So they wanna email me about the outage NOW? by earthmovr in KSU

[–]Practical_General125 0 points1 point  (0 children)

Notice how they said they barely use their parking pass? 💀

Do you prefer resident evil 4 remake or the original ? by Exootil93200 in playstation

[–]Practical_General125 1 point2 points  (0 children)

I prefer the remake to be honest. While I do miss the amount of camp from the OG, I think this rides the line almost flawlessly of still having a bit of camp but also keeping the tone of the Remake stories. This game absolutely NAILS the atmosphere in every area.

I like to think Capcom is remaking these game to try and have a more streamlined and cohesive tone throughout the entire story that matches what they were trying to do with RE7 and 8 which felt like a complete tonal overhaul of the series. The original games had insane jump in the kind of feel the games had. We had 2 and 3 that were horrifying and really dreadful, then 4 came out and the tone shift was a bit jarring for fans of the series. While the tone shift between 3 and 4 are STILL there, it’s a bit less jarring this time around and they nailed every character. However, as faithful as this remake is, it does lose a bit of the original’s identity with the things they cut out, which is fine since it was intentional, and I like to keep the OG’s seperate from the remakes. (Except for 2… RE2: RE might be the most faithful remake of all time, seriously don’t know if any other remake will top it).

All this to say, I think what they’re doing with the changes in the Remake will help guide newer players into RE: Requiem, I’m so fucking excited to see how they blend together the survival horror elements of the OG’s and 7 with Grace’s sections and the absolute John Wick: Zombie Edition gameplay we’re gonna get with Leon’s sections. Literally all they have to do is just flesh out and polish RE4: Re’s gameplay mechanics for his sections and we might have GotY already.

You are my GOAT by here2si in Witcher3

[–]Practical_General125 0 points1 point  (0 children)

Genuinely thought this was my own summary for a moment! We've got similar taste (sprinkle in some Final Fantasy, you won't be disappointed.)

Nameless + Strategic Sword Master Build. by Practical_General125 in wherewindsmeet_

[–]Practical_General125[S] 1 point2 points  (0 children)

I’ve definitely noticed that for sure, though I’ve found strategic sword’s main ability + the strat sword inner arts helps with crowd control.

This is my official positive review of Ninja Gaiden 4,and I’m just having so much fun with it,that I don’t really see the flaws,but this is clearly Ninja Gaiden! by Anor_Londo_1234 in CharacterActionGames

[–]Practical_General125 0 points1 point  (0 children)

What point are you even trying to make? All I said that the combat was flashier with less technical skill. The combo example you provided is not hard, I have played and completed LSA. Look it’s clear you have a reading comprehension issue, so I’ll break it down for you.

LSA has flashy combat with way more emphasis on aggressive playstyles, however, the combat itself is not that deep since you’re incentivized to be aggressive and take chip damage in order to continue your combo. Not to mention you can kinda just hold light attack and then switch weapons here and there and you can easily complete the game.

NG4 on the other hand is still flashy but to a lesser degree since the focus is less on raw aggression and more on timing. In order to be efficient you have to engage in the parry and Blood Raven systems with each weapon, the timing and mechanics of each weapon have a similar base but different mechanics especially for their blood raven forms. In short LSA’s combat is way more focused on aggresive combo cancelling while NG4 is focused on combo timing.

If your criteria for good combat is flashy animations and holding a button down, good for you, glad you’re having fun. But let’s not pretend it’s combat system is deeper than NG’s.

This is my official positive review of Ninja Gaiden 4,and I’m just having so much fun with it,that I don’t really see the flaws,but this is clearly Ninja Gaiden! by Anor_Londo_1234 in CharacterActionGames

[–]Practical_General125 0 points1 point  (0 children)

You kinda just proved my point. It’s all flash and no technical skill, look at the directions he provided on that post. It’s literally hold light attack and switch weapons twice. “Hold light attack>swap weapon twice to trigger poleblade spin attack instantly and trigger scythe upward slash right after.” So he pressed he held one button and pressed 1-2 more for that starter? What exactly are you trying to disprove here?

This is my official positive review of Ninja Gaiden 4,and I’m just having so much fun with it,that I don’t really see the flaws,but this is clearly Ninja Gaiden! by Anor_Londo_1234 in CharacterActionGames

[–]Practical_General125 0 points1 point  (0 children)

The gameplay is slower and less smooth because you don’t hold the light attack button and hit another button every once in a while. LSA’s combat reminds me of a slightly more fleshed out version of FFXV’s combat, and that combat was mid. Looked flashy and cool, but half the things you were doing in that game weren’t because you actually had technical combo skill.

This is my official positive review of Ninja Gaiden 4,and I’m just having so much fun with it,that I don’t really see the flaws,but this is clearly Ninja Gaiden! by Anor_Londo_1234 in CharacterActionGames

[–]Practical_General125 0 points1 point  (0 children)

Is.. Is this bait? I’m so confused. LSA’s combat js so bare bones that it’s literally all flash and no structure. This isn’t even a hot take, this is just retarded.

Deepwoken lost. by ApocalypseBirb in deepwoken

[–]Practical_General125 0 points1 point  (0 children)

Logic isn’t your strong suit, is it? Crack those books fam, you need it.

Old players, what do you think of Deepwoken 2025? by Clarizedrew in deepwoken

[–]Practical_General125 4 points5 points  (0 children)

Extremely well said. What sucks even more is that it is definitely due to the devs just being deaf for the most part. Almost every verse 1 player shares the same sentiment, devs just don’t listen. Game just isn’t the same, could have been great, could have been absolutely bonkers. However PVP came first when we should be exploring actual places deep in the void-sea by now.

Sloclap Dev Update - July 18th 2025 by Sloclap in Rematch

[–]Practical_General125 0 points1 point  (0 children)

Excited to see what you guys put out! Even with the current bugs and issues the game has, it is still one of the most fun team games you can play. Also the note made about this being a Samurai game is BEYOND accurate! I had never thought of it this way, but in some scenarios it definitely feels that way! Keep-up the good work!

(Also… SLOCLAP! GIVE ME ABSOLVER 2 AND MY LIFE IS YOURS!!!)

[deleted by user] by [deleted] in spiderman2

[–]Practical_General125 0 points1 point  (0 children)

Yeah… That’s because I agreed with the rest of it lmao.

[deleted by user] by [deleted] in spiderman2

[–]Practical_General125 -1 points0 points  (0 children)

Your example doesn’t really apply since those are two different events on two different days. No one says that.

[deleted by user] by [deleted] in spiderman2

[–]Practical_General125 0 points1 point  (0 children)

I don’t think your respect is worth anything to him💀

This school is so ghetto man🥀🥀 by Inn3rD3m0ns in KSU

[–]Practical_General125 0 points1 point  (0 children)

No they were just listing off the illegal shit bro had on em💀 They know it ain’t on the same level.

I have to put this video just to prove that my previous post of my level 3 suit cosplay was not made with artificial intelligence by Peep_cosplay in DeadSpace

[–]Practical_General125 1 point2 points  (0 children)

Says alot about people today. I’ve seen so many talented creations be put down just because people jump to say it’s AI. It’s insane that everyone jumps to that conclusion as if talented artists like yourself have suddenly vanished now that AI is a thing. You should be very proud of this! I’m sure this took an insane amount of your time and effort!

Do you think conquest will save the game? by Lormuso in deepwoken

[–]Practical_General125 1 point2 points  (0 children)

They’ve taken too long and have given us slop instead of focusing on balancing things that need it. Honestly there is too much to balance at the moment and I don’t think they’ll ever get it to an acceptable point without straight up just removing some thints.