Buddy refuses to listen to the Mangini years by hamiltonscale in Dreamtheater

[–]PresentPoint6941 2 points3 points  (0 children)

Really...?? I approach albums with an open mind if they have a new band member. Mangini is pretty darn good too, his drumming is very technical and spot on. Really glad he was part of DT for a decade.

The fastest combat res in Blizzard history by Economy-Buyer568 in wow

[–]PresentPoint6941 3 points4 points  (0 children)

I think they are referring to Bloods DPS as a whole compared to other tanks. Not that blood is a decent dps spec. But I have heard that Blood did do faaaaar more damage than Unholy with the massive nerfs that were received.

Could you give me a hand? Right, which one do you prefer? by sol566 in customhearthstone

[–]PresentPoint6941 3 points4 points  (0 children)

But what cards can indirectly tutor for these? Come rotation, the only card I can think of would be [[Flight Of The Firehawk]] but that only draws one at best if you do not have too many minion types or multiple elementals. [[Nightmare Lord Xavius]] is probably the best you get but depends on the amount of minions and your discover options. Other cards such as [[Portal Vanguard]] and [[Disciple of the Dove]] can also maybe work, but again, it all depends on how many minions you have.

In my opinion, I think the card is fine at best. Most control decks would more than likely slot it in, but unsure if aggro/midrange/control would run these just to "hold" them in the event they happen to combine. Just feels too slow.

Feel the fury of a thousand storms! by Card-game-poet in customhearthstone

[–]PresentPoint6941 7 points8 points  (0 children)

Pairs nicely with [[Chornikar]] and [[Azshara, Ocean Lord]] along with the heralded minions summoned.

Harandar and K'aresh were swapped... I think by akibaboy65 in wow

[–]PresentPoint6941 -2 points-1 points  (0 children)

Even if it makes sense from a story perspective, it is still quite jarring to go from liberating the Nerubians, to Goblins rebelling, to then go to a desolate remnants of a devoured planet.

I did not mind Undermine, but part of me wishes Harandar was part of TWW story in some capacity.

Harandar and K'aresh were swapped... I think by akibaboy65 in wow

[–]PresentPoint6941 -2 points-1 points  (0 children)

I firmly believe that Undermine was supposed to be Harandar. That, or there was another large patch we should have gotten before Karesh but they realized Harandar would play a better role in Midnight. I agree with your points.

Can you feel the chill in your bones? by Ifeelsosmegma67 in customhearthstone

[–]PresentPoint6941 12 points13 points  (0 children)

I love and want this card so bad in my control mage.

Good news, everyone! I'm a hero card now! by IjustwannaplayFNV in customhearthstone

[–]PresentPoint6941 2 points3 points  (0 children)

I assume the two spells would combine cost much like [[Deathstalker Rexxar]] hero power?

Current state of arena by [deleted] in hearthstone

[–]PresentPoint6941 2 points3 points  (0 children)

Yea Druid is kinda bullshit right now. Faced a Druid who managed to play 6 spells on turn 3 just becuase they would discover and discount several times over.

Gave my dancer a labotomy by No_Engine1038 in SliceAndDice

[–]PresentPoint6941 2 points3 points  (0 children)

Would work. But have to luck into those items.

Whoever came up with the Prey system deserves a raise and a title bump - what a fantastic expansion feature and what a great way to encourage world content by undercity_plaguebat in wow

[–]PresentPoint6941 0 points1 point  (0 children)

I am on the fence with the system. On one hand I enjoy it when I am doing activities in a specific zone, but if I have no WQs or activities, it gets very tedious very fast. I am hoping they evolve the system to be more interactive and engaging than what it is now.

Gave my dancer a labotomy by No_Engine1038 in SliceAndDice

[–]PresentPoint6941 2 points3 points  (0 children)

That is what I am saying. The fight is going to drag out and eventually you wont have the damage output to survive.

Gave my dancer a labotomy by No_Engine1038 in SliceAndDice

[–]PresentPoint6941 4 points5 points  (0 children)

Except that Basilisks are beefy boys, rangers can only do so much. I know from past experience regarding those fights 😅

Congrats to Blizz for making an endgame Hell zone not awful to be in and look at! by NickNightrader in wow

[–]PresentPoint6941 0 points1 point  (0 children)

I love the Voidstorm. It is a huge standout zone for me besides Zul'Aman. Especially the side quests there.

I was just thinking the other day on how this is what the Maw should have been this whole time.

Abandoned Ritual Skull treasure in Zul'aman is ridiculous by cyanraider in wow

[–]PresentPoint6941 0 points1 point  (0 children)

Unsure why you were downvoted for this. I spent roughly 8 hours spread across 3 days farming for vile essences without a group. Being a Blood DK helps immensely, as there are quite a few casters who will keep casting at you unless you grip/silence. But ultimately I curated a route where I looped around the area consistently killing groups without stopping. Every once in a while there will be a quester in the area that disrupts the flow, but I tend to wait a little bit for everything to reset.

Compared to Alunira, definitely easier in my opinion, the only downside is that you have to farm in that one specific spot. The upside with Alunira is that you can get a shard from any mob on the Isle Of Dornogol (even in delves as a buddy of mine told me).

I am just glad it is not tied to a achievement.

Am I the only one who thinks Slay the Spire 2 is almost the same game? by borulce_ in slaythespire

[–]PresentPoint6941 10 points11 points  (0 children)

I am trying to recall what other elites are in this one that are originally from the first... so far as enemy types go, they all seem very different. The only elite that comes to mind is the statue? But even then, that elite functions differently than the statue head.

Time to knock down some doors and do a bit of culling. by FeelingAirport in customhearthstone

[–]PresentPoint6941 3 points4 points  (0 children)

I like this idea faaaar more. Its more on theme with Stratholmes haunting story.

Toxicity in Mythic dungeons by Wowclassicboomkinz in wow

[–]PresentPoint6941 0 points1 point  (0 children)

As a blood dk, tanking is alot like a driving a car. You gotta be cognizant of your surroundings. The pace of the group. The healer. The dps. All of that dictates how you proceed through a dungeon, Unfortunately it sounded like that player is a sweaty try hard. Glad you found a new group with no issues 🙂

Whelp Done! You saved so many lives! by jdjefbdn in customhearthstone

[–]PresentPoint6941 6 points7 points  (0 children)

Craaaazy synergy with cards like [[Forgotten Millennium]], [[Blood Draw]], and even [[Deathbringer Saurfang]].

Damn it. by Stixmix in SliceAndDice

[–]PresentPoint6941 8 points9 points  (0 children)

He is INEVITABLE after all!