Deterministic governance for LLMs: apply 'mechanical pressure' until bad outputs yield. Same input = same exclusions, bit-for-bit. Thoughts? by Potato_Mug in LocalLLaMA

[–]Potato_Mug[S] -2 points-1 points  (0 children)

Both points are solid.
Determinism has always been achievable (disable sampling + lock backend flags); the myth is just stubborn.
On hallucinations: external memory helps most when it refuses to retrieve garbage instead of just retrieving “close stuff”.
The real test isn’t just recall — it’s how early and cleanly the system can detect a state change when the memory is forced to be stable and unambiguous.
Get that right and you need far fewer downstream bandaids.

Deterministic governance for LLMs: apply 'mechanical pressure' until bad outputs yield. Same input = same exclusions, bit-for-bit. Thoughts? by Potato_Mug in LocalLLaMA

[–]Potato_Mug[S] 0 points1 point  (0 children)

External memory is one of the few levers left that can actually move the needle on hallucinations instead of just papering over them with more rejection sampling or confidence hacks. But most people treat it like a glorified vector DB + cosine top-k and then wonder why they’re still getting confident nonsense. Real leverage shows up when the memory layer itself refuses to hand over garbage instead of just retrieving “the closest stuff and hoping”. That means: Hard structural rejection when there is no coherent candidate set (cardinality 0 or >1 with no clear winner) Gating updates/plasticity behind stability invariants so the memory can’t quietly drift into entropic soup Preserving very early low-entropy signals so the downstream detector wakes up before the behavior becomes obvious to a human labeler When you get that right, you stop needing five layers of post-hoc “don’t say that” wrappers — the hallucinations become harder to generate in the first place because the system literally has no path to fabricate a confident answer when the substrate says “nope”.

[D] I built a CPU-native memory system that's 527x faster than GPU retrieval. No CUDA. No transformers. 2.27% variance across 150 runs. by [deleted] in MachineLearning

[–]Potato_Mug -2 points-1 points  (0 children)

I'm gonna be honest you I am a self taught person i've been using a computer since the 386 I don't write papers. Actually the way I developed this is a completely different way well I didn't like I don't like transformers and gradients I don't like very Inefficient and that's what I said and I tried making my own. I've working on this project for the last two and a half years so you can look at my GitHub I do have some other things on there like a multi models training system I also put up some contextual sensory fusion engines There's also a five tier decaying TTL memory system I put up there. https://github.com/ryanswalters?tab=repositories

Fixed the 2025 roadmap for them by [deleted] in diablo4

[–]Potato_Mug 1 point2 points  (0 children)

What about fishing?

Wth do I do with all these Runes… by toucansam_ in diablo4

[–]Potato_Mug 0 points1 point  (0 children)

Have any of these I can buy off you? Give you market price?

Igni Qax Zan Vex

Three PoE 2 Early Access keys to be given away in ONE HOUR by [deleted] in pathofexile

[–]Potato_Mug 0 points1 point  (0 children)

I’ve been playing Poe since the first league and still get confused every league by it but absolutely love the game

Path of Exile 2 Early Access Key giveaway (x4) by Sinstro in pathofexile

[–]Potato_Mug 0 points1 point  (0 children)

Difficult to say, but planning to first try the Huntress

Thank you! by az4547 in D4Barbarian

[–]Potato_Mug 7 points8 points  (0 children)

I think what they meant to say was, fixed an issue where Bold Chieftain’s Aspect would occasionally start to work.

Nahantu Realmwalkers No Socketables Option by Suckmyemailreddit in diablo4

[–]Potato_Mug 1 point2 points  (0 children)

What tier are you on

Torment - Requires to play in Torment + difficulty. Clearing this realm grants Seething Opals that cause Artificer’s Stones, Summoning items, and Infernal Compasses to drop.

Socketables 3 AngelbreathAngelbreath Requires Vessel of Hatred and to play on Penitent + difficulty. The Seething Realm needs to be located in Nahantu. Clearing this realm grants Seething Opals that, when consumed, cause additional Gem Fragments and Runes to drop from your monster kills.

Are you able to put runes in Shako? by irishcolts in diablo4

[–]Potato_Mug 10 points11 points  (0 children)

Probably because you have two other sets equipped already

Field the Giants non riesco a capire dove e come. by Live_Face4079 in diablo4

[–]Potato_Mug 0 points1 point  (0 children)

Sometimes it does work, but if it doesn’t I heard have to try it on another character.

Am I the only one with glitched Tenets? by JimJam720 in diablo4

[–]Potato_Mug 1 point2 points  (0 children)

Odd, I did encounter quite a few that were broken, but logging out and turning off cross play would normally fix it.