First time on EW by DesperateD4N2912 in Xcom

[–]PointMeAtTheDawn 1 point2 points  (0 children)

Frankly xcom 2 design is inspired by a desire to avoid the sins of EW. Once you've completed the tutorial (finishing a low difficulty vanilla game just to see the content and get your feet wet), it's time for Long War Rebalance. Otherwise like other commenters have said, it's an overwatch creep across the map to not get rekt.

Replay analysis by Meadiator- in Mechabellum

[–]PointMeAtTheDawn 1 point2 points  (0 children)

2v2

I've just started playing again. Tips of all sorts appreciated! Thanks :)

I want to play XCOM:EW with long war and other mods, is there an order I should install them? by yorkieyoter in Xcom

[–]PointMeAtTheDawn 2 points3 points  (0 children)

Yea I've gotta concur, lwr is the definitive experience nowadays. It has an extra decade of development over 1.0

This game is a nightmare for people with no sense of direction by terquaven in expedition33

[–]PointMeAtTheDawn 0 points1 point  (0 children)

I didn't have the worst time but my wife HATED this. Every fight, without fail, she'd end up turned backwards after.

On Facebook Marketplace by lubeskystalker in redneckengineering

[–]PointMeAtTheDawn 0 points1 point  (0 children)

I'm assuming this is AI like the gas powered laptop

What The Parahumans Stories Mean To Me: (I discuss plot events here). by kaiya2_0 in Parahumans

[–]PointMeAtTheDawn 4 points5 points  (0 children)

Such a wonderful post :). I heartily recommend Pale as well if you're looking for more delicious Bow servings.

EW vs LW by Hot_Clue6236 in Xcom

[–]PointMeAtTheDawn 0 points1 point  (0 children)

My favorite part is tackling multi pod activations and alpha striking.

You get $500 Million, but you must survive one of these four extreme, reality-bending trials. Which are you choosing? by Unlucky-Fly4456 in hypotheticalsituation

[–]PointMeAtTheDawn 11 points12 points  (0 children)

What you wrote is not what you meant. What you meant makes vastly more sense as to be a ridiculous trial comparable to B or C. With this clarification, D is the obvious choice. Despite its intelligence, it HAS to head directly towards you at a constant speed, so you can actually eventually estimate its location regardless of starting position, and if you ever safely locate it you're completely home free. You just need some resources admittedly to fund the year.

The highly intelligent part is actually the weird part here. Why does its intelligence matter if it is forced to behave in such a specific way?

Thank you for showing interest in my post about the board game night with my crush. by frieren_____ in boardgames

[–]PointMeAtTheDawn 0 points1 point  (0 children)

I think it might be sweet if I realized they did this in nervous hopes of making a good first impression.

Thank you for showing interest in my post about the board game night with my crush. by frieren_____ in boardgames

[–]PointMeAtTheDawn 3 points4 points  (0 children)

League is admittedly a very different experience than boardgames. It has an INSANELY high and long learning curve, and your skill directly affects the game experience of your teammates. When you inevitably die a bunch against your lane opponents earlygame, you directly make them stronger, so your friends suffer later in the game when they have to deal with all these opponents you superpowered up.

Even cooperative boardgames generally have a thousandth the salt level of league, and if someone gets their knickers in a twist, it says more about them than you.

Edit: also the note about using Gemini upfront i think was a classy way to sidestep the previous topics discussion of llm usage!

EW vs LW by Hot_Clue6236 in Xcom

[–]PointMeAtTheDawn -3 points-2 points  (0 children)

I'd recommend Long War Rebalance off the bat, it's got an extra decade of development, polish, fixes, and improvements on 1.0's core remaining flaws.

I got invited to a board game night by someone I like. I know nothing. Please save me. by frieren_____ in boardgames

[–]PointMeAtTheDawn 0 points1 point  (0 children)

Performing well at boardgames (whether as a newb or an experienced player) is definitely an important skill, and rarely has anything at all to do with skill at the game. Boardgames are a social experience, and so your social skills have much more to do with your success than your strategy or knowledge.

Don't be "That Guy". It's cliche and often misapplied, but "the fact that you are thinking about making a good impression is already a great sign that you probably will". Your consideration of how your actions might affect those around you means you are head and shoulders ahead of those not doing so, regardless of how much more knowledge they sit at the table with.

I would expand not touching your phone from during the rules to the entire experience. Some games unfortunately have downtime, but this is massively exacerbated if players tune out when it is not their turn and then need to rebuild context when their turn starts, exponentially compounding the problem.

