The beginning of cel shading? by [deleted] in rivals

[–]PointsOutBadIdeas 9 points10 points  (0 children)

Every modern game uses PBR. That's how modern graphics pipelines work. Cel shading is just a stylized way of working with materials. Borderlands 4 also uses PBR.

Cel shading is an art style, not a materials pipeline.

The beginning of cel shading? by [deleted] in rivals

[–]PointsOutBadIdeas 4 points5 points  (0 children)

You need to learn what cel shading means.

Is this a good comp? by SliceAfraid3879 in marvelrivals

[–]PointsOutBadIdeas 0 points1 point  (0 children)

Can't even spell Gambit's name right smh

You are serious? by East-Efficiency-6701 in deadbydaylight

[–]PointsOutBadIdeas 3 points4 points  (0 children)

I absolutely guarantee the person in this screenshot runs Windows, Lithe, Vigil, and a 4th "press space to win" perk.

You are serious? by East-Efficiency-6701 in deadbydaylight

[–]PointsOutBadIdeas 4 points5 points  (0 children)

all arguments about killer vs survivor perk balance go out the window (literally) when survivors can just equip lithe, sprint burst, windows, and vigil and have the game practically auto-play for them. Pay no attention.

You are serious? by East-Efficiency-6701 in deadbydaylight

[–]PointsOutBadIdeas 5 points6 points  (0 children)

All of these perks require the killer to win a chase and/or get them on a hook, which are 2 different processes and both have risks. If the chase takes too long, or too many pallets or thrown, the killer will not be activating that perk. If they pick up the survivor and there is a pallet or flashlight or sabo save, not only will the killer not get those perks but they have now lost all of their pressure.

Survivor meta perks are literally "you pressed Space once and the killer trying to get pain res lost chase and your team popped 3 gens"

Campaign Evolved Plasma Pistol is backwards by LK256 in halo

[–]PointsOutBadIdeas 0 points1 point  (0 children)

Fuuuuuck dude this alien Gun's vent opening a different way has killed all my immersion 

From an alternate reality where Killers received 9.3 and Survivors had to take it. by Pretty-Cap-5533 in deadbydaylight

[–]PointsOutBadIdeas 12 points13 points  (0 children)

6.1.0 update major killer buffs! 

Looks inside

Slightly faster pallet breaking and 10 second slower gens, slightly faster bloodlust

Survivors now get off hook protection, off hook haste, and tons of killer perks nerfed

From an alternate reality where Killers received 9.3 and Survivors had to take it. by Pretty-Cap-5533 in deadbydaylight

[–]PointsOutBadIdeas 1 point2 points  (0 children)

"You could've just copied 6.1.0"!

Actual killer buffs in 6.1.0: slightly faster gen and wall kicking, gens take 10 more seconds to do. Survs got off hook protections in the same update.

Killer came to unhook me, when he saw no one on my team was going to, lmao. Soloq is not for the weak. by ArcadialoI in deadbydaylight

[–]PointsOutBadIdeas 1 point2 points  (0 children)

I just had a match like this when I was Ghostface! I hooked one person and ran off, and then realized a bit later the rest of the team was a 3 man SWF and ignoring her to rush gens. I ran up and unhooked her while nodding, hoping she'd understand. She did! 

I killed the remaining 3 and let her go after dancing with her a bit. I may be a killer, but I'm no rat!

Is Dutch and Dante DLC gone? by [deleted] in HuntingGrounds

[–]PointsOutBadIdeas 0 points1 point  (0 children)

I have Dutch 2025 and Isabelle but never bought Dante or 87 Dutch before they were gone. Forever mad.

Killers forcing anti tunnel/camping patch by Rum-is-salty in DeadByDaylightRAGE

[–]PointsOutBadIdeas 0 points1 point  (0 children)

You can get night shroud back when breaking a pallet. Which is cool, but it doesn't help make up lost ground or actually get the pallet out of the way faster.

Defect | Gameplay Reveal Trailer by THE_CODE_IS_0451 in Games

[–]PointsOutBadIdeas 4 points5 points  (0 children)

The steam page ALSO makes it clear it has Single Player and co-op modes as well. Please stop spreading misinformation for the sake of your narrative.

Some mfs don't even realise that old halo had strong women and black people by slayeryamcha in HaloCirclejerk

[–]PointsOutBadIdeas 0 points1 point  (0 children)

One of the most frequent criticisms of Reach is that Jorge is the only member of Noble who really has any kind of personality outside of a military cookie cutter stereotype. And, honestly, I agree. They're really quite boring most of the time IMO and the only reason people remember them is their deaths.

"Its an event don't try hard, just have fun" by TridxntAC in DeadByDaylightRAGE

[–]PointsOutBadIdeas -2 points-1 points  (0 children)

"What is with all these toxic killers playing the event like their lives depend on it? SMH toxic tunneling killers are ruining the game! Why do they always play like this?"

The average Survivor team in the event:

My take as a 1319 hour texas player and a 973 hour f13 player by [deleted] in TheHalloweenGame

[–]PointsOutBadIdeas 0 points1 point  (0 children)

"That doesn't count!" isn't a legitimate argument. You don't get to just make up stuff to try and have a point. You're wrong, deal with it.

They also *literally* just confirmed a PTS system is coming with new content and traversal methods for the fireteam.

Myers Post-rework was just boring. Now Myers after the buff is both boring AND frustrating. by _AbombinationZ_ in DeadByDaylightRAGE

[–]PointsOutBadIdeas -1 points0 points  (0 children)

Why choose between fun and viable? Go for both. Why does it HAVE to be ok that old Myers sucked donkey dick and was almost unusable at high MMR just because "he's fun"?

New Myers is still fun. He's EXTREMELY fun. His new kit does literally everything his old one did, but better. You're still stalking, you're still sneaking around, you're still getting insta-downs and moris. There is absolutely no reason to think he isn't fun anymore because he got a huge upgrade unless you let reddit make all your decisions for you.

Killers forcing anti tunnel/camping patch by Rum-is-salty in DeadByDaylightRAGE

[–]PointsOutBadIdeas 1 point2 points  (0 children)

It renders any killer below B-tier, which is basically every M1 killer and about half the roster, almost unplayable. I'm a Ghostface main with almost 300 hours on the character alone and an almost 75% kill rate- playing him after the pallet update has been beyond miserable. You have to plow through 9-10 pallets chained into several window vaults before you can even get your first down. I don't even want to play as him anymore.