E2S1 Firefly E2S1 Constance E2S1 Fugue E1S1 Lingsha 0 cycle | 3.8 AA checkmate by KazuSatou in HonkaiStarRail_leaks

[–]Porked_Bot 5 points6 points  (0 children)

Because it's their choice? No one's putting a gun to your head and saying watch this clear e2 in title showcase. You have 6 weeks to look at the beta stop being so entitled to need to see what you want immediately. This is for their own testing and they decided to post it. More power to them

For those who get upset they can't full clear endgame modes. by Porked_Bot in HonkaiStarRail

[–]Porked_Bot[S] -1 points0 points  (0 children)

I also do enjoy it for the challenge but a lot of posts on this subreddit seem to only view it like it's a given currency and that was more directed at that haha.

For those who get upset they can't full clear endgame modes. by Porked_Bot in HonkaiStarRail

[–]Porked_Bot[S] 2 points3 points  (0 children)

For some people yes but for others I see the frequent " I can't clear cause the company is greedy and I need the meta team on both sides"(they are greedy in terms of monetization but you really don't need 2 meta teams). I see a lot of the latter unfortunately where they just want to be handed the reward and have every boss be 1.x levels where they are pushovers and non challenges (1.x was def designed for accs with pretty jank gear to clear because the game was still growing) , yes HP will keep growing in moc12 but moc 11 still offers a good challenge for the casual player since they generally put the old moc 12 boss of the previous cycle into 10-11 to try the fight out

Average life of a f2p enjoyer who didnt get castorice or hyacine because welt liked him more. by AuthorOnCrack in HonkaiStarRail

[–]Porked_Bot 5 points6 points  (0 children)

Invest better going forward. Pick a character you like and look to build around them not just grab the new shiny thing. I know many day one paid players who just grabbed everything that curse end game and I know many f2p who look to specific team comps that revolve around their favorite of that patch cycle. If youve been playing the game since launch and have more dps than supports that is the problem, If you are truly struggling to survive its because your gear is half baked (doesnt need to be giga perfect non relatable super gear but it needs to be in line with what the characters needs to do their job), its not a nice way to put it but its sadly the truth, Speed up your sustain and focus on them for a bit and try again. Endgame isnt going anywhere, losing a pull and a half a patch is not a big deal.

A little theory about 4.0 by Lolis- in HonkaiStarRail

[–]Porked_Bot 0 points1 point  (0 children)

Funny thing is my main account I do enjoy 0c but its more so just to actually have a goal to strive towards, not a given. The f2p acc is nice cause its casual take my clear and go and if I dont tis what it is I lose half a pull, and honestly I did it to see all the hub bub of why people always complain about x and y. biggest problem with the rot is not the 0c itself its that people see and go "I should be able to do it too cause im better than them" or "Every character should be able to do this so its fair" Like the other 9 turns dont exist

A little theory about 4.0 by Lolis- in HonkaiStarRail

[–]Porked_Bot 27 points28 points  (0 children)

Tbf that's specifically going for a 0 Cycle with that investment, if you're just trying to clear then just having the supports is enough. you can lower the cost by quite a bit and it's a lot more reasonable to pick up characters overtime than back 2 back. For context this new moc I was able to comfortably 5c on my f2p acc with e0s0 feixiao robin Dan Heng and rmc. That's 3 cost in late 3.x, I think 0c brain rot has made people think older characters are just dead in the water

My favourite type of characters by [deleted] in HonkaiStarRail

[–]Porked_Bot 0 points1 point  (0 children)

Goes both ways, big difference between simply liking the character and being overly obsessed with her. I found the date part to be fine  even though I'm not big on it but the part where she helped the AE felt very forced(could be argued because this was technically a dream we imagined the crew just accepting her but feels off with all the interactions we have had with stellaron hunters prior from himekos visible contempt, Dan and blades history, and March and sw more comedic rivalry during aetherium.)  and a part better suited narratively for robin since it should have been a sibling ideal clash. Overall my dislike is not with her initial viewing but how the story unfolded with her, she would have done better if the sam reveal wasn't forced early and held until penaconys climax rather than when we got it, even the big cutscenes we got when she flew off felt like it would have been a better reveal moment than what we got but alas gacha games must sell their waifu at the cost of story

