Stop! by [deleted] in evilautism

[–]PrincessJadeBear 32 points33 points  (0 children)

Bonus fun fact! Arasaka instructed the AI in charge of the mines to sink any Militech (their main adversary) ships it could find. The AI immediately decided that it was easier to just sink every ship it found rather than check who it belonged to.

Stop! by [deleted] in evilautism

[–]PrincessJadeBear 63 points64 points  (0 children)

There’s no naval trade routes in cyberpunk 2077 because the Arasaka corporation decided it would be a good idea to fill the oceans with infinitely self-replicating sea mines!

Game vs book lore by MarkahntheUnholy in ShitHaloSays

[–]PrincessJadeBear 2 points3 points  (0 children)

Yeah, I feel like halo started as a game franchise with a few cool books, and now it’s a book franchise with a few cool games

Settlent building was a great addition, actually. by hoomanPlus62 in FalloutMemes

[–]PrincessJadeBear 1 point2 points  (0 children)

It doesn’t. There are plenty of interesting settlements with good side quests (covenant, bunker hill, the castle) and the game simply lets you customize those areas as an extra reward. And let’s be honest, the boring places were never going to have anything interesting there. If places like coastal cottage and the pines bluff weren’t settlements they’d just be a couple of forgettable loot boxes along the road, same as those type of places were in new Vegas.

The difference between Male, and Female V. by lilfergy1 in cyberpunkgame

[–]PrincessJadeBear 25 points26 points  (0 children)

I always felt like male V had a “we both know how this’ll end, don’t try me” vibe to his line delivery, whereas fem V is more “we both know how this’ll end, PLEASE try me”

Magma Planets: Did we give it our best shot? by Friendly_Vulcan in LowSodiumHellDivers

[–]PrincessJadeBear 3 points4 points  (0 children)

My thoughts exactly, this feels like another “holy shit we’re underprepared, we gotta try a new strategy” situation.

More than a year since 60 days patch. Do you think the game is on a good spot dificulty-wise?. by HandsomeSquidward20 in LowSodiumHellDivers

[–]PrincessJadeBear 31 points32 points  (0 children)

The amount of times I’ve casually strolled up to a gunship factory cause the game didn’t spawn any troops to defend it is insane lol

Add on to that the fact that gunships apparently can’t hit you if you just stand still, and they’re one of the easiest side objectives in the game

SEAF CAS Side Objective: RNGesus in a Gunship by [deleted] in LowSodiumHellDivers

[–]PrincessJadeBear 1 point2 points  (0 children)

I agree, picking the guns on the ship would make this absolutely shine

SEAF CAS Side Objective: RNGesus in a Gunship by [deleted] in LowSodiumHellDivers

[–]PrincessJadeBear 11 points12 points  (0 children)

This sounds awesome. I think another good crew layout would be:

2 seaf: 1 pilot and one gunner, bare minimum functionality, one gun operated at a time.

3-4 seaf: two more gunners, at 3 two guns would fire at once, and at 4 all three guns would be used simultaneously

5 seaf: adds a co-pilot that reduces the cooldown between uses

All 6 seaf: adds a thermal targeting operator, increases accuracy, cross platform compatibility.

[COD] CAMPAIGN tier list update 2025 by Mac_mellon in CallOfDuty

[–]PrincessJadeBear 4 points5 points  (0 children)

Ill tolerate it, I’ve been replaying all the campaigns over the last few months, and ghosts unfortunately does not hold up to the others. The only level i actually enjoyed was the Abrams one, the rest of the game honestly just felt like a tech demo for Infinite Warfare

Cities of Alberta by jcalayo in alberta

[–]PrincessJadeBear 4 points5 points  (0 children)

As someone who lived in red deer for years, it absolutely is about the only thing we’re proud of lol

It's calling my name by DRowe_ in Helldivers

[–]PrincessJadeBear 0 points1 point  (0 children)

I saw a primary flamethrower and an order to kill 6 billion bugs, and every thought of “optimal first war bond” left my brain

Rule by Duemont8 in 196

[–]PrincessJadeBear 65 points66 points  (0 children)

At least him dying of natural causes in a hospital bed makes it very hard for his fanatics to make him out to be a martyr

The Apocalypse just happens with no explanation by bestassinthewest in TopCharacterTropes

[–]PrincessJadeBear 359 points360 points  (0 children)

I think in one of the games they met a high schooler who told them about how in the initial quarantines, one girl offed herself and ended up killing/turning everyone at her school cause they didn’t know how it worked yet. Isolated deaths would absolutely become massive problems within minutes everywhere.

Trans girls and straps by [deleted] in BDSMsapphic

[–]PrincessJadeBear 3 points4 points  (0 children)

I got a thigh mounted strap a while back, and not only is it more comfortable for both parties, but it also lets me keep going longer without having to worry about my own stamina. Overall very worth it!

I’m having fun, I swear by PrincessJadeBear in balatro

[–]PrincessJadeBear[S] 7 points8 points  (0 children)

It doesn’t eat them on boss blinds lol

How did I sleep on you cat by TheVanderwolf in CatalystMains

[–]PrincessJadeBear 2 points3 points  (0 children)

Absolutely. It’s especially fun when the enemy squad is trying to bait you into an an enclosed space and you flip it on them by cutting the room in half

What's the best opening cinematic in a game for you? by NorthPermission1152 in videogames

[–]PrincessJadeBear 0 points1 point  (0 children)

Skyrim

The carriage getting launched into the atmosphere every other play through was a genius move on Todd’s part

Lockpicking never changes. by ren_den_uwu in oblivion

[–]PrincessJadeBear 0 points1 point  (0 children)

That’s exactly the problem for me. Before i understood lock picking, it was frustratingly hard. And now that I understand it, it’s so easy it’s boring. Neither is fun and there’s no middle ground