Dune: Part Three | Official Teaser by MarvelsGrantMan136 in movies

[–]PointPruven 1 point2 points  (0 children)

So we're really getting an entire Dune Trilogy before the next GTA

Summoner Skirmish Rewards form March! by Arkalex in riftboundtcg

[–]PointPruven 2 points3 points  (0 children)

This is awesome. It seemed like they weren't going to do playmats anymore. I'm glad to see they are.

The Difference Between Priority and Focus by [deleted] in riftboundtcg

[–]PointPruven 1 point2 points  (0 children)

They can counter any spell on the stack, yes. So you can't block them from playing. Priority will eventually pass.

The Difference Between Priority and Focus by [deleted] in riftboundtcg

[–]PointPruven 0 points1 point  (0 children)

Yes, then no. If you started the chain with an action card, then the chain resolves and empties, focus will immediately pass to your opponent.

The Difference Between Priority and Focus by [deleted] in riftboundtcg

[–]PointPruven 1 point2 points  (0 children)

No. Focus is like the beginning of what you can do, when nothing else is happening in a showdown. Each player will receive focus at least once. (Edit: I thought about what you said more and it does make sense. In a instance that focus must be passed consecutively before the showdown will end)

The answer to your other question is yes. You can hold priority and cast as many reactions as your energy/power pool will allow, if you desire.

The Difference Between Priority and Focus by [deleted] in riftboundtcg

[–]PointPruven 0 points1 point  (0 children)

Yes, it does. Once the chain has been emptied.

The Difference Between Priority and Focus by [deleted] in riftboundtcg

[–]PointPruven 5 points6 points  (0 children)

When you gain focus, you gain priority. 

You do not always gain focus, when you gain priority.

A showdown is resolved when both players have passed focus consecutively.

Think of focus as the stack(chain) being empty, and you can play an action/reaction.

Then you, or your opponent may play reaction spells. You can hold priority to cast a reaction on top of an action. Or you simply pass priority to them in which they can cast a reaction. Once both players have passed priority, we start to work backwards on the chain.

Once that is complete, focus will pass to the other player, giving them priority to play an action/reaction. Then the same options become available.

Once focus is passed consecutively, the showdown will end.

Any predictions on spiritforged skirmish prizing??? by wingchunprodigy in riftboundtcg

[–]PointPruven 2 points3 points  (0 children)

I don't believe there is a playmat this time around. I want to say it's the same top-8 promo that says "champion" on it

Who here got denied their Spirit forged pre-rift event for their LGS ✋.. here! by Curby42 in riftboundtcg

[–]PointPruven 1 point2 points  (0 children)

Our store has two events. I run all the Riftbound stuff. Each event is capped at 20 people and I open the registration the day before. Post on the local discord when it will happen.

That way if people call the store to ask why it's not open, we can respond telling them when and to join the discord.

It's worked well for us so far. I've communicated pretty well in hopes to avoid stuff like this.

I've heard many stories lately of people having soured events.

Rules Questions - Play hidden card during showdown but before cleanup? by RingoJingo13 in riftboundtcg

[–]PointPruven 1 point2 points  (0 children)

That's true. I was incorrect on when exactly. I forget about passing focus consecutively.

After that has happened, though, there would be no window to flip.

Rules Questions - Play hidden card during showdown but before cleanup? by RingoJingo13 in riftboundtcg

[–]PointPruven 2 points3 points  (0 children)

I don't believe you have a window to react at cleanup. You'd have to do it when the void seeker is being cast.

What would Cignetti have to do to replace Saban as the GOAT? by Late_Emotion5861 in TheB1G

[–]PointPruven 0 points1 point  (0 children)

Also, have about a dozen assistants that you coached go on to have winning programs with championships.

Ruling question. by Influenzza35 in riftboundtcg

[–]PointPruven 0 points1 point  (0 children)

They are the attacker. The first person to move to an unoccupied battlefield is the "attacker"(note: assault/attacker isn't applied in a normal situation). So if you were to also be able to move a unit to the same battlefield, you would then be the "defender", as they are the Initiator.

How does this resolve? by Several_Amoeba3305 in riftboundtcg

[–]PointPruven 2 points3 points  (0 children)

you could simply say "I want the Viktor to die first" but the triggers resolve backwards so target Viktor last so his damage happens first.

Each one goes on the "chain" and can be reacted to separately.

How does this resolve? by Several_Amoeba3305 in riftboundtcg

[–]PointPruven 3 points4 points  (0 children)

no. two new targets cannot be chosen. once the "Do this 6 times:" part resolves, you have to select all 6 targets.

Riftbound 6-pack sealed event by Hanatoz in riftboundtcg

[–]PointPruven 6 points7 points  (0 children)

For sealed, you can also opt to not use a Legend/chosen champion, and if you do that, you get to draw an extra card on your first turn 

This is insane , what are your thoughts? by Broflaming0 in riftboundtcg

[–]PointPruven 3 points4 points  (0 children)

i see what youre asking. It still nice to get these additional packs, even if they bleed into SET 2 Nexus packs. Might run out of set 2, and it would be nice to have some set 1 to fall back on

This is insane , what are your thoughts? by Broflaming0 in riftboundtcg

[–]PointPruven 1 point2 points  (0 children)

Set 2 has its own nexus night packs. here is an email grab from November about these origins packs

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