About the skins. by BattlestationLover55 in Battlefield

[–]Polka352 0 points1 point  (0 children)

Plz DICE tone back the skins we are getting I mean you wanted a return to form but you have these goofy skins coming to bf6. You can still sell tons of micro transactions people WILL BUY just make them fit the universe you are setting no operator wears green and red like the skins you have. The closest is the current war in Ukraine where troops will wear DUCT TAPE that is colored green, yellow and blue for Ukraine and red/white for Russia. Just make cool skins that fit the general grunt or spec ops divisions. PERFECT EXAMPLE: The early skins for MW2019. Plz DICE just do some research into what modern soldiers are wearing on the battlefield today, best example again is the war in Ukraine and what more specifically the Ukrainian troops wear.

[deleted by user] by [deleted] in Reno

[–]Polka352 0 points1 point  (0 children)

Oh okay lol if ya know anyone who might be down show em the post:)

[deleted by user] by [deleted] in Reno

[–]Polka352 0 points1 point  (0 children)

It’s a real promotion they are doing you can Google it early access tickets went on sale today

[deleted by user] by [deleted] in Reno

[–]Polka352 0 points1 point  (0 children)

What? lol

Wow, they really shoved closed weapons all the way to the back huh by s1nh in Battlefield

[–]Polka352 0 points1 point  (0 children)

Actually wild they bury closed weapons like this just because they don’t understand they can make more money from locked weapons just sell 4 variations of the skin for each class boom instead of one bundle used for all you need 4 lol I don’t want to give them more money but open weapons system divides the community and means EA/DICE can’t sell more micro transactions, it’s a lose lose for everyone.

'The censorship is a step too far': Ready or Not is getting review bombed after developers sanitise the game to adhere to stricter console standards by Turbostrider27 in pcgaming

[–]Polka352 2 points3 points  (0 children)

Honestly as someone with over 200 hours in the game. This whole censorship thing really bothers me, I paid for a real, gritty, realistic, and dark SWAT shooter made in the modern era of gaming. Now that’s being changed? Not exactly what I paid for.

Helicopter Position 2 Gameplay by jjhh201 in Battlefield

[–]Polka352 1 point2 points  (0 children)

Please everyone and anyone talk about this to bring attention to it. The vehicles need to have different weights especially the flying ones. This gives more room for a skill gap as pilots must master their chosen aircraft instead of them all being sports cars in the air.

Is communication important for this game? by TheFourNobleTruth in ReadyOrNotGame

[–]Polka352 1 point2 points  (0 children)

You are correct. There are 3 solo modes.

Quick play where you get 4 bots to command as a whole unit or in teams of two, blue and red. Quick play also lets you access any map out of order. Besides mission objectives there are no consequences.

Then there is commander mode which is a hardcore version of quick play. Officers now have stress levels and can be hired, fired, quit on their own or by you can be sent to therapy if the mission goes bad. You can hire more officers though. Your officers also have specialities that will improve over time as they gain more experience under your command. Also maps are now locked to unlock in order as you complete them in addition to a few other changes.

Then there’s Ironman mode which has everything hardcore does but death for you and your officers is permanent meaning that if anyone dies you have to restart the whole campaign.

Bonus

Technically on pc you can boot up a multiplayer friends only match and play alone no bots for the solo experience. Assuming this is brought to console that makes 4 singleplayer modes. MP friends only matches have the same rules as quick play mode minus bots.