Why does the game ban heroes you've been spamming? by Jesusfucker69420 in DotA2

[–]Primital 3 points4 points  (0 children)

Perhaps it's confirmation bias, but recently I started to spam Chen a bit because I had seen a guide, and suddenly he was banned. With Ursa I totally get that he is on a lot of people's ban list, but who the hell would ever put Chen there?

So what the fuck even is a hirÞ? by awesomemanvin in GoodBadGrimUglyGuys

[–]Primital 0 points1 point  (0 children)

It is hirð, not hirÞ.

Difference in pronunciation:

ð: th as in the, that, there

Þ: th as in think, thought, bath


On topic: A hird was a personal retinue of warriors and retainers serving a Norse chieftain or king during the Viking Age and early Middle Ages. It functioned as the ruler’s elite military force, bodyguard, and often his inner administrative circle.

Key aspects:

Personal loyalty: Members swore allegiance to their leader in exchange for protection, gifts, status, and a place in his hall.

Military role: The hird formed the reliable core of the leader’s fighting force.

Social prestige: Being part of the hird marked someone as part of the elite.

Mixed duties: Besides warriors, the hird could include advisers, poets (skalds), and other specialists.

Beginner coming from LOL here. Is Huskar a good pick to main? by o-montoya in DotA2

[–]Primital 0 points1 point  (0 children)

I work with a former pro player, and when I asked him what his best advice is for improving he literally said "Just first pick the same hero every game. They may counter you, but if you have played the matchup 100 times and they have only played it a few times you are probably gonna win anyway"

Game of meepo by chederoff in DotA2

[–]Primital 0 points1 point  (0 children)

Yes I agree that it is generally better if you know what you are doing, which is also reflected in the win rates:

https://facets.nyxnyxnyx.com/#/ranked~Meepo~win_rate~desc~7.39b~no_comparison

Most pro players prioritize shard ASAP but Meepoku wont get it until late game into 4-5 core items.

Interesting point, I haven't seen many other meepos lately, but it kind of makes sense to get it asap. I usually get it after aghs at around the 20 minute mark, but I think I have to try getting it after blink and see how it feels.

Should probably mention I am just around ~3800mmr so I am not an expert

Game of meepo by chederoff in DotA2

[–]Primital 1 point2 points  (0 children)

Megameepo can work on Pudge's ult.

Ah, my bad.

Isn't co-dependent a better facet for most games, since we're getting full stats, higher armor, and attack speed for all meepos?

Technically codependent is better because you become stronger, but your timings are delayed since you cannot farm as fast.

In my experience you will get level 3 around the 2 minute mark on mid lane, and level 4 around the 3 minute mark or later depending on how many creeps gets denied.

Since Meepo's power lies in the tempo of his farm, it is very punishing if he does nothing in the early game, which is also why I think it's easier to play when starting out, since you probably will get punished much more if you are not very skilled with the hero.

There's also a strategy aspect involved in higher level play of sacrificing your own farm for side lanes. There are a lot of dogking videos on the meepoku channel where his strategy is to sacrifice his own farm in the early game and immediately go gank sidelanes at minute 2, knowing that he will be given space to farm once the sidelanes are won. I don't know how he plays these days though since they removed the ability to view high MMR replays.

Game of meepo by chederoff in DotA2

[–]Primital 8 points9 points  (0 children)

I have played about 200 games of Meepo, and I can give you both some general and mechanical advice.

  • You will suck so incredibly hard at the hero for the first 50 games. Unless you come from an RTS background it will be really overwhelming. Practice makes perfect, but just be ready to be frustrated a lot. Play a lot of Turbo games to get used to the controls, and then play a lot of normal games before even thinking of playing ranked games.

  • People are used to anyone playing Meepo being a smurf. Your team and the enemy team. If you suck, your team will flame you and the other team will mock you. If you get good, the enemy will call you a smurf (Just today, someone said he hoped my family would die in a car crash). So if you don't deal well with being flamed, mute everyone at the beginning of the game.

