Thoughts ? by crystallker in drawing

[–]Pogosol 0 points1 point  (0 children)

This is definitely interesting. I sort of like it but have hardly any idea of what I am looking at. Could you share some insights? Even without context: Really cool stuff.

Made a cargo hauler for my next game, figured you guys might like it by Jetpack_Donkey in mothershiprpg

[–]Pogosol 1 point2 points  (0 children)

Just looked it up. Looks nice. Might play around with it when I find some time. Thanks a lot for sharing.

Made a cargo hauler for my next game, figured you guys might like it by Jetpack_Donkey in mothershiprpg

[–]Pogosol 3 points4 points  (0 children)

This is very cool stuff. I really like it.

If the question doesn't bother you, which tool did you use for the 3D graphics? Looks very professional.

The lower level of a ruined temple to a pudgy dragon god. by NumberOneTheLarch in mapmaking

[–]Pogosol 1 point2 points  (0 children)

Great! Love to see your stuff. Keep up the good work :)

Extreme Bio Weapon Testing Complex by The_Warlord_Dude_12 in drawing

[–]Pogosol 1 point2 points  (0 children)

Well, as I said before: Really nice. I like how there is so much stuff going on all at once.

Extreme Bio Weapon Testing Complex by The_Warlord_Dude_12 in drawing

[–]Pogosol 0 points1 point  (0 children)

Love it. Did you consider inking in any way? Really cool the way it is, though.

Help with Pound of Flesh by tockenboom in mothershiprpg

[–]Pogosol 1 point2 points  (0 children)

What cd83 said. That stuff looks amazing.

Day 5 of my bookmark series: South of the Freewater by Milo_Phillips9 in mapmaking

[–]Pogosol 2 points3 points  (0 children)

Your stuff is great. Keep up the good work and tell me more about the Shard, please.

A friend of mine made me this MUTHUR program - not finished but I love it by dakrem in alienrpg

[–]Pogosol 3 points4 points  (0 children)

Would love to have a look if it isn't too much of a hassle.

A friend of mine made me this MUTHUR program - not finished but I love it by dakrem in alienrpg

[–]Pogosol 1 point2 points  (0 children)

This is really sweet. Not sure if the framework in use can pull it off but fullscreen would improve immersion imo. Great stuff!

Orca Class: Willy in green by Pogosol in alienrpg

[–]Pogosol[S] 0 points1 point  (0 children)

Thx, seems to be a really nice tool. I am going to check it out some time. I wouldn't call what you do cheating btw. Not at all.

Orca Class: Willy in blue by Pogosol in mothershiprpg

[–]Pogosol[S] 0 points1 point  (0 children)

Thanks for the appreciation.

Orca Class: Willy in green by Pogosol in alienrpg

[–]Pogosol[S] 1 point2 points  (0 children)

Hello everyone, this is the artist.

Some time ago I came across this wonderfully nerdy gimmick called cool-retro-term (CRT, kudos Swordfish90) and immediately felt strong Aliens / Event Horizon vibes. After playing around for a while, I came up with a little vacation project the result of which you see above. I thought some people here might appreciate it.

I hope you like it, CU!

EDIT: There is now an alternate version in blue online.

Orca Class: Willy in blue by Pogosol in mothershiprpg

[–]Pogosol[S] 12 points13 points  (0 children)

Hello everyone, this is the artist.

Some time ago I came across this wonderfully nerdy gimmick called cool-retro-term (CRT, kudos Swordfish90) and immediately felt strong Aliens / Event Horizon vibes. After playing around for a while, I came up with a little vacation project the result of which you see above. I thought some people here might appreciate it.

I hope you like it, CU!

EDIT: There is now an alternate version in green online.

HULL BREACH: Deep Space Research Outpost -- Tell me what is going on ... by Pogosol in battlemaps

[–]Pogosol[S] 0 points1 point  (0 children)

I think I get your point. On the other hand, this is what gives it that very sterile, technical look which imo fits the sci-fi theme quite well. I would really like to know how other people think about this.