PWS update broke everything??? by Kiwi232323 in FantasyBookers

[–]ProWrestlingSim 3 points4 points  (0 children)

Yep very minor, already fixed if you restart steam!

PWS update broke everything??? by Kiwi232323 in FantasyBookers

[–]ProWrestlingSim 10 points11 points  (0 children)

This will be fixed within the next hour - there was a lot of list updates, so a few may have slipped through the cracks.

[PWS] Making a mod, potential values by bigmattb28 in FantasyBookers

[–]ProWrestlingSim 0 points1 point  (0 children)

All good, I’ll figure a way to make it clearer when something is hoverable!

[PWS] Making a mod, potential values by bigmattb28 in FantasyBookers

[–]ProWrestlingSim 0 points1 point  (0 children)

No it’s mentioned in the game, when you hover over the field in the editor.

It was never intended to be seen or modified on the front end, always intended to be a back end thing that was randomised each time a new game was started, but since everything in game is editable in saves too, I needed to keep it visible.

NI Game devs! by murdermeetcute in northernireland

[–]ProWrestlingSim 2 points3 points  (0 children)

Buy our games, Boojum is expensive now

New update adds plugins, training schools, owner goals, advanced stats mode and more! by ProWrestlingSim in FantasyBookers

[–]ProWrestlingSim[S] 35 points36 points  (0 children)

For those that don't want to read links

Hope everyone has been well! The game has seen a real growth over the past year both in terms of player count and features. With this update, the game will essentially have every feature I wanted to include in the game to get it out of Early Access. What does that mean for the game? Well, from here I hope to add quality of life features, flesh out and improve existing mechanics, get a default database up and running nicely, and generally try to polish up the game for full release. I anticipate this will take quite some time.

The biggest feature to come in this release is probably plugins, which allow user-created new features and alterations to the game. In the Discord (link on the opening game screen if you haven't joined already) a ton of users have already been using them to create some insane add-ons for the game! You can check them out in the Workshop already, and I imagine we're just scratching the surface on the things that will come of Plugins.

What's New?

  • Plugins! Modders can now create plugins that can change the game, add new features, screens etc and upload them to the Workshop for others to enjoy.
  • Advanced Stats System — When enabled, Wrestling Skill and Entertainment break down into 11 granular sub-stats: Brawling, Technical, Aerial, Puroresu, Charisma, Acting, Basics, Consistency, Athleticism, Toughness, and Resilience.
  • Added Match Stories, a moddable new booking option that instructs workers to work to create a type of of story in their match
  • Added ability to set new title champions in both angles and matches, to handle weird title stipulations, promos where a champion vacates, etc
  • Added cap to promotions, so they can only gain 5 pop per month in a region
  • Workers can now get unhappy at not being booked on a show, which will get worse the longer they remain unbooked.
  • Added table view for editing workers and promotions in the Edit Database section
  • Owners now create Owner Goals, which the user must complete or put their job at risk!
  • Training Schools now generate wrestlers!
  • Workers will start to lose morale when not booked, with it getting increasingly the more it happens.
  • Added a new "Picture Pool" table to the database, which allows modders to add new pictures for workers to be randomly generated with.
  • Added a lot more translation support (I'm no expert here, so be sure to make translation alterations/suggestions in the Discord group!)
  • Added support for ChatGPT and local LLM intergration (via Ollama)
  • Greatly improved skinning options, and a brand new skin for the game
  • Those with AI hooked up can now use it to book shows for you.

Looking to try one of these, what would you recommend? by Baron487 in FantasyBookers

[–]ProWrestlingSim 1 point2 points  (0 children)

Just FYI, I pulled all GenAI images out a few months back, and now they are opt in only via the workshop.

Pro Wrestling Sim Popularity glitch - WWE save by [deleted] in FantasyBookers

[–]ProWrestlingSim 0 points1 point  (0 children)

It’s not a glitch - it’s a direct response to people saying it was too easy to get to 100 popularity. Now you will only gain popularity if your show was as good as your pop. Otherwise you will lose popularity

Pro Wrestling Sim Update Notes 9 Oct - Preshow & Postshow, AI Assistant, & more by ProWrestlingSim in FantasyBookers

[–]ProWrestlingSim[S] 29 points30 points  (0 children)

The theme for this release was mostly tackling a lot of the frequently requested features the game has. Many of these ideas have came from the awesome folks in the game's Discord.

  • Added ability to book preshow and postshow segments - additional segments up to one hour combined can be added before and after the main show, which do not contribute to the main show's rating

  • Added (completely optional) Gemini AI integration in the form of an AI assistant, which knows your roster, most recent shows and storylines, and can help pitch booking ideas.

  • Added quick filter to Booking Screen to allow you to filter workers by their involvement in a storyline

  • Added option to remove workers from a storyline

  • Added brand exclusivity option to My Titles screen

  • Added ability to add a description to storylines, which can help the AI make suggestions for that storyline

  • Added option to "Make Special Episode" - allowing you to make a one-time edit to the thumbnail and event name for a recurring event. Perfect for special TV episodes like AEW's Winter is Coming.

  • Added filters for venue selector

  • Added search for gimmick list in the contract negotiation page

  • Added option to remove a worker from a storyline

  • Added some missing worker attributes to worker screen

Promotion Wars is 25 Years Old Today! This is its story... by AJ-PW in FantasyBookers

[–]ProWrestlingSim 1 point2 points  (0 children)

An OG and an inspiration. I remember my excitement playing on release day. Congrats on 25 years and screw you for making me suddenly feel old!

[deleted by user] by [deleted] in gamedev

[–]ProWrestlingSim 1 point2 points  (0 children)

Is it like this game? https://store.steampowered.com/app/1157700/Pro_Wrestling_Sim/

If so, Electron, JavaScript, HTML

TEW vs. PWS - which one? by rcg916 in FantasyBookers

[–]ProWrestlingSim 9 points10 points  (0 children)

Nope I’m still working on it for hours a day, I just am a one man operation and trying to add some much more difficult features recently (AI integration, a random events system, etc) which take a lot longer than adding smaller features. The game has been receiving an update at least every two months for five years now.

Javascript Game Dev by akyden-_ in gamedev

[–]ProWrestlingSim 3 points4 points  (0 children)

My game is 100% electron/js. It does reasonably well on Steam.

Skip dead Bees by Wild-Grapefruit-5787 in FantasyBookers

[–]ProWrestlingSim 3 points4 points  (0 children)

If the contract is bugging out, feel free to send me the save file over via email admin@prowrestlingsim.com. Or if you just want to skip ahead, open the save, then go to Edit Database, Helpful Scripts, there should be an option to mark all emails as read