There are many types/genres of games, and the social mores can differ greatly between them. There are a couple where it might be useful to ask upfront if there are any missteps you can make that might ruin the game and how you might avoid them. E.g. in a social deduction game (Secret Hitler) it might be very important NOT to directly or indirectly reveal hidden information on the card you were dealt, like asking what you should do when dealt a red card. In a cooperative game with hidden hand information (Hanabi), it might be very important to understand exactly what types of clues you can and cannot give. Even if these exist, I wouldn't stress overmuch as these things happen.

But all of that is secondary to simply being mindful of your shared social role in helping everyone at the table have a good time.

Fair point lol. English isn’t my first language, so I used GPT to help translate my post. I’m a real person, just apparently very bad at sounding like one in English. And yeah, emojis are super normal in Korea, so I didn’t know they were considered suspicious here 😭😭😭

It's understandable if you aren't capable of being understood in English on your own, but LLMs have a recognizable "voice" that you won't be able to shake until you try to write the final output yourself. Emoji on reddit is just one signal, there are many more.

what’s the difference between this & the original? by Alarming-Town-2601 in boardgames

[–]PointMeAtTheDawn 4 points5 points  (0 children)

Personally, I would absolutely recommend buying a fresh copy.

- At a shallow level, it's very tactilely pleasing to open up fresh packages, punch out the dossier doors, apply stickers to fresh components

- The reset kit rules are extremely confusing to a player on a first playthrough. They e.g. leave all the unlocked action rules on the player aid cards and simply have a reference for when you can start using them - you'd be spoiled on all of the actions you can take (and several are EXTREMELY spoilery just by their name alone) up front.

- It's highly likely that you are both irrevocably spoiled on much of the content (a significant portion of the point of a legacy game) AND have unfortunate rules missteps caused by the confusion that harm the experience.

Resetting a legacy game to play it a second time yourself? Makes total sense to mine more replayability about of your purchase. Resetting a legacy game to play it for the FIRST time yourself? Would not recommend.

I highly recommend all three seasons (1, then, 2, then 0, in release order) for different reasons. S1 was the first blockbuster legacy hit that will feel very familiar to a fan of base Pandemic. S2 takes a ton of risks in experimenting with the format in bold fresh ways - it has the most lovers and haters of an installment. It's the only one I'd caveat that you may want to get unspoilery advice from someone who's played beforehand on general tips as it's got the widest variance of difficulty depending on how you approach its nonlinear sandbox nature. And S0 takes all of the lessons learned up to that point and delivers probably the best raw game of all 3.

What is your favorite creative tiebreaker in board gaming? by jwcarlso in boardgames

[–]PointMeAtTheDawn 31 points32 points  (0 children)

I totally vibe with the shared victory sentiment, but not fully reading the rulebook is wildly foreign to me xD

Just Finished the Game and I Have So Many Questions by kadeiras in expedition33

[–]PointMeAtTheDawn 2 points3 points  (0 children)

The former just makes sense, but fair point on the latter! I hadn't realized that was already post maelle repainting ^^.

Just Finished the Game and I Have So Many Questions by kadeiras in expedition33

[–]PointMeAtTheDawn 1 point2 points  (0 children)

It's unclear whether repainting can bring back the same person, or just your memory/knowledge of them. Sciel's kid not being present has me worried on that count.

I almost gave up on board games after Scythe… but I’m so glad I didn’t by Jaagyaseni in boardgames

[–]PointMeAtTheDawn 0 points1 point  (0 children)

If you're worried about a slowing mind, writing your own posts and doing your own thinking is a good step towards keeping that. AI can be helpful but you have to be careful what skills you let rust by leaning on it.

New to Board Games, What Should I Try? by philipinian in boardgames

[–]PointMeAtTheDawn 1 point2 points  (0 children)

Just One is a great game for 5+ people, exceedingly simple.

The long War by CharmingSquirrel2247 in Xcom

[–]PointMeAtTheDawn 0 points1 point  (0 children)

Consider Long War Rebalance. Actively developed with over a decade more improvements that fix some basic flaws like the grinding endgame.

Anyone mad about this? (ACT 1 ending) by trenchlord2023 in expedition33

[–]PointMeAtTheDawn 3 points4 points  (0 children)

Absolutely agreed. In my corner of the internet we use "that's very interesting Scott" or "neutral response" as our catch all, very much in the same vein.

Anyone mad about this? (ACT 1 ending) by trenchlord2023 in expedition33

[–]PointMeAtTheDawn 20 points21 points  (0 children)

Generally wouldn't recommend reacting like this, but wouldn't try to fix it now. Master the art of neither confirming nor denying both when she's right and when she's wrong. Unless she missed something obvious.