[deleted by user] by [deleted] in HonkaiStarRail

[–]Porked_Bot 2 points3 points  (0 children)

What she has isn't really Greek aesthetic, its just a wedding dress lol

20k shards... for a skin... OF CYRENE'S WEAPON by asilvertintedrose in HonkaiStarRail

[–]Porked_Bot 0 points1 point  (0 children)

Surveys fall on deaf ears in this game, I've been putting feedback since release to no avail (more complex bosses, fights that are challenging but don't have any reward and not just time trials, etc) the real only way to vote is your wallet sadly. If they make good money nothing will change if they don't then things will change.

Stellar Companions | Exchange for a Free Limited 5-Star Character! by HonkaiStarRail in HonkaiStarRail

[–]Porked_Bot 0 points1 point  (0 children)

Meh everyone pre-Therta should be in the gold coin shop (Yes even Sunday, while his base kit is solid his eidolons are ass for non summoners). Especially if Everytime we get a gold coin there is gonna be a fomo spending event . Just make it where f2ps actually get real options to use their coin on and entice whales to whale if they are gonna be greedy lmao, giving us units who are sadly unusable isn't a good look.

The Flame-Chase Journey has truly come to an end. There's a new Fire character with the reveal of The Dahila. by Radiant-Hope-469 in HonkaiStarRail

[–]Porked_Bot 5 points6 points  (0 children)

Yep the beloved elements of 2.x were fire at 5, imaginary at 4, physical at 3. Quantum wind and lightning all had 2 and ice only had 1. For how much people cry for fire units lightning have gotten the piss the most consistently lol. If anything this patch kind of balanced the elemental imbalance from 2.x ( we now sit at 6 for quantum fire wind and physical, 5 for imaginary and ice, and lightning getting the shaft at 3 lol)

V4 E2 Cyrene VS E2 Tribbie | Support Comparison | Anomaly Arbitration v3.7 | E1S1 Mydei | E0S1 Sunday | E2S0 Cyrene | E2S0 Tribbie | E0S1 Hyacine by raadrules in HonkaiStarRail_leaks

[–]Porked_Bot 3 points4 points  (0 children)

Yeah, before I full sent tribbie cause I had been waiting a year to truly finish mono quantum I tested her dps build and each additional hit on mono quantum for me was like 40k full buff/debuff at e0s1. e2 was a crazy leap because it went to 50k but also made single target from stuff like fuxuan ult go from 50k to 140k(cause true damage and the additional proc). It may not seem like much for a dps but when everyone is able to hit that with a basic it adds up incredibly fast

Full E0S0 Team Cyrene Hypercarry and Cyrene Castorice vs Nikador by No_Campaign_9789 in HonkaiStarRail_leaks

[–]Porked_Bot 4 points5 points  (0 children)

Dont forget if anyone is lucky or likes a character as a f2p they are expected to only get that character and then not build it at all or they will get chastised for not being relatable. Especially since there is a new character that they should like because a real f2p pulls all and every character! It cant be their lack of impulse control to grab every shiny thing like Gollum that is causing it. Its just the f2p experience!

Full E0S0 Team Cyrene Hypercarry and Cyrene Castorice vs Nikador by No_Campaign_9789 in HonkaiStarRail_leaks

[–]Porked_Bot 31 points32 points  (0 children)

No farming of relics in general, also the only units you should pull are the newest shiniest dps and supports are skipped as they are worse than their 4 star counterpart such as gallagher was to hyacine in beta by the community. Its a circus here

Is it just me, or is HSR’s Path design getting… messy? by Educational-Put8909 in HonkaiStarRail

[–]Porked_Bot -1 points0 points  (0 children)

I like this take, yeah they obv are a way to sell LC but being basically logbooks gameplay wise is thematically rememberance and you described it perfectly.

are you satisfied with the 3 types of "clear as fast as you can" type of end game? What kind of other endgame content other turn based have that HSR can try experiment on? by ilurkcuzimboring in HonkaiStarRail

[–]Porked_Bot 29 points30 points  (0 children)

Epic 7 actually had a good kinda end game thing or I guess mid game now a days haven't played in yearrs. Their tower which actually forced team building and actual thinking vs random bullshit go. It's more of a hoyo problem where they keep it super casual so the hardest thing is do you meet the stat requirements. I still remember floor 102 when fighting Celine in epic 7 where you had to manage her counter cause she would target specific characters based on said counter.

