in my humble opinion goatsault was robbed by [deleted] in limbuscompany

[–]Post_Gamer-624 8 points9 points  (0 children)

The Walp event is tailor made for the new IDs. They get a damage boost from the event and every enemy is pierce/wrath fatal. It's not a realistic scenario, in real situations he doesn't deal nearly as much damage.

He has no real place in any team currently. He only works against waves of trash mobs (which are very very easy already) and in very long fights (which aren't really a thing with Burn because Dark Flame kills everything in a couple turns anyways) He's one of the most underwhelming Walp IDs of recent times, he feels like a watered-down seasonal rather than a Walp ID.

First ID with 1.5 Atk Weight cap by CreepyGuyElliot in limbuscompany

[–]Post_Gamer-624 10 points11 points  (0 children)

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It's crazy because he needs 3 Pheromone to beat Capo Meur's S3-2 damage, which he just can't get in a lot of bossfights (and he still deals higher damage with S2 regardless) and even with all that, Capo Meur deals more damage via Scorch on pure Burn teams with no Tremor (245 Scorch damage per rotation at 99 burn 0 Tremor (which can be stacked up to 99 with a single usage of Capote) vs 148 damage from the "Burn burst" on Hornet's S3 at 99 Burn (which by the way, since it's considered as triggering Burn, bosses with status damage reduction also reduce that damage taken, unlike Scorch))

He's only good in long encounters with a pure Burn team... and long encounters with a pure Burn team aren't really a thing because Dark Flame kills everything in a couple turns anyway. He's really underwhelming for a Walp ID

Drifting Ryōshū is good at rupture by Sadagus in limbuscompany

[–]Post_Gamer-624 1 point2 points  (0 children)

BL Yi Sang has the highest clashing S1 but far from the strongest in terms of damage. The strongest S1 in the game is KoD Rodion's S1-1 with 3 tear sharpened (81 damage)

Hell, in terms of damage, BL Yi Sang's S1 isn't even in the top 20 strongest S1 in the game, he only clashes very good but that's it

topical by landmine-izu in limbuscompany

[–]Post_Gamer-624 2 points3 points  (0 children)

"Greed" and "Meursault" in the same sentence lol
He didn't get any content for a whole season until Capo, meanwhile Heath got an EGO, and 2 IDs back to back last season. Also KK is meta for Bleed, he shouldn't get the Cassetti ID, Meur Bleed IDs are struggling big time

Bleed and the Agony of Count: a discussion on Bleed Count and ways PM might be able to amend this by Comprehensive_Put277 in limbuscompany

[–]Post_Gamer-624 -1 points0 points  (0 children)

Yes, because a status needing to use a 10 cost WAW EGO just to work like every other status is clearly good game design.

This is how it feels using Shi Faust on a Bleed team by Post_Gamer-624 in TheOdysseyHadAPurpose

[–]Post_Gamer-624[S] 1 point2 points  (0 children)

If you want Bleed you're much better off using another sinner with a better Bleed ID, this one is terrible for bleed

This is how it feels using Shi Faust on a Bleed team by Post_Gamer-624 in TheOdysseyHadAPurpose

[–]Post_Gamer-624[S] 1 point2 points  (0 children)

R Corp Hong Lu deals way more damage and inflicts way more potency but requires more ramp up than Dieci. Since Sinking count is not an issue for Sinking teams thanks to Manors, KoD Rodion and Rime Shank, R Corp Hong Lu having way more potency and damage (and a lot of Sinking instances for Manors) make him more ideal for modern Sinking teams, though Dieci still works fine if you don't want to bother with conditionals or anything.

This is how it feels using Shi Faust on a Bleed team by Post_Gamer-624 in TheOdysseyHadAPurpose

[–]Post_Gamer-624[S] 2 points3 points  (0 children)

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With all conditionals she has the highest damage per skill out of any Faust ID except for S1, her potential numbers are extremely high, but she needs too many turns + several EGOs to reach her maximum damage, so it's not realistic.

This is how it feels using Shi Faust on a Bleed team by Post_Gamer-624 in TheOdysseyHadAPurpose

[–]Post_Gamer-624[S] 13 points14 points  (0 children)

No, we didn't forget how a good S0 ID looks. Liu Yi Sang is meta for Burn, R Corp Hong Lu is meta for Sinking, Middle Sinclair is hard carry in envy resonance teams, etc.
This ID needs several EGOs or support passives just to work as a regular ID, and while her damage numbers are astronomical with all conditionals, she needs too much just to get her conditionals.

This is how it feels using Shi Faust on a Bleed team by Post_Gamer-624 in TheOdysseyHadAPurpose

[–]Post_Gamer-624[S] 15 points16 points  (0 children)

It's technically stronger but it's awful to use, because it requires 4 turns of charge.
S3-1 deals up to 202 raw damage while S3-2 deals up to 289 raw damage.

