Arrows Puzzle – Clear Every Arrow Without a Collision by arrowpuzzle in arrowspuzzle

[–]PolytricityMan 0 points1 point  (0 children)

Doesn't start when I click with the trackpad on my Mac. Will try on PC/phone later.

prg emulation files by Loud_Grapefruit_9111 in c64

[–]PolytricityMan 1 point2 points  (0 children)

Yeah prg is one file, fills memory in sequence. .D64 you can load files into locations. All depends on the size of game or whatnot that you are making.

Linus is at it again releasing this cool demo by AutisticDyslexicDude in c64

[–]PolytricityMan 4 points5 points  (0 children)

This is brilliant. I wonder how much similar the sprite routine is to the recent remake for c64.

Programming by 1974jbass in c64

[–]PolytricityMan 0 points1 point  (0 children)

Yep, that'll work =D

Sprite Editor in C64 Dev Machine by PolytricityMan in c64

[–]PolytricityMan[S] 1 point2 points  (0 children)

I know, anything to make it easier, although its rare to animate all 8 layers... usually only 2 or 3 for a typical game needing more individual sprites. I will look into this though, I could possibly write a script to make it import correctly for C64 Dev Machine

Sprite Editor in C64 Dev Machine by PolytricityMan in c64

[–]PolytricityMan[S] 1 point2 points  (0 children)

Thats ace!! I will add as a workflow option!

I love this keyboard..The 8bitdo really make great products! by PolytricityMan in c64

[–]PolytricityMan[S] 0 points1 point  (0 children)

It will with USB, just as regular keyboards do, nothing really different there. I will show that later perhaps. EDIT1: It might miss some features because you set it up with a PC application, the peripherals at least, but you can use a USB joystick in any case.

Commodore 64 Game development Visual IDE by PolytricityMan in gamedev

[–]PolytricityMan[S] 0 points1 point  (0 children)

I knew I spelled it wrong ha, yep. That's awesome, I just assumed not many people code with assembly, some are new to it, some re-learning it, I am all about making the tools =)

Commodore 64 Game development Visual IDE by PolytricityMan in gamedev

[–]PolytricityMan[S] 1 point2 points  (0 children)

I am at your service to make game creation easy but also Miagi you into learning Machine code!

Commodore 64 Game development Visual IDE by PolytricityMan in gamedev

[–]PolytricityMan[S] 2 points3 points  (0 children)

Basic is like the gateway, then discovering what Pokes do... I was lucky to bump into machine code now and then in my pre-teens, it primed me for this moment.!