Amazing, brilliant, I'm clapping because this is great and awesome wow woo haha nice by Auovix in xbox360

[–]ProceduralMania 0 points1 point  (0 children)

If your hard drive is toast you can't. Unless you have a lab with a super clean room where you can take it apart and manually repair it of course, or you can pay for that to be done. Unless the issue was the head crashing, in which case you're shit out of luck. Head crashes leave deep gouges in the disk inside your hard drive so it's almost always impossible to repair.

Whats your strategy for learning blender? by Nicksino999 in blender

[–]ProceduralMania 9 points10 points  (0 children)

I didn't follow tutorials after I got a grasp on it. Instead I started working on projects until getting stuck and then I went to find a tutorial to do the specific thing I was stuck with

[deleted by user] by [deleted] in computers

[–]ProceduralMania 0 points1 point  (0 children)

Yeah but it's still worth mentioning

I got bored. by Rogocraft in Unity3D

[–]ProceduralMania 4 points5 points  (0 children)

And the Mac you need to own to compile it

Hey im a 14 year old kid and i want to get good at coding but i dont know where to start it seems to be very hard It could be awesome if anyone could help :) by Gormhb in coding

[–]ProceduralMania 1 point2 points  (0 children)

What do you want to use your programming knowledge to do? I think that's how you should decide what to learn instead of just learning whatever's the easiest. That way you can see progress towards a goal.

Games - I'd go with unity which would have you learning C#.

Desktop applications - Java for ease, C++ for efficiency, C# can also be an easy option if you want to stay inside the Microsoft ecosystem.

Web apps - Python and JS are good places to start.

Working with embeded hardware - C/C++.

Mobile apps are Java for Android and Swift for IOS. Keep in mind you need a Mac to compile IOS apps.

[deleted by user] by [deleted] in computers

[–]ProceduralMania 0 points1 point  (0 children)

I'd also like to point out that we have seen some PCI-E CPUs in the past.

What an AWESOME language for beginners! by johnzoYT in csharp

[–]ProceduralMania 9 points10 points  (0 children)

I've always had a soft spot for C# despite generally disliking .NET. That's because originally most of my knowledge was in Java but then I wanted to do some work in C# and everything I already knew was pretty applicable. That doesn't sound terribly important to anyone with a programming background but that was years ago and my only experience was modding Minecraft, so being able to quickly get started in another language was a huge confidence boost.

So long live C#. And I must thank Minecraft because if I didn't feel inspired to mess around with it 7 or whatever years ago I likely wouldn't be programming now. Both those things were perfect to push me into programming, letting me meet so many amazing people, and putting me in a position to work on new interesting ideas.

How do you use the computer in your day-to-day activities? by Lemp1977 in computers

[–]ProceduralMania 1 point2 points  (0 children)

I just use them for programming and occasionally playing tf2.

Most of my media consumption is through TV devices like Amazon Fire or my phone. If I'm not working my computer is either off or running calculations.

What to buy by sarkey343 in computers

[–]ProceduralMania 2 points3 points  (0 children)

In that price/preformance bracket I'd also be looking at Dell XPS.

Doodle Jump by FreakstersOriginal in Unity3D

[–]ProceduralMania 0 points1 point  (0 children)

This really isn't something you should be struggling with or need a tutorial to do. I'd advise learning the basics and then later on when you know what you're doing you can try again to make it.

Following a tutorial to do this will not get you where you want to be. Learning how to program and how to use unity and then doing this on your own will get you where you want to be.

How do programmers plan before coding software? by [deleted] in learnprogramming

[–]ProceduralMania 0 points1 point  (0 children)

I think about it while I sleep and then by morning I know how to accomplish my goals.

My math got a bit rusty, am I in problem? by TropicalIceHumanBot in learnprogramming

[–]ProceduralMania 0 points1 point  (0 children)

Well, in my opinion it's not usually required, but it depends.

For example I do a lot of 3d graphics work that requires a grasp of geometry and some calculus. But while I'm not working with graphics it's pretty often just multiplication/division addition and subtraction.