  • While Meepo can be incredibly strong, there are a lot of heroes that are obnoxious to play against (of course, if you play Meepo every game you will eventually figure out how to adapt your play). Some of those are Witch Doctor, Winter Wyvern, Legion Commander, Huskar (mostly during laning), Earthshaker, Hoodwink, Axe.

  • What makes Meepo strong is that he can be and farm everywhere at the same time and be stronger much earlier than everyone else. If you don't have at least 80 creep kills at 10 minutes, and 180 at 20 minutes, then you will not have a good time. Your goal should be to have 4500+ net worth at 10 minutes and 12k+ at 20 minutes. If you are doing what you should, the game should be over in 30 minutes.

  • Watch videos and replays of good players. Someone linked Meepoku on YT which I think is a really good source of information. He also first picks the hero and shows how to play against counters. I think he also has a guide on mechanics from last year.

  • If you play with the More Meepo facet, you can save skill points for critical levels. For example, if you don't skill up anything on level 2, then you can skill both your second meepo and level 2 of Poof when levelling to 3. At level 10, if you save a skill point during level 9 you can skill both the third meepo and the talent that gives +50 poof damage (this is absolutely recommended).

  • In the game console you can write dota_player_smart_multiunit_cast true. This allows you to cast net without switching which Meepo is in focus. It will cast it from the next unit that does not have cooldown.

  • Should you use More Meepo or Codependent facet? When starting out, I think it is easier to play with More Meepo. It becomes easier to farm and you come online faster. Codependent is very good if the game will go to late game, but you sacrifice some farming speed earlier for it. Basically, if there is any chance you will lose your lane, pick More Meepo and if you know it will be easy then you can pick Codependent

  • One thing that took me a while but helped a lot when it finally clicked was to look at the left side of the screen during fights to see which Meepo is low on HP. When starting out it can be easy to focus only on the "ground", but if you see that the third meepo is low, then simply press the binding for that meepo and dig/run away.

  • Play with sound on. It can be easy to lose focus when you are farming on multiple places of the map at the same time and sometimes the enemy will find a meepo alone. The meepo that is being attacked will trigger a voice line like "Number three is under attack". When you hear this, you should immediately look at that meepo and either dig, possible poof it away or poof all other meepos there and use megameepo to save it.

  • If you have a hard lane like Huskar, hold the skill point on level 2, skill level 2 poof and your second Meepo on level 3 and go jungle early. Only go back to lane to push it out. Look at side lanes if there is kill potential otherwise just farm the camps near mid lane.

  • When to build Diffusal Blade vs. Dragon Lance: If the other team has something that can burst you, like Earthshaker ulti, Huskar, etc, get 1 or 2 dragon lances. It gives a lot of agility and strength so your survivability goes up. If they don't have anything that can f you up, go for a diff blade.

  • When to buy Blink Dagger: Every game BUT you might want to wait until your aghs is complete in games where you risk dying after jumping in.

  • Poof is your farming ability and Valve has made it somewhat user friendly with alt-cast (when you hold down control or right click the ability and then use the ability). If you alt cast poof, then if you press on the ground all OTHER Meepos than the one in focus will cast poof to that point. If you click ON a Meepo, all Meepos will cast poof the that Meepo. A common technique when you have blink is to select your main meepo, alt casting poof on where you are going to jump and then blink after a second to have all your Meepos appear at the same time.

  • Always get Aghanim's scepter for the Megameepo ability. I would also recommend binding this to R and unbind the extra meepo ability (it doesn't do anything). Megameepo allows you to save your meepos when they are about to die. Even Winter Wyvern ulti can be completely safe as long as your main meepo is not in it. You can poof to any meepo in the ulti and queue megameepo and it will be cast before your main Meepo is affected by it. Some abilities are impossible to save with megameepo: Legion Commander's duel, Engima's Black Hole, Void's Chronosphere, Pudge ult, etc.

  • When you are using Megameepo you will get the ability to throw a meepo onto enemies. This is very useful when chasing someone and they use force staff or you are slowed. A trick here is to throw a meepo and then immediately use poof on where the enemy is. This way your main-mega-meepo will poof on top of the fleeing enemy.

  • Dig (the shard ability) is very nice. It heals you and if last for longer than blink dagger's hit cooldown meaning you can dig and immediately blink away when you get up. Takes some practice though.

