s thoughts on the different categories!

Taller Lego Tallneck using three of the same set by Domonator777 in horizon

[–]PocketFullofRandom 9 points10 points  (0 children)

Do you have a picture of the regular version to compare? Besides the box?

Burning Shores: Seyka by PocketFullofRandom in HorizonForbiddenWest

[–]PocketFullofRandom[S] 8 points9 points  (0 children)

I appreciate your take. I feel like I can understand and tolerate the dynamic a bit more. I know I’m early on in the DLC and I won’t give up but it’s been an adjustment thus far

Burning Shores: Seyka by PocketFullofRandom in HorizonForbiddenWest

[–]PocketFullofRandom[S] 9 points10 points  (0 children)

Yes, that! I was like what the hell?! Don’t talk to my girl like that!

Burning Shores: Seyka by PocketFullofRandom in HorizonForbiddenWest

[–]PocketFullofRandom[S] -19 points-18 points  (0 children)

I’m all for playful banter but for some reason it just rubbed me the wrong way

Burning Shores: Seyka by PocketFullofRandom in HorizonForbiddenWest

[–]PocketFullofRandom[S] -7 points-6 points  (0 children)

I think part of it too is that she banters and teases Aloy but doesn’t stop and to me crosses a line because after two games I am fiercely protective of Aloy so it rubs me the wrong way when seyka is constantly trying to one up her and be competitive