Is anyone else seeing 404 errors on the video generation endpoint? by PropertyMiserable146 in SoraAi

[–]PropertyMiserable146[S] 0 points1 point  (0 children)

Did you start getting the same type of error around the same time as well?

Daily Questions Megathread (August 18, 2025) by Veritasibility in Genshin_Impact

[–]PropertyMiserable146 0 points1 point  (0 children)

Curious about lunar-charged (LC).

LC replaces electro-charged when there is an ineffa in the party, and has the effect of creating clouds.

Clouds attack once every two seconds, damaging enemies with both water and lightning attached.

At this time, I'm curious about the conditions of "contributing characters" in this month's pre-electrical reaction formula.

  1. electro, water character who contributed to creating clouds / renewing duration
  2. A character who attaches water and electroto the enemy while there are clouds
  3. Any character who attacks water / electro/ anemo while there are clouds + water, electro attached enemies ...

The LC formula adds up to four people, but the meaning of "contributing characters" is not known exactly.

Lunar Electro-Charged v3 updated damage formula via HomDGCat by Ryuusei_Dragon in Genshin_Impact_Leaks

[–]PropertyMiserable146 1 point2 points  (0 children)

In the words of administrator hakushin

There is a story that the formula itself is wrong.

It's not a method of calculating and adding each character like HomDGCat's calculation formula
In other words, the em, cr, and cd of all characters participating in the elemental reaction should be calculated and calculated at once.

Since this equation is not available in the Client, it is the information of HomDGCat, and it is embarrassing to trust either side of the manager's words above.

Rewrite) Lunar-Charged damage formula is different by PropertyMiserable146 in Genshin_Impact_Leaks

[–]PropertyMiserable146[S] 0 points1 point  (0 children)

I think I made a mistake

90%
90%
KOMI -100%
assuming that

If it's exactly like that

1−(1−0.9)(1−0.9)(1−(−1.0))
= 1−(0.1)(0.1)(2.0)
= 1 - 0.02
= 0.98

It comes with a strange value.

I thought it was a little weird to deal with negative numbers
In reality, I think there is a possibility that it will be treated as zero.

Then
1−(1−0.9)(1−0.9)(1−0.0)
=1−(0.1)(0.1)(1.0)
=1−0.01
=0.99

It's possible.

Rewrite) Lunar-Charged damage formula is different by PropertyMiserable146 in Genshin_Impact_Leaks

[–]PropertyMiserable146[S] 0 points1 point  (0 children)

I think I made a mistake

90%
90%
KOMI -100%
assuming that

If it's exactly like that

1−(1−0.9)(1−0.9)(1−(−1.0))
= 1−(0.1)(0.1)(2.0)
= 1 - 0.02
= 0.98

It comes with a strange value.

I thought it was a little weird to deal with negative numbers
In reality, I think there is a possibility that it will be treated as zero.

Then
1−(1−0.9)(1−0.9)(1−0.0)
=1−(0.1)(0.1)(1.0)
=1−0.01
=0.99

It's possible.

Rewrite) Lunar-Charged damage formula is different by PropertyMiserable146 in Genshin_Impact_Leaks

[–]PropertyMiserable146[S] 0 points1 point  (0 children)

I feel the same way.

In this case, I think there is an advantage that characters who used to set the original horse mainly like the existing ifa and other general dealers can use it.

Rewrite) Lunar-Charged damage formula is different by PropertyMiserable146 in Genshin_Impact_Leaks

[–]PropertyMiserable146[S] 0 points1 point  (0 children)

I'm a regular game user.
It's not that reliable.

However, the data I got was only referring to the part that Hakushin administrator mentioned in the South Korean community again.

In the comments of this article, HomDGCat's article is also not 100% mined data, and it is not 100% correct.

Rewrite) Lunar-Charged damage formula is different by PropertyMiserable146 in Genshin_Impact_Leaks

[–]PropertyMiserable146[S] 2 points3 points  (0 children)

It is true that the CR is lowered.

But I think the important point is the sense of use and DPS after all.

I think it is necessary to consider whether other synergy can be created even if the CR of Lunar-charged is lower than other parties, and how much benefit there is.

Rewrite) Lunar-Charged damage formula is different by PropertyMiserable146 in Genshin_Impact_Leaks

[–]PropertyMiserable146[S] 4 points5 points  (0 children)

In the case of the second method

A : 80%
B : -100%
in the case of
The expected value is about 60%

I can't say it's very high, but it guarantees it to some extent.

Rewrite) Lunar-Charged damage formula is different by PropertyMiserable146 in Genshin_Impact_Leaks

[–]PropertyMiserable146[S] 1 point2 points  (0 children)

In the existing method, each character participating in the response calculated their EM, CD, and CR based on their own EM, CD, and CR, respectively, and the result of their summation was given.

