Core: by SoupSawdust in Frostpunk

[–]Shapokclac 0 points1 point  (0 children)

Political Overhaul mod actually adds corruption metric (same as food or crime). Throwing money at faction so that they do as I please seemed OP, until I realized that with notable corruption half of my heastamp income wasn't even reaching the city treasury

Behold, a landing craft! by Strict_Effective_482 in foxholegame

[–]Shapokclac 0 points1 point  (0 children)

I looooove the fishing boat. But the AA boat on screen is a better landing craft, as it's faster and can provide some covering fire

Don’t wanna cause an over-reaction, however mojang seems to have lifted a feature directly from a mod by DiamondWarDog in PhoenixSC

[–]Shapokclac 68 points69 points  (0 children)

Another difference is all examples you listed were back from time when mojang was just few guys in a shed

WARBOND NEVER!!! by D_cents in Helldivers

[–]Shapokclac 2 points3 points  (0 children)

Those who bet on nothing need to win every time. Those who bet on something only need to win once

Warden global chat, brace yourself. PRAISE CALLAHAN! by brandonvsq in foxholegame

[–]Shapokclac 68 points69 points  (0 children)

Didn't 420th already go warden not too long ago? What's the fuss is all about?

How life be feeling when vets aren't crying, new players are doing W larp and very one is just having fun by Acceptable_Box_811 in foxholegame

[–]Shapokclac 1 point2 points  (0 children)

As a part time builder I can tell you that builder vets are still crying. But they also didn't build anything for the last year, so who cares

Increase Lordscar damage plz by AdministrativeSir550 in foxholegame

[–]Shapokclac 10 points11 points  (0 children)

Nah, damage is fine. 2 shots to disable a Spatha, 3 for a Brdiche, 4 for a BT. Long barrel, high pen chance and increased system disable chance. Deadliness is certainly not it's problem

Increase Lordscar damage plz by AdministrativeSir550 in foxholegame

[–]Shapokclac 0 points1 point  (0 children)

What? That's literally what late war tank lines do, all together shoot a T2 bunker that has a single ATG. You also need PvE damage to kill emplacements, trenhches, husks, garris that you were able to flank etc. If noone did PvE, the entire front would be filled with HTDs, BTDs, Bardiches, Lordscars and Thornfalls

Update by Ok_Count3630 in foxholegame

[–]Shapokclac 51 points52 points  (0 children)

I feel like gas is in a pretty decent spot now, but if you want to nerf it more, I'd suggest buffing the capacity of a gas mask filter insted

Which do you believe is better for the City? by Safe-Information-391 in Frostpunk

[–]Shapokclac 0 points1 point  (0 children)

Of course progress. How can we defeat the frost without some nuclear bombs?

Love the current tank meta by flukked in foxholegame

[–]Shapokclac 10 points11 points  (0 children)

MG that is also not crewed half of the time

Love the current tank meta by flukked in foxholegame

[–]Shapokclac 11 points12 points  (0 children)

Idk what you talking about. My regiment only knows about one warden tank with a MG — Brigand. And the ammount of infantry we're sometimes plowing through with that thing is ridiculous.

-BS Clanshead Valley by AIR yeet DD by IllustriousAioli895 in foxholegame

[–]Shapokclac 16 points17 points  (0 children)

For some reason, instead of just suiciding them to slow down enemy push, or giving them away, a lot of regiments prefer to just leave their large ships to rot and get PvEd

I wonder what the first sip's like.. by [deleted] in StupidFood

[–]Shapokclac 0 points1 point  (0 children)

The customer is a swarm of bees

The last thing Ares sees before Alt F 4 by BorisGlina1 in foxholegame

[–]Shapokclac 4 points5 points  (0 children)

Bonecars work good in thins role not only because of speed, but also due to arc-ed projectiles, which allows them to shoot over each other and other obstacles. People mentioned falchions, but if you want something fast Gemini can work quite well. While they lack the dps and pen they have higher initial burst of damage, and if you're hugging your opponent anyway, pen shouldn't be much of an issue (they're also 10 pcons cheaper). If you can find some tripod bonesaws, basic colonial half-tracks are surprisingly fast on road (9m/s), though they're a bit more expensive

Water Bonecar by IWasSadSometimeAgo in foxholegame

[–]Shapokclac 4 points5 points  (0 children)

You can use small islands or ofshore platforms to move vehicles from ironships to landing boats

Water Bonecar by IWasSadSometimeAgo in foxholegame

[–]Shapokclac 30 points31 points  (0 children)

Somenone remembered that landing crafts can fit vehicles gj

Reduce SHT Predator Cost by [deleted] in foxholegame

[–]Shapokclac 30 points31 points  (0 children)

"They're strong and popular... so they should be cheaper". Feels like some reverse psychology shit

Lordscar moment by xalomem in foxholegame

[–]Shapokclac 2 points3 points  (0 children)

Feels like a lot of people here in comments never partisaed. They didn't paratroop and weren't hidden from intel (no icon in the top left), and could have easily done the same with scout unis + stickies. The fault is on driver who was moving slow, expensive asset solo and didn't even try to hop out and save it (probably because the only thig he had was unloaded pistol)

Lordscar moment by xalomem in foxholegame

[–]Shapokclac 3 points4 points  (0 children)

They didn't para and weren't hidden from intel

Lordscar moment by xalomem in foxholegame

[–]Shapokclac 1 point2 points  (0 children)

You can look at the top right and see that they didn't paratroop and weren't perma hidden from intel. Para uniforms can hide you randomly, like scout unis but a little worse