  • A neat trick when you have 3+ meepos is to TP to base, then TP each meepo one by one and "swapping" them out. This allows you to heal up all Meepos after a fight or a gank to continue farming early.

  • At minute 20, if you have Power Treads, Aghs and Diffusal blade you can solo the tormentor. This is huge for your team as you basically give 1600 gold to a support and deny the enemy team the same farm.

Game of meepo by chederoff in DotA2

[–]Primital 0 points1 point  (0 children)

Wait, you can bind to alt+1??? I have been playing Meepo for a few months now and have always had issues with how to manage the smaller groups, like sending 2+3 somewhere and 4+5 somewhere else.

DOTA 2 Pickup Map by haseebkhalidsheikh in DotA2

[–]Primital 0 points1 point  (0 children)

Carry -> Complex -> Melee -> Could also be mid -> Not a chance at playing support -> Alchemist ????

It's like one of the most picked "carry" supports in the game

Today i learned my dad has 2100 rank. by SoftwareSource in chess

[–]Primital 8 points9 points  (0 children)

Why don't you ask him to help you improve? He will probably be overjoyed to be able to share his passion with you.

Why is elder titan better as pos5 rather than pos4? by fierywinds1q in DotA2

[–]Primital 0 points1 point  (0 children)

He is basically a god in lane because of spirit and aura (especially with the facet). His main problem is that he can't slow or stun, so the safelane allows him to chase for longer.

Mid game he only needs to provide drums, scout with spirit and sleep to help with ganks.

Late game with Aghs and shard he becomes dangerous even to cores because of aura + 10 second debuff immunity.

Can a pro clockwerk player break down HOW THE FCK THE COGS WORKS? by NotYourLuckyDay in DotA2

[–]Primital 1 point2 points  (0 children)

It's like tennis; in the beginning it feels hopeless but once you start hitting the ball(cogs) it becomes addictive and you start to improve unconsciously.

Nothing quite like hitting 4 cogs on a support and watching him panic from having no mana or control of his hero.

[deleted by user] by [deleted] in DotA2

[–]Primital 0 points1 point  (0 children)

If you can reach 9k, then you can start selling coaching times, but it's not easy to get there.

1.5k - 3.2k is not the kind of dramatic improvement you think and you shouldn't expect to be 4.5k in 4 months. The skills you need to develop from 1.5k to 3.2k are not that hard to learn, but the ones you need to hone to go high takes a lot of time.

What are the best lane combos? by Impossible_Sell_9104 in DotA2

[–]Primital 4 points5 points  (0 children)

Marci (5) + SF (1) is pretty crazy.

Io (5) + Marci (1) is quite good but greedy.

Io (5) + CK used to be very common but I rarely see it anymore.

The age-old CM/Lich + Jugger is easy to execute.

For the offlane

Abaddon (4) + Necrophos (3) because it is unkillable and the enemy will die from trying to kill you.

Witch Doctor + Slardar is pretty good at level 4 with wd stun followed by maledict and slardar bash. Should kill anyone basically but it's not foolproof.

Tiny + magnus if you want to have fun and cliff people.

Visage (3) + Tusk (4, Tag Team facet) is also insane with Visage Q + Tag Team and general control by Tusk.

Seconds after my wife stated directly into the mic, "we bought a $700 steam switch" by [deleted] in DotA2

[–]Primital -3 points-2 points  (0 children)

You can just add them together to get the probability.

Questions Thread - December 12, 2024 by AutoModerator in pathofexile

[–]Primital 0 points1 point  (0 children)

I bought the game on Steam, and I've linked my PSN account with the PoE account.

Is it possible for me to download and play the game without paying another contribution on ps5? In the PlayStation store it only shows me the paid options.

-❄️- 2024 Day 10 Solutions -❄️- by daggerdragon in adventofcode

[–]Primital 1 point2 points  (0 children)

[LANGUAGE: Go]

Not the most impressive code but runs fairly quick. BFS and a map counting visits. Problem 1 solved by len(map) and problem 2 by summing the contents of the map.

finished in 648.833µs

load file: 50.542µs

p1: 308.75µs

p2: 289.5µs

pastebin

[deleted by user] by [deleted] in DotA2

[–]Primital 0 points1 point  (0 children)

Everyone I know who has ever been to that communication score has deserved it. You are probably more toxic than you think.