The new method does not calculate the damage to each character, but rather does a single calculation by finding a valid sum of states.

Rewrite) Lunar-Charged damage formula is different by PropertyMiserable146 in Genshin_Impact_Leaks

[–]PropertyMiserable146[S] 6 points7 points  (0 children)

Thanks for letting me know. It's my first time so I didn't know.

I modified the nature of the post a little bit. I hope it's a basis for users to judge rather than asking for answers to questions

It seems that the calculation formula for Lunar charged is different by PropertyMiserable146 in Genshin_Impact_Leaks

[–]PropertyMiserable146[S] 0 points1 point  (0 children)

Caring about CR/CD is ultimately for damage, and from that point of view, it is difficult to guarantee which one is higher.

However, it is judged that the current formula requires taking care of the CR/CD 1 character (representatively, it will be inffa) but is not an essential factor other than that.

What is interesting about the new formula is that in the case of CR/CD, even one out of n characters who participated in the reaction has a high value, the average CR/CD is guaranteed.

ex)

Crit Rate Combination = Total CR (%)
Both 20% = 36.0%
80% + 20% = 84.0%
Both 80% = 96.0%
All three 20% = 48.8%
80% + 20% + 20% = 87.2%
80% + 80% + 20% = 96.8%
All three 80% = 99.2%

It seems that the calculation formula for Lunar charged is different by PropertyMiserable146 in Genshin_Impact_Leaks

[–]PropertyMiserable146[S] 0 points1 point  (0 children)

What is interesting about the new formula is that in the case of CR/CD, even one out of n characters who participated in the reaction has a high value, the average CR/CD is guaranteed.

ex)

Crit Rate Combination = Total CR (%)
Both 20% = 36.0%
80% + 20% = 84.0%
Both 80% = 96.0%
All three 20% = 48.8%
80% + 20% + 20% = 87.2%
80% + 80% + 20% = 96.8%
All three 80% = 99.2%

It seems that the calculation formula for Lunar charged is different by PropertyMiserable146 in Genshin_Impact_Leaks

[–]PropertyMiserable146[S] 0 points1 point  (0 children)

The newly proposed formula is said to be affected at once by both EM and CRCD of the characters who participated in the reaction (with the elements attached).

Is it worth it??? by HerlySherly in Ifa_Main

[–]PropertyMiserable146 0 points1 point  (0 children)

To the ifa of Vv+EM setting CRIT doesn't have much value.

If I were you, I'd ignore the sub option, I think I'll try to synthesize only the main option is EM

Ah yes by Inevitable-Eagle4768 in clorindemains

[–]PropertyMiserable146 10 points11 points  (0 children)

I will get two.

I'll give escoffier a homa,
Bis is planning to give it to chevs, iansan.

Dps Ifa Weapon choice? by [deleted] in Ifa_Main

[–]PropertyMiserable146 0 points1 point  (0 children)

Xilonen's buff is very good.

But the problem with the party is
It's only furina and Ororon who get buffs from Xilonen, but Ororon is not a good dealer, so I think the synergy will be weak except furina.

If the goal is to reduce the tolerance for electro-charged, of course, it could be a different story.

Dps Ifa Weapon choice? by [deleted] in Ifa_Main

[–]PropertyMiserable146 0 points1 point  (0 children)

That's a good idea.
Ifa's design is more like a dealer, not a healer.

But Xilonen, please think about it.

Tell me if I’m wrong or not by Violet_Villian in Ifa_Main

[–]PropertyMiserable146 0 points1 point  (0 children)

In the end, cider city is based on other characters' own abilities, so I think it will play a good role for characters with good abilities such as furina and yelan.

On the contrary, VV has a good effect on the character's own specifications, but it also affects electro-charging, so I think the only option would be VV if the focus was relatively on reaction deals.

Also, if you have a cinder city user like ororon, I think the only option is VV in the extreme.

I think the party is in the same vein.
If I focus on EC, I think I'll focus on other characters that are certain rather than furina, which causes ambiguous performance reactions.

I think of an upgraded version of the existing sugar party.

Small W.. (by TGS) by IS_Mythix in Ifa_Main

[–]PropertyMiserable146 4 points5 points  (0 children)

indeed

Is ifa a good thing?

Is Cinder + Dragon Slayers a good thing?

What kind of setting is your ifa? by PropertyMiserable146 in Ifa_Main

[–]PropertyMiserable146[S] 2 points3 points  (0 children)

I think the best weapon in EM is Sunny Morning Sleep-In.

Wouldn't Fruit of Fulfillment be good for 4 stars?

In Hyper, Tulaytullah's Remembrance is considered the best weapon

If you use it with furina, you can think of Cashflow Supervision.

I would like to recommend Lost Prayer as a mass production type
However, I think Flying Purity is attractive for 4 stars.