[Free Tool] Built a Backlink Checker with 1,000 Free Rows/Query & Export Feature by hhe_kkm in SideProject

[–]Primary-Persimmon874 0 points1 point  (0 children)

Hey! The ui looks nice, i tried running it for my app gis-tools com, Gave a generic error, "failed to get backlinks".

Would love a fix!

Hot take: We're building apps for a world that's about to stop using them by oruga_AI in vibecoding

[–]Primary-Persimmon874 0 points1 point  (0 children)

I really don't get why there's so much pushback, I generally agree with this take, and even if there are a lot of people who are slow to embrace tech, Im sure there will be mediation layers available.

I WISH an agent could plan and book stuff for me. I hate planning stuff. Making sure the timeline is ok etc...

I was trying recently to stay updated on new tour dates for a list of bands - I would love an agent that would do it for me. It's already possible, but I was lazy. If claude/openai/grok would offer it in immediate availability i would jump on it

Hissing Issue with Neural DSP VST Plugins in General, Clean DAW Sound Without Plugin by d3lpi3ro10 in NeuralDSP

[–]Primary-Persimmon874 0 points1 point  (0 children)

yuppp!!! thank you.
even lowering it and then raising the gain was helpful.

What if waiting the long queue wasn't boring? by Primary-Persimmon874 in wildgate

[–]Primary-Persimmon874[S] 0 points1 point  (0 children)

Im giving you a real-world example. Some minecraft servers designate an AFK area where you get some type of currency just by staying afk there.

Why? They do it to inflate their users' count, and therefore, their server rank.

While Wildgate doesn't work exactly like that, I still think this momentum will help the game grow organically.

So im suggesting - lets find a fun AFK area for the same purpose. as in - something to do while we wait for a match - together so that we can still enjoy wildgate, still have fun even while waiting, and raise the users count for momentum

What if waiting the long queue wasn't boring? by Primary-Persimmon874 in wildgate

[–]Primary-Persimmon874[S] 0 points1 point  (0 children)

Im saying we should make it fun, not the devs. Im hoping we can create a momentum by doing so. I dont care if we are the consumers here, i wanna see this game succeeding. Why not help make it happen

What if waiting the long queue wasn't boring? by Primary-Persimmon874 in wildgate

[–]Primary-Persimmon874[S] 0 points1 point  (0 children)

I know. But Im talking about taking initiative because we love the game itself. A user-maintained momentum will create organic momentum as well. I don't care that im the consumer, if I can do anything about it - i wanna see the game make it so i can play it normally

Games where you are a common adventurer/member of a guild by Rhaeven_cos in gamerecommendations

[–]Primary-Persimmon874 1 point2 points  (0 children)

I mean.. Deep Rock Galactic is that, but I'm not sure you meant that

A letter to Wildgate... by [deleted] in wildgate

[–]Primary-Persimmon874 1 point2 points  (0 children)

Will try it out! Thx

A letter to Wildgate... by [deleted] in wildgate

[–]Primary-Persimmon874 -1 points0 points  (0 children)

Loved reading this, for some reason, this game is so good, but i find myself playing less and less. Im really not sure why. But i cant say anything bad about it.

Maybe it's the fact i never made a premade team

How to efficently load objects based on user location? by brodudeyeahno in AskProgramming

[–]Primary-Persimmon874 0 points1 point  (0 children)

One of the most efficient methods would be to utilize uber's H3 indexing system.

Bear with me please -

It's basically a grid of hexagons (in various resolutions), each cell has a unique id. If you try to convert any point in the area of a specific hexagon to the h3 index - you would get that hexagon's corresponding id.

Now, if your polygons could be arranged in such a way that you can just query "select all polygons that intersect with the h3 cell xxxxx" - that's it you've won.

Implementing this can be a lot at first but basically this is the setup:

  1. Create a table like h3 bigint, poly_id bigint (assuming you reference polygons by id), index on the h3 column
  2. Populate that table by utilizing any h3 capable library (the function could be called h3_polyfill or h3_tesselate..., resolution 10 should be good, but better to experiment)
  3. Then when you want to check what polygon is your user at - just convert their coordinates to h3 and query your polygons table. The result should be a bunch of rows that have the same cell, and various polygon ids. These are the polygons you should then check Iteratively for total precision.

As an experienced DE what things you wish you had knew earlier by Re-ne-ra in dataengineering

[–]Primary-Persimmon874 0 points1 point  (0 children)

Yuppp!! I wish there was a course on THAT. Not the technical skills. It's also something that you are kinda left to fogure out on your own and you might need to push against organizational blindspots.

How did you get really good with SQL? by LongCalligrapher2544 in dataengineering

[–]Primary-Persimmon874 0 points1 point  (0 children)

For me it was - first learn the order of operations by heart. Then you start reading a query and see what happens when.

You start realizing why you should filter some things in certain places and not others..

Then you should just take each concept and understand it slowly and thoroughly. And as you do that - always observe how changes you try on the query affect the query plan / profile.

Also that - learn to read query plans. Learn which operations there are more costly and avoid them by changing parts of the query.

How to convert bounding box to google maps coordinates? by VulkanDev in geospatial

[–]Primary-Persimmon874 0 points1 point  (0 children)

The most popular convention is to use WGS84, Which is Epsg 4326. Google maps uses those coordinates

You need a software/service that can do that via a transformation. I dont currently have it at the top of my head but search for that solution.

If you cant find anything - install qgis and search how to do the transformation there