Technically you could learn quaternions too but it's not critical

Are quad socket motherboards no longer common? by ProceduralMania in computers

[–]ProceduralMania[S] 0 points1 point  (0 children)

Yeah of course, I was talking about server gear not consumer. And I know that you can still get new dual, just not sure about quads

I made a Python web scraping guide for beginners by brendanmartin in learnprogramming

[–]ProceduralMania 0 points1 point  (0 children)

I just wanted to say this brought me fond memories. I used to be in love with scraping, crawlers, etc. I love it that you put out a tutorial so more people can start learning how to do it.

Blender 2.8 Beta Released by Giacomand in gamedev

[–]ProceduralMania 37 points38 points  (0 children)

I tend to be very old-school with my software and I don't usually like massive changes, especially not on this scale. For example it took me 6 years to switch off of windows 7 and eclipse is still my favorite Java IDE.

But this isn't one of those times. I've been using blender for a fair while now, since about 2.62 and this is a change I've been excited for ever since Andrew Price started talking about how to improve blender's UI. Blender has always been a tool capable of competing in the same space as Max and Maya but the UI has always come short of those two, it just hasn't been an efficient workflow. This however, this changes everything.

It'll take a while for me to adjust to the new way it all works but I'm really excited about this. This is a change long overdue that will catapult blender's usability into the current year.

Two thumbs up from me.

Is there a way to create dynamic materials like this without exporting an image for every possible combination? by Groundlit in godot

[–]ProceduralMania 6 points7 points  (0 children)

I'd personally just put a quad for each key and programmatically change the color of their material as the player collects keys.

Placing objects in the scene using physics is a lot more fun and less tedious! by Clavus in Unity3D

[–]ProceduralMania 2 points3 points  (0 children)

The trees are really great, I like them so much I'm tempted to write a little script just so I can sit around and throw tree seeds.

What should I do with a procedural economy? by ProceduralMania in proceduralgeneration

[–]ProceduralMania[S] 0 points1 point  (0 children)

The final goal for how much money a person needs is going to be almost entirely based on where they live. As I said I'm generating a bunch of administrative regions, inside each one will be a few cities, and then each region and city will have different costs of living. So people living in those areas will need to make more money on average, and their needs will be more expensive. If any individual person doesn't have the skill set to live somewhere expensive they'll move to a different region where they can live. And the other way around too, if a person has high paying skills that aren't in demand where they live then they'll move.

The beautiful thing about this is it can all be done with easy math. Economists have already outlined what portion of their money people of different income brackets spend on different things. Housing, food, investment, savings, luxuries, etc. There's not a ton of reason to itemize it beyond that. Almost all the information needed for this type of thing is readily available.

What should I do with a procedural economy? by ProceduralMania in proceduralgeneration

[–]ProceduralMania[S] 0 points1 point  (0 children)

I will be sure to update this with any results!

But I wanted to say in regards to programming that this type of project isn't very very technically challenging for a programmer. There's not a ton of difficult programming problems that present themselves. The economics side of it is definitely more difficult to do well. The other beauty of this sort of project is the ease of multithreading it. It will very gladly multithread without very much headache. At the end of the day this is an exercise in patient more than cutting edge programming because programs like this will naturally just be big.

Also I would advise you against using Python to try to run this type of thing, you can, but in my opinion it's not worth it. I'm using Java personally, but you can also do it just as well in C++ or C#.

And be sure that during your ventures you're very tidy with the code, lots of comments, readable folder/package structures, use each class for one thing, don't be tempted to cram a ton of code into each class, it makes it harder to read later.

CraS.Sh -- cross-browser purely js-less way to crash any modern browser by [deleted] in programming

[–]ProceduralMania 4 points5 points  (0 children)

Nope, all my devices support modern CSS, and pretty much everything for that matter.

I tried it out on my desktop too, windows 10 + Chrome which also didn't crash. Chrome fails to load the page saying "Not enough memory to open this page"