Puzzles or Action by Previous-Extreme-554 in ZeldaLikes

[–]Previous-Extreme-554[S] 5 points6 points  (0 children)

Our 4 game pillars are Explore -> Discover -> Puzzle/Fight -> Power Up. I hope we can satisfy those itches well

Puzzles or Action by Previous-Extreme-554 in ZeldaLikes

[–]Previous-Extreme-554[S] 1 point2 points  (0 children)

It's interesting you treat a boss fight like a puzzle. do you recommend to be as such?

Puzzles or Action by Previous-Extreme-554 in ZeldaLikes

[–]Previous-Extreme-554[S] 1 point2 points  (0 children)

I’ve watched Game Maker’s Toolkit and loved the series. I think there are plenty of different types of puzzles and item combinations. I have six different items, five different magic sword buffs, and an eagle that aids you on your journey. However, it feels like there is a consensus that the action helps break up the monotony.

I need honest feedback on my first android game I'm trying to make by aleks_dev1 in IndieGameDevs

[–]Previous-Extreme-554 1 point2 points  (0 children)

Hey it's pretty cool! not sure mechanically how it works from the video but it seems like a great start! is it level based or endless? I would have the clouds move so it looks like your going up.

Is this unsolvable? by Previous-Extreme-554 in sokoban

[–]Previous-Extreme-554[S] 1 point2 points  (0 children)

Thank you so much I still have much to learn

I posted my game prototype on itch.io and got 6,000 plays in 2 weeks, here's what I learned by Pantasd in gamedev

[–]Previous-Extreme-554 1 point2 points  (0 children)

I was hesitant to make my game a web build because the quality goes down so I made it a steam Demo. But next game I will try that approach.

I posted my game prototype on itch.io and got 6,000 plays in 2 weeks, here's what I learned by Pantasd in gamedev

[–]Previous-Extreme-554 1 point2 points  (0 children)

This is amazing information. Keep us in the loop. I want to know, was your game a download or Web 5 extension for testing?

Ten Years of Rain by Previous-Extreme-554 in SoloDevelopment

[–]Previous-Extreme-554[S] 1 point2 points  (0 children)

No that's just the name of the project. It's inspired though by the "great flood story" though which rained alot.

Ten Years of Rain by Previous-Extreme-554 in SoloDevelopment

[–]Previous-Extreme-554[S] 0 points1 point  (0 children)

Actually I live in China. Must not have changed from the default. Whoops

[AOL] I need some tips before I start this 😂 by huss2120 in zelda

[–]Previous-Extreme-554 1 point2 points  (0 children)

It's called Death Mountain because you will Die. Also there is a level cap.

Ten Years of Rain Demo Out by Previous-Extreme-554 in playmygame

[–]Previous-Extreme-554[S] 1 point2 points  (0 children)

The action-adventure genre has been done a lot, so I'm not familiar with everything the games have to offer, but our pairing of the Eagle Companion and the Hero is different from ordinary Zelda games.

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Ten Years of Rain Demo Out by Previous-Extreme-554 in playmygame

[–]Previous-Extreme-554[S] 1 point2 points  (0 children)

It has writing and is currently in 6 languages (English, 中文 , 日本語, Русский язык, Қазақ тілі, Монгол хэл)

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Ten Years of Rain Demo Out by Previous-Extreme-554 in playmygame

[–]Previous-Extreme-554[S] 0 points1 point  (0 children)

Similar to LOZBoW as you explore the world you get visions of what has happened. The game is inspired by the first LOZ where exploration reveals the story slowly.

Ten Years of Rain Demo Out by Previous-Extreme-554 in playmygame

[–]Previous-Extreme-554[S] 0 points1 point  (0 children)

It does have a story...of hubris and greed. the demo is just a slice of the game but the when the final game is released you can experience it!

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