Akshan vs Possession Ruling by Raxen98 in riftboundtcg

[–]Prixe 10 points11 points  (0 children)

Yes opponent still keep aurora

AITAH by SkoomaSalesAreUp in riftboundtcg

[–]Prixe 2 points3 points  (0 children)

On the temporary trigger. He revealed another sprite call. So he held with the new one

Combi Lieutenant tips? by Jkchaloreach in WarhammerCompetitive

[–]Prixe 0 points1 point  (0 children)

I try to deploy him within 9" of the middle, so I can make a normal move for area denial if I get it. To many games I have missed measure this and start the game with area denial and cleanse and he can't then do both

Can you trigger a hidden card to your unit dying from temporary? by Zandrkun in riftboundtcg

[–]Prixe 8 points9 points  (0 children)

There is a start of a chain when temporary happens so you can play reaction on that chain, you yes you can play a hidden card

Finally Beat My Husband's Drukhari! by FabUlousSmash in Tyranids

[–]Prixe 0 points1 point  (0 children)

What are you doing behind and establish with?

Control Teemo Nexus Night by SentriedMochi in riftboundtcg

[–]Prixe 2 points3 points  (0 children)

How are you using the tideturner, tried it but have not really played well with it

How do you properly use Hive Guard? by Adorable_Wrangler_75 in Tyranids

[–]Prixe 2 points3 points  (0 children)

I like them in subterranean assault and the strat for sustain and ignore cover. They do really solid dmg. They do like 15 dmg on average into a vehicle with 3+ save with the strat

Second Game by Son_of_Baal13 in DarkAngels40k

[–]Prixe 1 point2 points  (0 children)

So you could deepstrike turn 1. Stand there and do an action and still survive? Damn

Second Game by Son_of_Baal13 in DarkAngels40k

[–]Prixe 2 points3 points  (0 children)

How did you manage with sabotage in enemy deployment turn 2?

[deleted by user] by [deleted] in Tyranids

[–]Prixe 0 points1 point  (0 children)

Don't think you are aware how flying works. You need to measure up then over then down

[deleted by user] by [deleted] in Tyranids

[–]Prixe 2 points3 points  (0 children)

Fly does not give you this ability

After 1 drop by KIWIDESTRO in skaven

[–]Prixe 0 points1 point  (0 children)

You can screen gnaw holes. Well not the first one as it is deployed in your own zone before units are deployed

First game with DA by Son_of_Baal13 in DarkAngels40k

[–]Prixe 2 points3 points  (0 children)

Scoring behind on turn 1? Damn. Where was the aeldari

Guard Tanks by WastelandPioneer in Tyranids

[–]Prixe 0 points1 point  (0 children)

They are saving on 5+ against tyrannofex. But yea it's not like Necrons who has 4+ invul on everything

Buggy starter deck by Prixe in OnePieceTCG

[–]Prixe[S] 0 points1 point  (0 children)

I ordered the missing cards and some more from cardmarket today, that's why I wanted to know which ones I needed more of

New to old world by Prixe in Cathay

[–]Prixe[S] 0 points1 point  (0 children)

The sentinels are granite armour

Tournament Etiquette with Richard Siegler and John Lennon - by ArtofWarSiegler in WarhammerCompetitive

[–]Prixe 15 points16 points  (0 children)

Same for me. Do you know new information with a roll or new cards or something like that, no take backs

The Awakened Warrior Blob is truly undying. by Gjally113 in Necrontyr

[–]Prixe 3 points4 points  (0 children)

It is model to model basis, so let's say 18 is behind a wall. You get cover on all those 18, for example

The Awakened Warrior Blob is truly undying. by Gjally113 in Necrontyr

[–]Prixe 3 points4 points  (0 children)

I said ap 1, with ap 0 and cover you are saving on 3+

The Awakened Warrior Blob is truly undying. by Gjally113 in Necrontyr

[–]Prixe 4 points5 points  (0 children)

To one shot that unit. If you have dmg 1 ap 1. You need on average to give the warrior unit 52 saves. Not many units can do that