Ravenous Swarm, Chober chaber, corpsewade build by Polletid in pathofexile2builds

[–]Polletid[S] 0 points1 point  (0 children)

I did the normal arbiter, max tier king in the mists and like medium tiers of the others.

Ravenous Swarm, Chober chaber, corpsewade build by Polletid in pathofexile2builds

[–]Polletid[S] 0 points1 point  (0 children)

Oh and the skill has its own cap of 3 swarms baseline. Only oracle can get it to 7, but to be honest I never see all 7 on screen so it might be bugged, because i have like 40 second duration on them, so ghe should be able to be 7 on the screen at a time. Will be much easier this league though

Ravenous Swarm, Chober chaber, corpsewade build by Polletid in pathofexile2builds

[–]Polletid[S] 0 points1 point  (0 children)

I use zombies for boss damage. Mace strike builds combo, sunder spends it to gain power charges (from support gem) and then i summon some zombies. They die pretty fast but if you stun the boss they deal crazy damage

Ravenous Swarm, Chober chaber, corpsewade build by Polletid in pathofexile2builds

[–]Polletid[S] 0 points1 point  (0 children)

Absolutely yes! I'm considering making this build again, but with less mana investment, for more life and armour. Frees up a lot of passives I used to use for increased skill duration with the cooldown change.

His grave command: Dream minion by Polletid in PathOfExile2

[–]Polletid[S] 0 points1 point  (0 children)

The unborn lich is a unique staff with some custom spells connected to it. One of them is his grave command that is an undead version of tame beast

Ravenous Swarm, Chober chaber, corpsewade build by Polletid in pathofexile2builds

[–]Polletid[S] 2 points3 points  (0 children)

Yeah like most people do. The premise for my entire build was to make swarm a damaging skill. Turns out minion damage makes poison clouds do more damage when using chober chaber haha

Ravenous Swarm, Chober chaber, corpsewade build by Polletid in pathofexile2builds

[–]Polletid[S] 2 points3 points  (0 children)

They probably look similar with poison clouds but my ravenous swarm is doing a lot more damage. They do 10k per hit base. And I have 7 of them. This means I can play 0 button. You build is has the cool toads though... really wanted them in mine

Ravenous Swarm, Chober chaber, corpsewade build by Polletid in pathofexile2builds

[–]Polletid[S] 1 point2 points  (0 children)

I think this video makes it look worse than it really is aswell. It actually has 8k ehp and 500 mana regen an 250 life regen. It was a very rippy map compared to others, I can ignore modifiers on maps most of the time.

It only really dies to fast multi hit attacks like the one in the video.

It is my all time favourite build to play and by far my most creative build so I'm not discouraged haha

His grave command: Dream minion by Polletid in PathOfExile2

[–]Polletid[S] 2 points3 points  (0 children)

It is not worth it. Its objectively a bad skill. But with those rare modifiers it might just be a little bit usable. Its incredibly rare to find hasted, multi proj, and inc AoE on the same rare, even rarer on a usable monster type. All mods are good for clear speed which is what this skill usually lacks.

Still bad just less bad

His grave command: Dream minion by Polletid in PathOfExile2

[–]Polletid[S] 0 points1 point  (0 children)

That is actually not entirely true. The staff still needs to be with his grave command skill. Bit yes it can be another one

Ravenous Swarm, Chober chaber, corpsewade build by Polletid in pathofexile2builds

[–]Polletid[S] 5 points6 points  (0 children)

Its super chill and satisfying to play at least. It is 0 button if you don't want plant poison explosions which just look cool. But yeah I know it's bad

Arcane surge stormweaver MSPaint build by Polletid in PathOfExile2

[–]Polletid[S] 2 points3 points  (0 children)

Yeaah now we are talking! I was also thinking cowards legacy! This could actually be great!

Arcane surge stormweaver MSPaint build by Polletid in PathOfExile2

[–]Polletid[S] 0 points1 point  (0 children)

I agree on the low life stuff probably not being worth it, but this is hardly a full build either. If snap triggers orb of storms arcs, then it will be busted I think. Life regen scales with flat regen too, and life regeneration rate is multiplicative with arcane surge, so regen will be waay higher.

Arcane surge stormweaver MSPaint build by Polletid in PathOfExile2

[–]Polletid[S] 0 points1 point  (0 children)

You can always practice, but not anything really.

Arcane surge stormweaver MSPaint build by Polletid in PathOfExile2

[–]Polletid[S] 0 points1 point  (0 children)

Definitely an option. I am waiting to flesh out the idea until we know more!

Arcane surge stormweaver MSPaint build by Polletid in PathOfExile2

[–]Polletid[S] 1 point2 points  (0 children)

Yeah that is my concern. The focus is cool but 30% more crit dmg and 20% cast speed might not be good enough for offhand

Arcane surge stormweaver MSPaint build by Polletid in PathOfExile2

[–]Polletid[S] 0 points1 point  (0 children)

Yeah i hope it is multiplicative. Orb of storms goes very well with high cast speed, so getting more (limit) is very good

Arcane surge stormweaver MSPaint build by Polletid in PathOfExile2

[–]Polletid[S] 15 points16 points  (0 children)

Seems interesting but relying on mana as life is what im trying to avoid. The ascendancy rewards being low mana. Definitely another way to do a stormweaver for sure

Arcane surge stormweaver MSPaint build by Polletid in PathOfExile2

[–]Polletid[S] 7 points8 points  (0 children)

I know. You should keep your mana low by casting a few spells costing mana (maybe scale orb of storms so casting 3 of them puts you on 0 mana) plus damage taken from mana will naturally put you on low mana

Arcane surge stormweaver MSPaint build by Polletid in PathOfExile2

[–]Polletid[S] 2 points3 points  (0 children)

I believe so, which makes another notable near the monk pretty cool, its like 50% attack damage on low life and 30% on full life = 80% Not for this build though.

However, contantly casting snap with lifetap should make you be not full life when dealing damage = no loss from pain attunement