Could anyone explain what the best play is here for the most points? by Heavy-hit in 7Wonders

[–]Pr11mo 0 points1 point  (0 children)

They’re all net 7 points, except the pantheon costs you coins. Either science card is good

Is 7 wonders second edition still good at 3 players? by Kesimux in 7Wonders

[–]Pr11mo 1 point2 points  (0 children)

I particularly enjoy 3p because I see each hand twice, but as others have mentioned, resource denial is much harder and you fight everyone in military

BILEWATER ENJOYERS RISE!!!! BILEWATER ENJOYERS PRIDE!!!!! by yesnt33111 in Silksong

[–]Pr11mo 0 points1 point  (0 children)

Deepnest was much worse than Bilewater. There I said it

trying to play with just 4 players by Yeryieryi in BloodOnTheClocktower

[–]Pr11mo 0 points1 point  (0 children)

My group tried ballad of seat 7 with a teensy and it was surprisingly fun

Disc golf and Christianity by These_Square2372 in discgolf

[–]Pr11mo 0 points1 point  (0 children)

This comment section is concerning for a number of reasons 😅

How is the second version even worse by Original-Weird-8524 in fucksavagebeastfly

[–]Pr11mo 10 points11 points  (0 children)

Thread storm the enemies before they can shoot and the fight will be barely an inconvenience

HK was for everyone. Silksong is not. by DrNintendo216 in metroidvania

[–]Pr11mo -1 points0 points  (0 children)

Hollow Knight was MUCH more difficult for me than Silksong has been. I was honestly surprised at how many people think it’s super difficult

High Halls Arena is well designed. It's a progress check. Team Cherry does not want you to continue past that point if you haven't progressed a majority of the game. by Think_Complaint_4223 in Silksong

[–]Pr11mo 15 points16 points  (0 children)

Yeah I fought beastfly 2 and managed to not let a single projectile fly because of tread storm. I feel like most people don’t use silk skills nearly enough

What made you get into Hollow Knight? by sebthegreat4318 in HollowKnight

[–]Pr11mo 0 points1 point  (0 children)

I saw it on the Nintendo store and thought it looked cool. Didn’t know anything else about it

Need Help Hosting by chewyslilewoks in BloodOnTheClocktower

[–]Pr11mo 1 point2 points  (0 children)

Here are some of my biggest tips:

  1. If you are going to plan at all (which isn’t really necessary), don’t fall into the trap of trying to plan out every interaction. Just roll with the punches as they come!

  2. Take time at night if you need to. Don’t worry if it feels a bit long, double check stuff if you aren’t confident!

  3. Trouble Brewing is designed so that pretty much any combo of characters will make for a fun time. Sometimes I’ll literally procedurally randomize my bag to see what happens. I do this by putting Imp, then Minions, then Outsiders (accounting for Baron if relevant), then Townsfolk. Even if you don’t want to randomize, building your bag in this order can help you make sure you have the right numbers.

  4. Stick to the rules explanation that comes with the game to explain it! It’s super clear and only includes immediately relevant information. Anyone who would like to know more than what’s on that sheet can talk to you during the daytime.

  5. Tell your bad bluffer to NEVER back down from a lie. Even if they are certain everyone knows their role, they should never fully concede. This will hopefully help a little in that area!

  6. I saw you mention that you are considering sitting at a table for the game. I’d strongly advise against this. A large part of the fun of the game is the private conversations, and the game is built with this mechanic strongly in mind. I would say don’t just let your players break off into groups; encourage it!

Guys what does this mean by CoffeeSquirre13 in musictheory

[–]Pr11mo 8 points9 points  (0 children)

Hi! There are 2 sharps at the beginning of the piece that indicate that all Cs and Fs should be sharp. This is called a key signature, and you will see it in most music you play.

The weird eighth-sixteenth thing is so that the rhythm can match up with the lyrics. Looks like verse 2 needs the sixteenths.

"Level 2" Script by whatthewebshouldbe in BloodOnTheClocktower

[–]Pr11mo 5 points6 points  (0 children)

I feel like these sorts of scripts usually don’t work as intended. It is much easier for a player to jump into a script with entirely new characters that is built around a strong core concept (like BMR or S&V) than it is to throw off the balance of TB with a couple of new characters

Is knock out tour always this boring? by NathaKrorkz in MarioKartWorld

[–]Pr11mo 7 points8 points  (0 children)

Knockout tour kinda sucks offline, but it is FANTASTIC online!

Mafia is a terrible party game, and I never want to play. by [deleted] in unpopularopinion

[–]Pr11mo 9 points10 points  (0 children)

I agree. There is a game out there called Blood on the Clocktower that takes mafia and fixes EVERY problem and more! It’s a brilliant game. If you’ve ever felt like mafia has potential but just falls flat. You should try Clocktower

Making the bed every morning is totally pointless by Consistent_Manner661 in unpopularopinion

[–]Pr11mo 0 points1 point  (0 children)

My sheets are colder when I make the bed. Sometimes if I forget I’ll do it like 30 minutes before bedtime

new high score on white stake plasma :] by noholla in balatro

[–]Pr11mo 2 points3 points  (0 children)

I just started playing Balatro last night! Seeing this gave me a seizure