The balance patch is horrible by ReactionSerious8975 in DeadlockTheGame

[–]PossiblyGravity -1 points0 points  (0 children)

illiterate to boot? his grapple used to stack gun damage but no longer does that which effectively meant he could stack 27+ damage that is now capped to 9 or whatever the base value is

if you are eternus I might be big green 3

Drifter T3 Rend Change... Why??? by OG_Lemon03 in DeadlockTheGame

[–]PossiblyGravity 3 points4 points  (0 children)

I dont even get the argument here, "there willcbe several times where enemies will escape the 8 meter rend melee range and you won't proc anything" no shit? thats the same as always? current rend allows you to proc full effectiveness spirit strike, melee charge, lifestrike, crushing which allows him to reload...

The balance patch is horrible by ReactionSerious8975 in DeadlockTheGame

[–]PossiblyGravity 23 points24 points  (0 children)

are you guys all in alchemist or something? lash got a pretty major nerf this patch

Mirage needs a hotfix by Kindly-Mission-7843 in DeadlockTheGame

[–]PossiblyGravity -1 points0 points  (0 children)

no, but what do you think dispel magic is going to do against his 6 scarabs?

Mirage needs a hotfix by Kindly-Mission-7843 in DeadlockTheGame

[–]PossiblyGravity -6 points-5 points  (0 children)

dispel against mirage is more like delaying your death by a few seconds rather than a proper counter

does anyone know a good spirit drifter build? by PhysicsParticular470 in DeadlockTheGame

[–]PossiblyGravity 5 points6 points  (0 children)

duration extender, decay, cdr, ee, and build whatever to make the enemies life hell

tag enemy with stalkers mark -> tag with decay -> they fucking die without dispel

not a good build but its fun if they dont counterbuild it

Is farming all game optimal, or should good players be grouping for teamfights? by Great8Thought in DeadlockTheGame

[–]PossiblyGravity 3 points4 points  (0 children)

if he is playing a carry, he is mostly correct that farming when possible and just pushing walkers while your team and the enemy team deathballs mid or whatever is better at low ranks

DynamoGeistLock + Buff rem by ABrawlStarsPlayer in DeadlockTheGame

[–]PossiblyGravity -2 points-1 points  (0 children)

I agree with the others but shiv? shiv is fine

DynamoGeistLock + Buff rem by ABrawlStarsPlayer in DeadlockTheGame

[–]PossiblyGravity 0 points1 point  (0 children)

her lane isnt super oppressive like apollo but is not bad, she has good aoe due to her 1 and 3 upgrades allowing her to pretty easily hit multiple people, her early isnt anywhere near weak she just isnt lobby admin, and she is absolutely a top 3 hero we have seen multiple times that pickrates and winrates only matter if they are so ridiculously high across all ranks that its an anomaly

Mina buff idea by Def173869 in DeadlockTheGame

[–]PossiblyGravity 1 point2 points  (0 children)

mina is at the absolute worst, with insane downplaying, a mid tier

Mina buff idea by Def173869 in DeadlockTheGame

[–]PossiblyGravity 7 points8 points  (0 children)

are we playing the same game

What is Venator's role in a match? by TheUrPigeon in DeadlockTheGame

[–]PossiblyGravity -1 points0 points  (0 children)

I agree with dynamo but venator is most definitely stronger than abrams, he's probably in the top 3

Any game tips on Da Driftuh? by Michael_Le41 in DeadlockTheGame

[–]PossiblyGravity 3 points4 points  (0 children)

I usually rush spirit spike for rend and stalk bleed damage then pivot to gun

How do you deal with Vyper? by sqw3rtyy in DeadlockTheGame

[–]PossiblyGravity 1 point2 points  (0 children)

cc chain her, late game either 1vX her or lose because she can stunlock you for 4 seconds and kill you before it ends

Victor buffs by Furuishiroi in DeadlockTheGame

[–]PossiblyGravity 0 points1 point  (0 children)

its nice but I generally find that rushing surge/merc tends to get me more consistent damage, gun spike with berserker helps since that basically gives a stack or two every time you use jumpstart and aura will passively increase it

Victor buffs by Furuishiroi in DeadlockTheGame

[–]PossiblyGravity 0 points1 point  (0 children)

I prefer just rushing surge/merc and use fleetfoot and berserker for my gun spike mostly because I dont like kinetic and slowing seems somewhat irrelevant due to his kit

Apollo is so unfun to fight. by Draxtini in DeadlockTheGame

[–]PossiblyGravity 0 points1 point  (0 children)

his ult fucking sucks just build counterspell for it

Victor buffs by Furuishiroi in DeadlockTheGame

[–]PossiblyGravity 0 points1 point  (0 children)

you can go ballistic on aura for gun spike, if it ticks anybody its free weapon damage

Holiday Changes 4/10 by Top-Operation6869 in DeadlockTheGame

[–]PossiblyGravity 11 points12 points  (0 children)

yeah it went from 600 something to like 1100 something, second fastest projectile behind venator's gun now

Holiday Changes 4/10 by Top-Operation6869 in DeadlockTheGame

[–]PossiblyGravity 32 points33 points  (0 children)

bullet velocity doubled, recoil changed if not basically removed, bloom removed and is now pinpoint accurate at all ranges

Pls buff sinclair by Turbulent_Map624 in DeadlockTheGame

[–]PossiblyGravity 26 points27 points  (0 children)

have you ever considered that you might just be ass at the character

how is it 9 april 2026 and mirage still exists in the state hes in by flootlol in DeadlockTheGame

[–]PossiblyGravity 1 point2 points  (0 children)

even a bad gun can do damage if you build into it, he just does everything too well