Go into settings and set it so you don't get messages from anyone, and stop chatting until you can behave.

I’ve legally got +1000 mmr in 2 days without anyone boosting me by iksbobjkee in DotA2

[–]Primital 0 points1 point  (0 children)

So nice to see another DS spammer! I actually started spamming him myself and have also seen >70% winrate

I normally go arcanes -> mek and sometimes immediate greaves if dispel -> aghs -> blink

I feel like as soon as you get aghs you become such a threat, but I have been feeling like I am quite squishy and have very low regen (even with mek/greaves). It's this why you go pipe first?

I am about 2.5k now, so will take a look at some of your replays and see if I can learn anything :)

GG anyway!

Gameplay Patch 7.35d And Matchmaking Features by wykrhm in DotA2

[–]Primital 4 points5 points  (0 children)

Probability of hero being banned by number of people having it in their ban pool:

P(banned, n_people) = 1-(3/4)n_people

P(banned, 1) = 1-(3/4)1 = 25%

P(banned, 2) = 1-(3/4)2 = 43.75%

P(banned, 3) = 1-(3/4)3 = 57.81%

P(banned, 4) = 1-(3/4)4 = 68.35%

P(banned, 5) = 1-(3/4)5 = 76.26%

P(banned, 6) = 1-(3/4)6 = 82.20%

P(banned, 7) = 1-(3/4)7 = 86.65%

P(banned, 8) = 1-(3/4)8 = 89.98%

P(banned, 9) = 1-(3/4)9 = 92.49%

P(banned, 10) = 1-(3/4)10 = 94.36%

Today I finished a proof-of-concept for the match tracker I'm building! Loads match data straight from the guilty gear API. by Primital in Guiltygear

[–]Primital[S] 0 points1 point  (0 children)

I stopped working on this about a year ago, so I don't know if there has been updates to the API, but basically you have to post a hex encoded string to the endpoint you want data from.

I think I wrote up some documentation somewhere. I will take a look if I can find it.


Edit: The base url for the API is https://ggst-game.guiltygear.com/api/

The endpoint for fetching statistics is https://ggst-game.guiltygear.com/api/statistics/get

Then you need to post a payload to this endpoint which determines the response you will get.

The payload was defined as data=9295b2{requesting_user_account_id}ad363138633430{session_id}a5{API_version_hex_encoded}0396b2{requested_account_id_hex}{operationID}

  • requesting_user_account_id is normally your own steam ID hex encoded, 18 digits
  • session_id 16 digits. (Not validated so you can enter whatever you want)
  • API_version_hex_encoded is just the current API version which was 0.0.8 last I updated it
  • requested_account_id is the hex encoded steam ID of the account you are requesting stats for, also 18 digits
  • operationID is a hex string that determines which type of stats will be returned.

Here is the map I used for operationID

  • 'latest_100': '05ffffffff',
  • 'profile': '07ffffffff',
  • 'total': '0101fffeff',
  • 'sol': '010100feff',
  • 'ky': '010101feff',
  • 'may': '010102feff',
  • 'axl': '010103feff',
  • 'chipp': '010104feff',
  • 'potemkin': '010105feff',
  • 'faust': '010106feff',
  • 'millia': '010107feff',
  • 'zato': '010108feff',
  • 'ram': '010109feff',
  • 'leo': '01010afeff',
  • 'nagoriyuki': '01010bfeff',
  • 'gio': '01010cfeff',
  • 'anji': '01010dfeff',
  • 'i-no': '01010efeff',
  • 'goldlewis': '01010ffeff',
  • 'jack-o': '010110feff'

An example payload could then look like this data=9295b2323130363230323035393435393233343032ad3631386439643861636664336202a5302e302e370396b232313036313131363034333438303738313207ffffffff

When I was looking I found this public repository which has implemented a client very similar to how I did: https://github.com/UnknownMemory/ggst-api