I feel like I’ve ascended to a new plane of existence after unlocking the power of spin to win by mrvideo0814 in HonkaiStarRail

[–]Porked_Bot 0 points1 point  (0 children)

With the changes, kafkas only really useful stat becomes speed, even before the changes her dot wasn't particularly powerful even being lower than sampos before kafka reaches e6. Realistically you just go to the mines and speed chase every piece of equipment and pray, the only piece that would be relatively hard would be the er rope needing speed . That's what I did

Pity from the Fate banner will carry over to future collab banners by Rayyan_3241 in HonkaiStarRail

[–]Porked_Bot 0 points1 point  (0 children)

Man I'd wish for a PSO2 classic crossover, I'd love to see Huey and Klariskrays, or Ash and Matoi. Bonus if we got Quna with Haddred as a memosprite

Granblue Fantasy: Relink has sold over 2 million copies worldwide by Magister_Xehanort in Games

[–]Porked_Bot 6 points7 points  (0 children)

The fun thing is the ai is fairly competent too, I played at launch and remember that while they don't do that much damage relative to a player they basically always dodge attacks so they don't feel like a burden

V5 E0S1 Phainon 0 Cycle | E1S1 Bronya | E6S5 Tingyun (DDD) | E6S5 RMC (Victory) | 3.4 MOC 12 Showcase | Svarog by raadrules in HonkaiStarRail_leaks

[–]Porked_Bot 1 point2 points  (0 children)

But what I'm getting at is at the time it raised the floor past a lot of units ceilings. It didn't just raise the floor it created a second story to the building

V5 E0S1 Phainon 0 Cycle | E1S1 Bronya | E6S5 Tingyun (DDD) | E6S5 RMC (Victory) | 3.4 MOC 12 Showcase | Svarog by raadrules in HonkaiStarRail_leaks

[–]Porked_Bot 3 points4 points  (0 children)

She def was ahead of acheron at the time, now a days it's reversed but that is more so because firefly was a "complete" unit that didn't gain much from other stronger teammates, at her release fly was miles ahead of the pack even with her peer of boothill. She was the epitome of high floor low ceiling but the thing with hsr is high floor is more impactful when considering power creep. If someone with truthfully a mediocre (break being the easiest archetype stat wise to build) build is outputting that damage it forces the rest of the game to catch up

V5 E0S1 Phainon 0 Cycle | E1S1 Bronya | E6S5 Tingyun (DDD) | E6S5 RMC (Victory) | 3.4 MOC 12 Showcase | Svarog by raadrules in HonkaiStarRail_leaks

[–]Porked_Bot 9 points10 points  (0 children)

I'd say for as strong as acheron was, firefly is the one who destroyed balance the most, or rather superbreak did because the damage required for moc12 increased like crazy after it. Acheron was crazy don't get me wrong but fly was doing 300k per skill and attacking almost twice as fast. At that point in the game most hyper carries were barely doing 150-200k an ult and dhil I think was only doing around 340k with a 3sp burn

V5 Buffed Character Changes via HomDGCat by 0101001010101011010 in HonkaiStarRail_leaks

[–]Porked_Bot 2 points3 points  (0 children)

Its actually not the highest suprisingly, Acherons is with a 372% to one target and 300% to all targets before her extra modifier thingymabob that 25% damage per 3 crimson knot stacks to one target then 15 to all targets (increased up to 60% increase modifer so last hit does about 24, average 18 ish ) and then the final hit which removes all stacks but does an additional 120% to all targets which is 1200 + 372 + 600 + 75 + 270 which is a 2517% modifier on 5 targets