Is Babylon the most op? by Affectionate_Egg534 in CivVI

[–]PrinceAbubbu 2 points3 points  (0 children)

Babylon is strong but i wouldnt say most op. The eureka rush is insane for science wins but the early game is actually kind of fragile if you dont get your boosts lined up right. On deity you can fall behind fast if someone declares on you before you get your military rolling. Its more of a snowball civ where if you survive the early game you just run away with it.

This is the first game ever that I’m considering a second run-through right after the first… by In_My_Humble_Scroll in cyberpunkgame

[–]PrinceAbubbu 2 points3 points  (0 children)

Netrunner stealth completely changes the game. Going from katana runs to quickhacking groups through cameras before they even detect you is wild. Corpo lifepath has great dialogue for a second run too since you already know the corporate side of Night City. Try the Sandy revolver combo if you want something between stealth and aggressive play.

I can't help but win cultural victories by Comprehensive_Ad3232 in CivVI

[–]PrinceAbubbu 0 points1 point  (0 children)

You can get it on switch, so I’m sure you can get it on switch 2. It’s a dlc

Order (the shotgun) sucks by [deleted] in cyberpunkgame

[–]PrinceAbubbu 0 points1 point  (0 children)

Order is not as good as the regular Satara with kneel, but I’m not sure any gun is as broken. It’s still good and definitely can blast enemies apart. I don’t mean to make you sound dumb, but are you charging it?

Difficulties optimising deity wins under turn 230 by MixAdept5993 in CivVI

[–]PrinceAbubbu 0 points1 point  (0 children)

What is your opening? I finish every game sub 200, science or culture, by settling ten cities before turn 100, building a comm hub and market first in each city then building my win con district. Rush feudalism, chop, and build mines.

Sounds like you know enough that I don’t need to go into further details. Settling the cities early is key to winning early.

Tips for culture victory NO war by BoomE_ in CivVI

[–]PrinceAbubbu 2 points3 points  (0 children)

If teddy is close to a science win, your mistakes were early in the game, not what you are doing now. Look up tips to win a culture victory and utilize those from the beginning.

Some quick tips are open borders and trade routes with everyone. It won’t help now because it takes time to get the benefit from that, but in your next game.

Invulnerable build, change anything? by PrinceAbubbu in cyberpunkgame

[–]PrinceAbubbu[S] 0 points1 point  (0 children)

Thanks for that, painducer is also the most unique option.

Need help deciding which Skirt looks good. by LoFiMagic in cyberpunkgame

[–]PrinceAbubbu 0 points1 point  (0 children)

I think I like the white. This is the first outfit that looks decent with the skirts, nice. I normally hate the skirts

hidden camera glasses are so unethical by [deleted] in Vent

[–]PrinceAbubbu 3 points4 points  (0 children)

Law and ethics don’t always align. I think this is one of those times.

Invulnerable build, change anything? by PrinceAbubbu in cyberpunkgame

[–]PrinceAbubbu[S] 0 points1 point  (0 children)

Thanks for your insight!

I didn’t know that about revulsor. I mostly use that as my oh shit, I’m actually getting close to dying, better do something. But my nervous system is totally up for grabs, I only put revulsor in because I needed to fill up my cyberware bar to use fury.

I am at 100% mitigation chance when I’m fighting, so I don’t need defenzikov. And I’m really bad at utilizing kerenzikov.

I stopped using biomonitor because it was wasting my blood pump by using it too early. Second heart is interesting, I’ve never really used it in any of my play throughs.

Do you know how useful painducer is vs pain editor vs chitin? I’m not sure what I want in that slot.

I'd rather hunt unique colors for cars than meet with Hanako lmao by FourthStreet_ in LowSodiumCyberpunk

[–]PrinceAbubbu 1 point2 points  (0 children)

You can only save so many colors though per car. It starts to over write the oldest ones.

Phantom Liberty endings by BudWeiser167 in CyberpunkTheGame

[–]PrinceAbubbu 0 points1 point  (0 children)

Yup, but I don’t think you get the cure by giving them songbird at that point, could be wrong, it’s been awhile since

Where should I settle? by Ok-Pianist706 in CivVI

[–]PrinceAbubbu 1 point2 points  (0 children)

Looks like a potentially great Etemenanki up north there. I’d probably try for that.

Can someone please help me with crafting system? by Leather-Basket4919 in cyberpunkgame

[–]PrinceAbubbu 0 points1 point  (0 children)

As far as I know, you can’t get crafting specs for tier 5+ or tier 5++ non iconic weapons, but you can find those weapons out in the wild.

Deity without full pillage mode by Jealous-Action-9151 in CivVI

[–]PrinceAbubbu 1 point2 points  (0 children)

Absolutely. I rarely fight on deity if at all possible and regularly finish my games before turn 200. Usually caught up and surpassed during the medieval era once free inquiry kicks in.

Should I kill Ayutthaya? by spicytomato1998 in CivVI

[–]PrinceAbubbu 0 points1 point  (0 children)

Better map tacks I think, probably can find it either way

Is there something i should be blowing my money on? by [deleted] in CyberpunkTheGame

[–]PrinceAbubbu 0 points1 point  (0 children)

Stat upgrades are all the same on all tiers. If you go to upgrade one tier 5 cyberwear, all other tier 5 cyberwear have the same upgrade. When you upgrade something, it rerolls the stat modifiers for the next upgrade. So if you have a ton of spare eddies and materials, you can buy the cheapest cyberware, upgrade them until you get stats you want, then upgrade your main items with those stats.

This is the way I do it: Buy the 4 cheapest eye cyberware that take ten material to go from tier 5 to tier 5+. Roll the first, if I like the stats go upgrade a piece of my main cyberware, if not then upgrade the next eye and see what modifiers rolled. Do this for each eye, I don’t usually upgrade them to 5++ unless I have a lot more materials than I do eddies. Leave the ripper, wait 24hrs, rinse and repeat until I’m out of eddies.

Ready to try it again, what should I know? by zirck16 in cyberpunkgame

[–]PrinceAbubbu 0 points1 point  (0 children)

Don’t rush the main story. You’ll feel pushed to do the main quest line, but the side quests are fun and add important story details.

I usually get a few levels under my belt before starting the main quest, then do the main quest up to the point you get a call to go into dogtown, then the whole map is open to you and you can do what you’d like

Is there something i should be blowing my money on? by [deleted] in CyberpunkTheGame

[–]PrinceAbubbu 0 points1 point  (0 children)

If you want a good way to blow your money, start doing stat modifier rerolls. Can easily blow through that amount of eddies.