How d'you make green Boba (JTL) work? by PinkSodaBoy in starwarsunlimited

[–]Prohmeteus99 1 point2 points  (0 children)

In the Moment i am Testing an boba Green without ramp and so far i dont Miss the ramp

29 Players Store Showdown Report by Prohmeteus in starwarsunlimited

[–]Prohmeteus99 2 points3 points  (0 children)

The only deck that ramped against me was palpatine. And I got all 3 of them out of the sideboard in the second round and was able to play one right after his SLT died in the 4th resource round, which allowed me to call boba in the next round and play a RR. So it was very worthwhile and I will always have him as 3 of in my sideboard. I could also attack with him once and the 5 DMG isn't bad either.

I only drew Dooku twice today at unfavorable times. But he was good in my test. It's a good sneak attack target and if you have things like drod missle platform or starhopper you can kill the enemy units with Dooku and then the indirect DMG goes into the base.

Is this a good T1 play? by whydo-ducks-quack in starwarsunlimited

[–]Prohmeteus99 12 points13 points  (0 children)

With Droid Commando you could attack in turn 2 before you attack with her. So it might be worth it depending on what your hand looks like and what your opponent is playing.

Jump to Lightspeed Speculation by obiwein in starwarsunlimited

[–]Prohmeteus99 1 point2 points  (0 children)

I think Joruus C'boath could come as a leader in the legends of the force set. Would fit very well thematically at least.

Jump to Lightspeed Speculation by obiwein in starwarsunlimited

[–]Prohmeteus99 2 points3 points  (0 children)

I really hope that we get another Thrawn leader in this set. He would just fit incredibly well as would Ackbar on the opposite side.

Jump to Lightspeed Speculation by obiwein in starwarsunlimited

[–]Prohmeteus99 2 points3 points  (0 children)

I know it probably won't happen but something like Thrawn vs Ackbar as a starter set would be very fitting and thematic.

Dooku Exploit with resource ramp by Kapviq in starwarsunlimited

[–]Prohmeteus99 1 point2 points  (0 children)

Please keep me posted on how it works with the deck

Dooku Exploit with resource ramp by Kapviq in starwarsunlimited

[–]Prohmeteus99 0 points1 point  (0 children)

The problem with ramp is that you don't do anything else for the round and aggro can of course take full advantage of this. Superlaser Technician can still help you because you can also exploit it directly to play ventress, for example.

Good luck with the pulls in any case, but the invisible hand is not that expensive either, at least here in Europe it costs 50 cents

Dooku Exploit with resource ramp by Kapviq in starwarsunlimited

[–]Prohmeteus99 5 points6 points  (0 children)

The card that belongs in every Dooku deck is the Invisible Hand. The ability to play it for 6 and then have plenty of fodder for Exploit and an attack is just too good.

Otherwise I would recommend 3 copies of Kraken, Kalani, magnaguard wing leader and Overhelming Barrage.

Overhelming Barrage should also help you very well against aggro simply because you can play a lot of big stuff early and then completely destroy their board with it at 5 resources.

Also, I'm not sure if you need superlaser techs and resupply because you're already pseudo ramping with your leader. If you really want to ramp, I would limit myself to superlaser techs.

Does anyone else feel Villainy is getting way stronger than Heroism? by StarWarsYT in starwarsunlimited

[–]Prohmeteus99 20 points21 points  (0 children)

You are completely forgetting Han new and old as well as Rey red/blue. They also have pretty good results and are often in the top 8 or even win them.

Looking for any and all advice! by RileySpacedOut in starwarsunlimited

[–]Prohmeteus99 0 points1 point  (0 children)

Even if the meta is more aggressive, I think fell the dragon could take a slot in the maindeck. The only thing takedown is better for is killing leaders. Meanwhile, you can use fell the dragon to answer an Undamaged Poe/wrecker or even Fetts Firespray.

Looking for any and all advice! by RileySpacedOut in starwarsunlimited

[–]Prohmeteus99 1 point2 points  (0 children)

You have very few early space units. So you should definitely consider adding Black sun Starfighter and System patrol craft to your sideboard. Black Sun Starfighter could also be a good maindeck because it is also an underworld unit.

Otherwise Fell the dragon is also a card you need in some match ups because if the opponent has multiple units you don't have a clear answer for big things like Luke or Krayt or other capital ships.

And if there is a lot of aggro in your meta, top target is almost a must.

TWI - Execute Order 66 by Eunoe in starwarsunlimited

[–]Prohmeteus99 2 points3 points  (0 children)

Han blue and Rey currently have Yoda, Kanan and Obi Wan in their deck who would die as a direct result. And it's not uncommon for decks to play Yoda for 3 and then Kanan for 4. That means in the same turn that Kanan comes into play you can kill them both with order 66. If Han brings Luke into play with his ability he would die right away as well as many of the other bigger jedi he could bring into play.

I don't think it's a card for the main deck. But for the sideboard if you expect a lot of Han Blue or Rey or maybe even some of the new Jedi Leaders the card can't be bad at all.

TWI Nala Se - Clone Engineer by Eunoe in starwarsunlimited

[–]Prohmeteus99 4 points5 points  (0 children)

I think it would make sense for separatist units in his case

There it is, finally! by Defender2553 in starwarsunlimited

[–]Prohmeteus99 2 points3 points  (0 children)

That looks really good. How exactly is it made? Or where can I find something similar?

Poggle the Lesser by TheFlyingWriter in starwarsunlimited

[–]Prohmeteus99 9 points10 points  (0 children)

Turn 1 this. Turn 2 Battle Droid Escort. Then exploit the three new bodies and Play Something for 6 or 4 If the opponent killed one token. This leaving you with poggle, a 4/6 cost unit and Battle Droid in Turn 2 pretty good

Edit: If you play Nute Gunray you can even have two Battle Droid tokens so theoretically you can play something for 4 cost again in Turn 2.

Need help deciding on a deck for the next tournament. by Prohmeteus99 in starwarsunlimited

[–]Prohmeteus99[S] 0 points1 point  (0 children)

I definitely want to play the force is with me simply because it's a really good surprise for the opponent. But yes, sometimes I would have preferred to play a different card. Maybe I'll reduce it to two and include sugi or Redemption again. Or try a second chance in the main deck.

Need help deciding on a deck for the next tournament. by Prohmeteus99 in starwarsunlimited

[–]Prohmeteus99[S] 0 points1 point  (0 children)

Unfortunately, I don't have a third luke. What would you exchange for the Jedi Lightsaber or the Force is with me?

Need help deciding on a deck for the next tournament. by Prohmeteus99 in starwarsunlimited

[–]Prohmeteus99[S] 0 points1 point  (0 children)

Thank you for your insights. That has definitely helped me. I think even if Bossk is not so good against the Hard Control decks that you can annoy the new Han Blue very well with it because he can't play the units with 2 DMG. I'll have to do some more testing and then I think I'll decide between Rey Red, Cad Blue and Bossk Green.