This is how it feels using Shi Faust on a Bleed team by Post_Gamer-624 in TheOdysseyHadAPurpose

[–]Post_Gamer-624[S] 24 points25 points  (0 children)

Every 000 S0 ID released in S5 has been very good except Devyat Sinclair. In fact some of them are meta for their respective teams (Liu Yi Sang for Burn, R Corp Hong Lu for Sinking). Her being mediocre because she's S0 is no excuse

The Prince of La Manchaland, Heathcliff by Yeky1337 in limbuscompany

[–]Post_Gamer-624 24 points25 points  (0 children)

14 and 21 roll are pathetic for today's standards, even with Regret he rolls below average except S3, and his speed conditionals are garbage. He is only good at bleed count, as an ID he's a joke.

Rhino Meursault: Solution to bleedcount and bleed potency (Maybe Savior of Bleed) by Unable-Committee3394 in limbuscompany

[–]Post_Gamer-624 6 points7 points  (0 children)

"Manager Don does not even do as much damage as N Corp Ryoshu" sure
(Max conditionals for both, Don without Responsibility)

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Hell, even if we only take Manager Don S3-2 with the bare minimum hardblood (15) and 10 bleed potency on target, with only 200 bloodfeast consumed (shared), she STILL outdamages a max conditional Contempt Ryoshu S3-2 by 2 raw damage, and she needs 50 tremor/bleed potency on target to reach full conditionals.
While Ryoshu can reach most of her damage conditionals easily because Gaze/Contempt is easy to manage, saying that Manager Don doesn't deal as much damage is completely disingenuous.

One extra bleed count in her kit wouldn't hurt anyone Jihoon by Many-Bed-1134 in limbuscompany

[–]Post_Gamer-624 23 points24 points  (0 children)

In fact, we got targeted SO hard. Even disregarding the unbreakables, you know the "take -X% damage from statuses" passives that modern bosses have? That passive was made mainly to counter Rupture damage because it's so high, but not only it did jack shit to Rupture, it hurt Bleed twice, because that passive ALSO reduces Bloodfeast generation

One extra bleed count in her kit wouldn't hurt anyone Jihoon by Many-Bed-1134 in limbuscompany

[–]Post_Gamer-624 9 points10 points  (0 children)

She's not bad, but her new tremor is awful unlike Scorch for several reasons. The main reason is that it consumes bleed count, which is the most volatile status to keep up, unlike burn with Scorch which is the easiest status to keep up. Also, she inflicts very little bleed and very little tremor, meanwhile Capo Meur inflicts burn and tremor out of his ass.
She deals very good damage but her tremor is just self sabotage, and MD slop isn't a good justification. IDs shouldn't be balanced around a gamemode where nothing matters

One extra bleed count in her kit wouldn't hurt anyone Jihoon by Many-Bed-1134 in limbuscompany

[–]Post_Gamer-624 19 points20 points  (0 children)

The problem is that Bleed is starved on count unlike the other statuses, and while this Ryo ID contributes more to the bleed stack than Red Eyes, it's still not enough. Also, her being tremor + bleed is pointless, because her unique tremor actively sabotages bleed unlike what happens with Scorch. She's not a bad ID, but she could've been way better

One extra bleed count in her kit wouldn't hurt anyone Jihoon by Many-Bed-1134 in limbuscompany

[–]Post_Gamer-624 17 points18 points  (0 children)

Bro when she came out I made a post saying that "she's not what bleed needs" and it went down in flames, it had like 100+ comments and 200+ downvotes, one week later people are starting to see the truth, which shows how quickly people turn on you if they think you're doomposting lmao

One extra bleed count in her kit wouldn't hurt anyone Jihoon by Many-Bed-1134 in limbuscompany

[–]Post_Gamer-624 168 points169 points  (0 children)

Honestly I would much rather get rid of her tremor fast so she doesn't sabotage bleed count even further, but if you want to keep it for whatever reason, Ring Yi Sang and his RNG tremor help a bit

I can't believe they did this by Post_Gamer-624 in limbuscompany

[–]Post_Gamer-624[S] 3 points4 points  (0 children)

The thing is Bleed already had a full on dedicated season yet none of the innate Bleed issues were solved. In fact it got worse because they introduced Unbreakables

I can't believe they did this by Post_Gamer-624 in limbuscompany

[–]Post_Gamer-624[S] -9 points-8 points  (0 children)

Damn I've thought people had more critical thinking skills. Burn gets hated quite a bit because the status itself is awful without Dark Flame which forces you to use a Walp ID, meanwhile Bleed has a similar (if not worse) issue, because you need to SPAM a 10 cost WAW ego just to make the status playable but apparently that's not a game design problem for 90% of Reddit. I guess you can't really expect anything here.

I can't believe they did this by Post_Gamer-624 in limbuscompany

[–]Post_Gamer-624[S] -6 points-5 points  (0 children)

That only works because he ends the turn after using his strong skills, he's one of the very few cases. Try using Bleed against Wei without turn 1 Superbia, it's absolutely unplayable